1 | #ifndef BZ_ARRAYMETHODS_CC |
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2 | #define BZ_ARRAYMETHODS_CC |
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3 | |
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4 | #ifndef BZ_ARRAY_H |
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5 | #error <blitz/array/methods.cc> must be included via <blitz/array.h> |
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6 | #endif |
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7 | |
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8 | BZ_NAMESPACE(blitz) |
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9 | |
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10 | template<typename P_numtype, int N_rank> template<typename T_expr> |
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11 | Array<P_numtype,N_rank>::Array(_bz_ArrayExpr<T_expr> expr) |
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12 | { |
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13 | // Determine extent of the array expression |
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14 | |
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15 | TinyVector<int,N_rank> lbound, extent, ordering; |
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16 | TinyVector<bool,N_rank> ascendingFlag; |
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17 | TinyVector<bool,N_rank> in_ordering; |
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18 | in_ordering = false; |
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19 | |
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20 | int j = 0; |
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21 | for (int i=0; i < N_rank; ++i) |
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22 | { |
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23 | lbound(i) = expr.lbound(i); |
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24 | int ubound = expr.ubound(i); |
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25 | extent(i) = ubound - lbound(i) + 1; |
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26 | int orderingj = expr.ordering(i); |
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27 | if (orderingj != INT_MIN && orderingj < N_rank && |
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28 | !in_ordering( orderingj )) { // unique value in ordering array |
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29 | in_ordering( orderingj ) = true; |
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30 | ordering(j++) = orderingj; |
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31 | } |
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32 | int ascending = expr.ascending(i); |
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33 | ascendingFlag(i) = (ascending == 1); |
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34 | |
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35 | #ifdef BZ_DEBUG |
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36 | if ((lbound(i) == INT_MIN) || (ubound == INT_MAX) |
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37 | || (ordering(i) == INT_MIN) || (ascending == INT_MIN)) |
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38 | { |
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39 | BZPRECHECK(0, |
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40 | "Attempted to construct an array from an expression " << endl |
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41 | << "which does not have a shape. To use this constructor, " |
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42 | << endl |
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43 | << "the expression must contain at least one array operand."); |
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44 | return; |
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45 | } |
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46 | #endif |
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47 | } |
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48 | |
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49 | // It is possible that ordering is not a permutation of 0,...,N_rank-1. |
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50 | // In that case j will be less than N_rank. We fill in ordering with the |
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51 | // usused values in decreasing order. |
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52 | for (int i = N_rank-1; j < N_rank; ++j) { |
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53 | while (in_ordering(i)) |
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54 | --i; |
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55 | ordering(j) = i--; |
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56 | } |
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57 | |
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58 | Array<T_numtype,N_rank> A(lbound,extent, |
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59 | GeneralArrayStorage<N_rank>(ordering,ascendingFlag)); |
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60 | A = expr; |
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61 | reference(A); |
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62 | } |
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63 | |
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64 | template<typename P_numtype, int N_rank> |
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65 | Array<P_numtype,N_rank>::Array(const TinyVector<int, N_rank>& lbounds, |
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66 | const TinyVector<int, N_rank>& extent, |
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67 | const GeneralArrayStorage<N_rank>& storage) |
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68 | : storage_(storage) |
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69 | { |
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70 | length_ = extent; |
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71 | storage_.setBase(lbounds); |
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72 | setupStorage(N_rank - 1); |
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73 | } |
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74 | |
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75 | |
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76 | /* |
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77 | * This routine takes the storage information for the array |
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78 | * (ascendingFlag_[], base_[], and ordering_[]) and the size |
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79 | * of the array (length_[]) and computes the stride vector |
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80 | * (stride_[]) and the zero offset (see explanation in array.h). |
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81 | */ |
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82 | template<typename P_numtype, int N_rank> |
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83 | _bz_inline2 void Array<P_numtype, N_rank>::computeStrides() |
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84 | { |
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85 | if (N_rank > 1) |
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86 | { |
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87 | int stride = 1; |
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88 | |
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89 | // This flag simplifies the code in the loop, encouraging |
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90 | // compile-time computation of strides through constant folding. |
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91 | bool allAscending = storage_.allRanksStoredAscending(); |
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92 | |
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93 | // BZ_OLD_FOR_SCOPING |
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94 | int n; |
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95 | for (n=0; n < N_rank; ++n) |
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96 | { |
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97 | int strideSign = +1; |
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98 | |
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99 | // If this rank is stored in descending order, then the stride |
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100 | // will be negative. |
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101 | if (!allAscending) |
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102 | { |
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103 | if (!isRankStoredAscending(ordering(n))) |
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104 | strideSign = -1; |
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105 | } |
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106 | |
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107 | // The stride for this rank is the product of the lengths of |
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108 | // the ranks minor to it. |
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109 | stride_[ordering(n)] = stride * strideSign; |
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110 | |
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111 | stride *= length_[ordering(n)]; |
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112 | } |
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113 | } |
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114 | else { |
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115 | // Specialization for N_rank == 1 |
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116 | // This simpler calculation makes it easier for the compiler |
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117 | // to propagate stride values. |
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118 | |
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119 | if (isRankStoredAscending(0)) |
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120 | stride_[0] = 1; |
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121 | else |
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122 | stride_[0] = -1; |
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123 | } |
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124 | |
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125 | calculateZeroOffset(); |
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126 | } |
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127 | |
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128 | template<typename P_numtype, int N_rank> |
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129 | void Array<P_numtype, N_rank>::calculateZeroOffset() |
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130 | { |
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131 | // Calculate the offset of (0,0,...,0) |
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132 | zeroOffset_ = 0; |
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133 | |
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134 | // zeroOffset_ = - sum(where(ascendingFlag_, stride_ * base_, |
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135 | // (length_ - 1 + base_) * stride_)) |
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136 | for (int n=0; n < N_rank; ++n) |
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137 | { |
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138 | if (!isRankStoredAscending(n)) |
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139 | zeroOffset_ -= (length_[n] - 1 + base(n)) * stride_[n]; |
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140 | else |
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141 | zeroOffset_ -= stride_[n] * base(n); |
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142 | } |
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143 | } |
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144 | |
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145 | template<typename P_numtype, int N_rank> |
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146 | bool Array<P_numtype, N_rank>::isStorageContiguous() const |
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147 | { |
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148 | // The storage is contiguous if for the set |
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149 | // { | stride[i] * extent[i] | }, i = 0..N_rank-1, |
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150 | // there is only one value which is not in the set |
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151 | // of strides; and if there is one stride which is 1. |
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152 | |
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153 | // This algorithm is quadratic in the rank. It is hard |
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154 | // to imagine this being a serious problem. |
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155 | |
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156 | int numStridesMissing = 0; |
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157 | bool haveUnitStride = false; |
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158 | |
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159 | for (int i=0; i < N_rank; ++i) |
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160 | { |
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161 | int stride = BZ_MATHFN_SCOPE(abs)(stride_[i]); |
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162 | if (stride == 1) |
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163 | haveUnitStride = true; |
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164 | |
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165 | int vi = stride * length_[i]; |
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166 | |
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167 | int j = 0; |
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168 | for (j=0; j < N_rank; ++j) |
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169 | if (BZ_MATHFN_SCOPE(abs)(stride_[j]) == vi) |
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170 | break; |
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171 | |
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172 | if (j == N_rank) |
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173 | { |
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174 | ++numStridesMissing; |
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175 | if (numStridesMissing == 2) |
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176 | return false; |
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177 | } |
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178 | } |
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179 | |
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180 | return haveUnitStride; |
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181 | } |
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182 | |
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183 | template<typename P_numtype, int N_rank> |
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184 | void Array<P_numtype, N_rank>::dumpStructureInformation(ostream& os) const |
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185 | { |
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186 | os << "Dump of Array<" << BZ_DEBUG_TEMPLATE_AS_STRING_LITERAL(P_numtype) |
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187 | << ", " << N_rank << ">:" << endl |
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188 | << "ordering_ = " << storage_.ordering() << endl |
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189 | << "ascendingFlag_ = " << storage_.ascendingFlag() << endl |
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190 | << "base_ = " << storage_.base() << endl |
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191 | << "length_ = " << length_ << endl |
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192 | << "stride_ = " << stride_ << endl |
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193 | << "zeroOffset_ = " << zeroOffset_ << endl |
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194 | << "numElements() = " << numElements() << endl |
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195 | << "isStorageContiguous() = " << isStorageContiguous() << endl; |
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196 | } |
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197 | |
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198 | /* |
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199 | * Make this array a view of another array's data. |
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200 | */ |
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201 | template<typename P_numtype, int N_rank> |
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202 | void Array<P_numtype, N_rank>::reference(const Array<P_numtype, N_rank>& array) |
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203 | { |
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204 | storage_ = array.storage_; |
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205 | length_ = array.length_; |
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206 | stride_ = array.stride_; |
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207 | zeroOffset_ = array.zeroOffset_; |
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208 | |
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209 | MemoryBlockReference<P_numtype>::changeBlock(array.noConst()); |
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210 | } |
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211 | |
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212 | /* |
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213 | * Modify the Array storage. Array must be unallocated. |
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214 | */ |
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215 | template<typename P_numtype, int N_rank> |
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216 | void Array<P_numtype, N_rank>::setStorage(GeneralArrayStorage<N_rank> x) |
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217 | { |
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218 | #ifdef BZ_DEBUG |
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219 | if (size() != 0) { |
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220 | BZPRECHECK(0,"Cannot modify storage format of an Array that has already been allocated!" << endl); |
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221 | return; |
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222 | } |
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223 | #endif |
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224 | storage_ = x; |
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225 | return; |
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226 | } |
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227 | |
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228 | /* |
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229 | * This method is called to allocate memory for a new array. |
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230 | */ |
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231 | template<typename P_numtype, int N_rank> |
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232 | _bz_inline2 void Array<P_numtype, N_rank>::setupStorage(int lastRankInitialized) |
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233 | { |
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234 | TAU_TYPE_STRING(p1, "Array<T,N>::setupStorage() [T=" |
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235 | + CT(P_numtype) + ",N=" + CT(N_rank) + "]"); |
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236 | TAU_PROFILE(" ", p1, TAU_BLITZ); |
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237 | |
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238 | /* |
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239 | * If the length of some of the ranks was unspecified, fill these |
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240 | * in using the last specified value. |
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241 | * |
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242 | * e.g. Array<int,3> A(40) results in a 40x40x40 array. |
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243 | */ |
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244 | for (int i=lastRankInitialized + 1; i < N_rank; ++i) |
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245 | { |
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246 | storage_.setBase(i, storage_.base(lastRankInitialized)); |
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247 | length_[i] = length_[lastRankInitialized]; |
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248 | } |
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249 | |
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250 | // Compute strides |
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251 | computeStrides(); |
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252 | |
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253 | // Allocate a block of memory |
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254 | int numElem = numElements(); |
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255 | if (numElem==0) |
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256 | MemoryBlockReference<P_numtype>::changeToNullBlock(); |
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257 | else |
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258 | MemoryBlockReference<P_numtype>::newBlock(numElem); |
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259 | |
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260 | // Adjust the base of the array to account for non-zero base |
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261 | // indices and reversals |
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262 | data_ += zeroOffset_; |
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263 | } |
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264 | |
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265 | template<typename P_numtype, int N_rank> |
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266 | Array<P_numtype, N_rank> Array<P_numtype, N_rank>::copy() const |
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267 | { |
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268 | if (numElements()) |
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269 | { |
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270 | Array<T_numtype, N_rank> z(length_, storage_); |
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271 | z = *this; |
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272 | return z; |
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273 | } |
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274 | else { |
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275 | // Null array-- don't bother allocating an empty block. |
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276 | return *this; |
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277 | } |
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278 | } |
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279 | |
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280 | template<typename P_numtype, int N_rank> |
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281 | void Array<P_numtype, N_rank>::makeUnique() |
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282 | { |
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283 | if (numReferences() > 1) |
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284 | { |
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285 | T_array tmp = copy(); |
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286 | reference(tmp); |
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287 | } |
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288 | } |
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289 | |
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290 | template<typename P_numtype, int N_rank> |
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291 | Array<P_numtype, N_rank> Array<P_numtype, N_rank>::transpose(int r0, int r1, |
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292 | int r2, int r3, int r4, int r5, int r6, int r7, int r8, int r9, int r10) |
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293 | { |
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294 | T_array B(*this); |
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295 | B.transposeSelf(r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10); |
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296 | return B; |
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297 | } |
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298 | |
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299 | template<typename P_numtype, int N_rank> |
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300 | void Array<P_numtype, N_rank>::transposeSelf(int r0, int r1, int r2, int r3, |
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301 | int r4, int r5, int r6, int r7, int r8, int r9, int r10) |
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302 | { |
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303 | BZPRECHECK(r0+r1+r2+r3+r4+r5+r6+r7+r8+r9+r10 == N_rank * (N_rank-1) / 2, |
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304 | "Invalid array transpose() arguments." << endl |
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305 | << "Arguments must be a permutation of the numerals (0,...," |
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306 | << (N_rank - 1) << ")"); |
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307 | |
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308 | // Create a temporary reference copy of this array |
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309 | Array<T_numtype, N_rank> x(*this); |
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310 | |
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311 | // Now reorder the dimensions using the supplied permutation |
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312 | doTranspose(0, r0, x); |
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313 | doTranspose(1, r1, x); |
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314 | doTranspose(2, r2, x); |
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315 | doTranspose(3, r3, x); |
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316 | doTranspose(4, r4, x); |
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317 | doTranspose(5, r5, x); |
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318 | doTranspose(6, r6, x); |
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319 | doTranspose(7, r7, x); |
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320 | doTranspose(8, r8, x); |
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321 | doTranspose(9, r9, x); |
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322 | doTranspose(10, r10, x); |
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323 | } |
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324 | |
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325 | template<typename P_numtype, int N_rank> |
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326 | void Array<P_numtype, N_rank>::doTranspose(int destRank, int sourceRank, |
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327 | Array<T_numtype, N_rank>& array) |
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328 | { |
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329 | // BZ_NEEDS_WORK: precondition check |
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330 | |
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331 | if (destRank >= N_rank) |
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332 | return; |
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333 | |
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334 | length_[destRank] = array.length_[sourceRank]; |
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335 | stride_[destRank] = array.stride_[sourceRank]; |
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336 | storage_.setAscendingFlag(destRank, |
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337 | array.isRankStoredAscending(sourceRank)); |
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338 | storage_.setBase(destRank, array.base(sourceRank)); |
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339 | |
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340 | // BZ_NEEDS_WORK: Handling the storage ordering is currently O(N^2) |
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341 | // but it can be done fairly easily in linear time by constructing |
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342 | // the appropriate permutation. |
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343 | |
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344 | // Find sourceRank in array.storage_.ordering_ |
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345 | int i=0; |
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346 | for (; i < N_rank; ++i) |
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347 | if (array.storage_.ordering(i) == sourceRank) |
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348 | break; |
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349 | |
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350 | storage_.setOrdering(i, destRank); |
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351 | } |
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352 | |
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353 | template<typename P_numtype, int N_rank> |
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354 | void Array<P_numtype, N_rank>::reverseSelf(int rank) |
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355 | { |
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356 | BZPRECONDITION(rank < N_rank); |
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357 | |
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358 | storage_.setAscendingFlag(rank, !isRankStoredAscending(rank)); |
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359 | |
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360 | int adjustment = stride_[rank] * (lbound(rank) + ubound(rank)); |
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361 | zeroOffset_ += adjustment; |
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362 | data_ += adjustment; |
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363 | stride_[rank] *= -1; |
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364 | } |
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365 | |
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366 | template<typename P_numtype, int N_rank> |
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367 | Array<P_numtype, N_rank> Array<P_numtype,N_rank>::reverse(int rank) |
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368 | { |
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369 | T_array B(*this); |
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370 | B.reverseSelf(rank); |
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371 | return B; |
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372 | } |
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373 | |
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374 | template<typename P_numtype, int N_rank> template<typename P_numtype2> |
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375 | Array<P_numtype2,N_rank> Array<P_numtype,N_rank>::extractComponent(P_numtype2, |
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376 | int componentNumber, int numComponents) const |
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377 | { |
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378 | BZPRECONDITION((componentNumber >= 0) |
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379 | && (componentNumber < numComponents)); |
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380 | |
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381 | TinyVector<int,N_rank> stride2; |
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382 | for (int i=0; i < N_rank; ++i) |
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383 | stride2(i) = stride_(i) * numComponents; |
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384 | const P_numtype2* dataFirst2 = |
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385 | ((const P_numtype2*)dataFirst()) + componentNumber; |
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386 | return Array<P_numtype2,N_rank>(const_cast<P_numtype2*>(dataFirst2), |
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387 | length_, stride2, storage_); |
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388 | } |
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389 | |
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390 | /* |
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391 | * These routines reindex the current array to use a new base vector. |
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392 | * The first reindexes the array, the second just returns a reindex view |
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393 | * of the current array, leaving the current array unmodified. |
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394 | * (Contributed by Derrick Bass) |
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395 | */ |
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396 | template<typename P_numtype, int N_rank> |
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397 | _bz_inline2 void Array<P_numtype, N_rank>::reindexSelf(const |
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398 | TinyVector<int, N_rank>& newBase) |
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399 | { |
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400 | int delta = 0; |
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401 | for (int i=0; i < N_rank; ++i) |
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402 | delta += (base(i) - newBase(i)) * stride_(i); |
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403 | |
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404 | data_ += delta; |
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405 | |
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406 | // WAS: dot(base() - newBase, stride_); |
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407 | |
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408 | storage_.setBase(newBase); |
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409 | calculateZeroOffset(); |
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410 | } |
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411 | |
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412 | template<typename P_numtype, int N_rank> |
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413 | _bz_inline2 Array<P_numtype, N_rank> |
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414 | Array<P_numtype, N_rank>::reindex(const TinyVector<int, N_rank>& newBase) |
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415 | { |
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416 | T_array B(*this); |
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417 | B.reindexSelf(newBase); |
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418 | return B; |
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419 | } |
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420 | |
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421 | BZ_NAMESPACE_END |
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422 | |
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423 | #endif // BZ_ARRAY_CC |
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424 | |
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