/*************************************************************************** * blitz/zero.h Zero elements * * $Id: zero.h,v 1.5 2003/12/11 03:44:22 julianc Exp $ * * Copyright (C) 1997-2001 Todd Veldhuizen * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Suggestions: blitz-dev@oonumerics.org * Bugs: blitz-bugs@oonumerics.org * * For more information, please see the Blitz++ Home Page: * http://oonumerics.org/blitz/ * ***************************************************************************/ /* * The purpose of the ZeroElement class is to provide an lvalue for * non-const element access of matrices with zero elements. For * example, a tridiagonal matrix has many elements which are * always zero: * * [ x x 0 0 ] * [ x x x 0 ] * [ 0 x x x ] * [ 0 0 x x ] * * To implement an operator()(int i, int j) for a tridiagonal * matrix which may be used as an lvalue * * e.g. Matrix M(4,4); * M(1,2) = 3.0L; * * some way of returning an lvalue for the zero elements is needed. * (Either that, or an intermediate class must be returned -- but * this is less efficient). The solution used for the Blitz++ * library is to have a unique zero element for each numeric * type (float, double, etc.). This zero element is then * returned as an lvalue when needed. * * The disadvantage is the possibility of setting the global * zero-element to something non-zero. */ #ifndef BZ_ZERO_H #define BZ_ZERO_H #ifndef BZ_BLITZ_H #include #endif BZ_NAMESPACE(blitz) template class ZeroElement { public: typedef P_numtype T_numtype; static T_numtype& zero() { return zero_; } private: static T_numtype zero_; }; // Specialization of ZeroElement for complex, complex, // and complex #define BZZERO_DECLARE(T) \ template<> \ class ZeroElement { \ public: \ static T& zero() \ { return zero_; } \ private: \ static T zero_; \ } #ifdef BZ_HAVE_COMPLEX BZZERO_DECLARE(complex); BZZERO_DECLARE(complex); BZZERO_DECLARE(complex); #endif // BZ_HAVE_COMPLEX // initialization of static data member for general class template template P_numtype ZeroElement::zero_ = 0; BZ_NAMESPACE_END #endif // BZ_ZERO_H