Ignore:
Timestamp:
09/21/07 10:14:31 (17 years ago)
Author:
smasson
Message:

update documentation

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/SRC/Documentation/idldoc_html_output/Interpolation/directory-overview.html

    r249 r290  
    114114       
    115115        <dt><a href="extrapsmooth.html">extrapsmooth.pro</a></dt> 
    116         <dd>  similar to <a href=".//extrapolate.html">extrapolate</a> but could to the job in a better way  because the extrapolated values are smoothed.</dd> 
     116        <dd>  similar to <a href="..//Interpolation/extrapolate.html">extrapolate</a> but could to the job in a better way  because the extrapolated values are smoothed.</dd> 
     117       
     118        <dt><a href="file_interp.html">file_interp.pro</a></dt> 
     119        <dd>  interpolate a NetCDF file from a grid to another (both regular or not) </dd> 
    117120       
    118121        <dt><a href="fromirr.html">fromirr.pro</a></dt> 
     
    123126       
    124127        <dt><a href="get_gridparams.html">get_gridparams.pro</a></dt> 
    125         <dd>  1) extract from a NetCDF file the longitude, latitude, and their dimensions  and make sure it is 1D or 2D arrays   or  2) given longitude and latitude arrays, get their dimensions and make  sure they are 1D or 2D arrays </dd> 
     128        <dd>  Case 1: extract from a NetCDF file longitude and latitude arrays, their dimensions  and make sure it is 1D or 2D arrays   Case 2: given longitude and latitude arrays, get their dimensions and make  sure they are 1D or 2D arrays </dd> 
    126129       
    127130        <dt><a href="imoms3.html">imoms3.pro</a></dt> 
     
    147150       
    148151        <dt><a href="quadrilateral2square.html">quadrilateral2square.pro</a></dt> 
    149         <dd>  warm (or map) an arbitrary quadrilateral onto a unit square  according to the 4-point correspondences:        (x0,y0) -> (0,0)        (x1,y1) -> (1,0)        (x2,y2) -> (1,1)        (x3,y3) -> (0,1)  This is the inverse function of <a href=".//square2quadrilateral.html">square2quadrilateral</a>.</dd> 
     152        <dd>  warm (or map) an arbitrary quadrilateral onto a unit square  according to the 4-point correspondences:        (x0,y0) -> (0,0)        (x1,y1) -> (1,0)        (x2,y2) -> (1,1)        (x3,y3) -> (0,1)  This is the inverse function of <a href="..//Interpolation/square2quadrilateral.html">square2quadrilateral</a>.</dd> 
    150153       
    151154        <dt><a href="spl_fstdrv.html">spl_fstdrv.pro</a></dt> 
     
    156159       
    157160        <dt><a href="spl_keep_mean.html">spl_keep_mean.pro</a></dt> 
    158         <dd>  Given the arrays X and Y, which tabulate a function (with the X[i]  AND Y[i] in ascending order), and given an input value X2, the  <a href=".//spl_incr.html">spl_incr</a> function returns an interpolated value for the given values  of X2.</dd> 
     161        <dd>  Given the arrays X and Y, which tabulate a function (with the X[i]  AND Y[i] in ascending order), and given an input value X2, the  <a href="..//Interpolation/spl_incr.html">spl_incr</a> function returns an interpolated value for the given values  of X2.</dd> 
    159162       
    160163        <dt><a href="square2quadrilateral.html">square2quadrilateral.pro</a></dt> 
Note: See TracChangeset for help on using the changeset viewer.