Defines an attribute for the global environment but the string is internally duplicated.
void IupStoreGlobal(const char *name, const char *value); [in C] iup.StoreGlobal(name: string, value: string) [in Lua]
name: name of the attribute.
value: value of the attribute. If it equals NULL (nil in Lua), the attribute will be removed.
The difference betwwen IupSetGlobal and IupStoreGlobal is the same of IupSetAttribute and IupStoreAttribute. In the Store functions the string value is duplicated internally.
The application can also store any private attribute in the global environment.
IupStoreAttribute can also be used to set global attributes, just set the element handle to NULL.
IupStoreAttribute, IupSetAttribute, IupGetGlobal, IupSetGlobal