// -*- C++ -*- /*************************************************************************** * blitz/indexexpr.h Declaration of the IndexPlaceholder class * * $Id: indexexpr.h,v 1.7 2005/05/07 04:17:56 julianc Exp $ * * Copyright (C) 1997-2001 Todd Veldhuizen * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Suggestions: blitz-dev@oonumerics.org * Bugs: blitz-bugs@oonumerics.org * * For more information, please see the Blitz++ Home Page: * p://seurat.uhttwaterloo.ca/blitz/ * ***************************************************************************/ #ifndef BZ_INDEXEXPR_H #define BZ_INDEXEXPR_H #include #include #include BZ_NAMESPACE(blitz) template class IndexPlaceholder #ifdef BZ_NEW_EXPRESSION_TEMPLATES : public ETBase > #endif { public: IndexPlaceholder() { } #ifdef BZ_NEW_EXPRESSION_TEMPLATES IndexPlaceholder(const IndexPlaceholder& x) : ETBase< IndexPlaceholder >(x) { } #else IndexPlaceholder(const IndexPlaceholder&) { } #endif ~IndexPlaceholder() { } void operator=(const IndexPlaceholder&) { } typedef int T_numtype; typedef int T_ctorArg1; // Dummy; not used typedef int T_ctorArg2; // Ditto static const int numArrayOperands = 0, numIndexPlaceholders = 1, rank = N+1; // If you have a precondition failure on this routine, it means // you are trying to use stack iteration mode on an expression // which contains an index placeholder. You must use index // iteration mode instead. int operator*() { BZPRECONDITION(0); return 0; } #ifdef BZ_ARRAY_EXPR_PASS_INDEX_BY_VALUE template T_numtype operator()(TinyVector i) { return i[N]; } #else template T_numtype operator()(const TinyVector& i) { return i[N]; } #endif int ascending(int) const { return INT_MIN; } int ordering(int) const { return INT_MIN; } int lbound(int) const { return INT_MIN; } // tiny(int()); int ubound(int) const { return INT_MAX; } // huge(int()); // See operator*() note void push(int) { BZPRECONDITION(0); } void pop(int) { BZPRECONDITION(0); } void advance() { BZPRECONDITION(0); } void advance(int) { BZPRECONDITION(0); } void loadStride(int) { BZPRECONDITION(0); } bool isUnitStride(int) const { BZPRECONDITION(0); return false; } void advanceUnitStride() { BZPRECONDITION(0); } bool canCollapse(int,int) const { BZPRECONDITION(0); return false; } T_numtype operator[](int) { BZPRECONDITION(0); return T_numtype(); } T_numtype fastRead(int) { BZPRECONDITION(0); return T_numtype(); } int suggestStride(int) const { BZPRECONDITION(0); return 0; } bool isStride(int,int) const { BZPRECONDITION(0); return true; } void prettyPrint(BZ_STD_SCOPE(string) &str, prettyPrintFormat&) const { // NEEDS_WORK-- do real formatting for reductions str += "index-expr[NEEDS_WORK]"; } template bool shapeCheck(const T_shape&) const { return true; } }; typedef IndexPlaceholder<0> firstIndex; typedef IndexPlaceholder<1> secondIndex; typedef IndexPlaceholder<2> thirdIndex; typedef IndexPlaceholder<3> fourthIndex; typedef IndexPlaceholder<4> fifthIndex; typedef IndexPlaceholder<5> sixthIndex; typedef IndexPlaceholder<6> seventhIndex; typedef IndexPlaceholder<7> eighthIndex; typedef IndexPlaceholder<8> ninthIndex; typedef IndexPlaceholder<9> tenthIndex; typedef IndexPlaceholder<10> eleventhIndex; #ifndef BZ_NO_TENSOR_INDEX_OBJECTS BZ_NAMESPACE(tensor) _bz_global blitz::IndexPlaceholder<0> i; _bz_global blitz::IndexPlaceholder<1> j; _bz_global blitz::IndexPlaceholder<2> k; _bz_global blitz::IndexPlaceholder<3> l; _bz_global blitz::IndexPlaceholder<4> m; _bz_global blitz::IndexPlaceholder<5> n; _bz_global blitz::IndexPlaceholder<6> o; _bz_global blitz::IndexPlaceholder<7> p; _bz_global blitz::IndexPlaceholder<8> q; _bz_global blitz::IndexPlaceholder<9> r; _bz_global blitz::IndexPlaceholder<10> s; _bz_global blitz::IndexPlaceholder<11> t; BZ_NAMESPACE_END // tensor #endif BZ_NAMESPACE_END #endif // BZ_INDEXEXPR_H