Shows a modal dialog to edit a multiline text.
int IupGetText(const char* title, char *text); [in C] iup.GetText(title, text: string) -> (text: string) [in Lua]
text: It contains the initial value of the text and the returned text. It must have room for the edited string.
Returns: a non zero value if successfull. In Lua returns the text or nil if an error occured.
The dialog uses a global attribute called "PARENTDIALOG" as the parent dialog if it is defined. It also uses a global attribute called "ICON" as the dialog icon if it is defined.
IupMessage, IupScanf, IupListDialog, IupAlarm, IupSetLanguage.