// // UnicodeConverter.h // // $Id: //poco/1.3/Foundation/include/Poco/UnicodeConverter.h#1 $ // // Library: Foundation // Package: Text // Module: UnicodeConverter // // Definition of the UnicodeConverter class. // // Copyright (c) 2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_UnicodeConverter_INCLUDED #define Foundation_UnicodeConverter_INCLUDED #include "Poco/Foundation.h" namespace Poco { class Foundation_API UnicodeConverter /// A convenience class that converts strings from /// UTF-8 encoded std::strings to UTF-16 encoded std::wstrings /// and vice-versa. /// /// This class is mainly used for working with the Unicode Windows APIs /// and probably won't be of much use anywhere else. { public: static void toUTF16(const std::string& utf8String, std::wstring& utf16String); /// Converts the given UTF-8 encoded string into an UTF-16 encoded wstring. static void toUTF16(const char* utf8String, int length, std::wstring& utf16String); /// Converts the given UTF-8 encoded character sequence into an UTF-16 encoded string. static void toUTF16(const char* utf8String, std::wstring& utf16String); /// Converts the given zero-terminated UTF-8 encoded character sequence into an UTF-16 encoded wstring. static void toUTF8(const std::wstring& utf16String, std::string& utf8String); /// Converts the given UTF-16 encoded wstring into an UTF-8 encoded string. static void toUTF8(const wchar_t* utf16String, int length, std::string& utf8String); /// Converts the given zero-terminated UTF-16 encoded wide character sequence into an UTF-8 encoded wstring. static void toUTF8(const wchar_t* utf16String, std::string& utf8String); /// Converts the given UTF-16 encoded zero terminated character sequence into an UTF-8 encoded string. }; } // namespace Poco #endif // Foundation_UnicodeConverter_INCLUDED