source: XMLIO_V2/external/include/blitz/array/shape.h @ 80

Last change on this file since 80 was 80, checked in by ymipsl, 14 years ago

ajout lib externe

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/***************************************************************************
2 * blitz/array/shape.h       
3 *
4 * Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org>
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * Suggestions:          blitz-dev@oonumerics.org
17 * Bugs:                 blitz-bugs@oonumerics.org
18 *
19 * For more information, please see the Blitz++ Home Page:
20 *    http://oonumerics.org/blitz/
21 *
22 ****************************************************************************/
23#ifndef BZ_ARRAYSHAPE_H
24#define BZ_ARRAYSHAPE_H
25
26#ifndef BZ_ARRAY_H
27 #error <blitz/array/shape.h> must be included via <blitz/array.h>
28#endif
29
30BZ_NAMESPACE(blitz)
31
32/*
33 * These routines make it easier to create shape parameters on
34 * the fly: instead of having to write
35 *
36 * A.resize(TinyVector<int,4>(8,8,8,12));
37 *
38 * you can just say
39 *
40 * A.resize(shape(8,8,8,12));
41 *
42 */
43inline TinyVector<int,1> shape(int n1)
44{ return TinyVector<int,1>(n1); }
45
46inline TinyVector<int,2> shape(int n1, int n2)
47{ return TinyVector<int,2>(n1,n2); }
48
49inline TinyVector<int,3> shape(int n1, int n2, int n3)
50{ return TinyVector<int,3>(n1,n2,n3); }
51
52inline TinyVector<int,4> shape(int n1, int n2, int n3, int n4)
53{ return TinyVector<int,4>(n1,n2,n3,n4); }
54
55inline TinyVector<int,5> shape(int n1, int n2, int n3, int n4,
56    int n5)
57{ return TinyVector<int,5>(n1,n2,n3,n4,n5); }
58
59inline TinyVector<int,6> shape(int n1, int n2, int n3, int n4,
60    int n5, int n6)
61{ return TinyVector<int,6>(n1,n2,n3,n4,n5,n6); }
62
63inline TinyVector<int,7> shape(int n1, int n2, int n3, int n4,
64    int n5, int n6, int n7)
65{ return TinyVector<int,7>(n1,n2,n3,n4,n5,n6,n7); }
66
67inline TinyVector<int,8> shape(int n1, int n2, int n3, int n4,
68    int n5, int n6, int n7, int n8)
69{ return TinyVector<int,8>(n1,n2,n3,n4,n5,n6,n7,n8); }
70
71inline TinyVector<int,9> shape(int n1, int n2, int n3, int n4,
72    int n5, int n6, int n7, int n8, int n9)
73{ return TinyVector<int,9>(n1,n2,n3,n4,n5,n6,n7,n8,n9); }
74
75inline TinyVector<int,10> shape(int n1, int n2, int n3, int n4,
76    int n5, int n6, int n7, int n8, int n9, int n10)
77{ return TinyVector<int,10>(n1,n2,n3,n4,n5,n6,n7,n8,n9,n10); }
78
79inline TinyVector<int,11> shape(int n1, int n2, int n3, int n4,
80    int n5, int n6, int n7, int n8, int n9, int n10, int n11)
81{ return TinyVector<int,11>(n1,n2,n3,n4,n5,n6,n7,n8,n9,n10,n11); }
82
83BZ_NAMESPACE_END
84
85#endif // BZ_ARRAYSHAPE_H
86
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