1 | /******************************************************************************* |
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2 | * * |
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3 | * Author : Angus Johnson * |
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4 | * Version : 6.2.9 * |
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5 | * Date : 16 February 2015 * |
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6 | * Website : http://www.angusj.com * |
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7 | * Copyright : Angus Johnson 2010-2015 * |
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8 | * * |
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9 | * License: * |
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10 | * Use, modification & distribution is subject to Boost Software License Ver 1. * |
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11 | * http://www.boost.org/LICENSE_1_0.txt * |
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12 | * * |
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13 | * Attributions: * |
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14 | * The code in this library is an extension of Bala Vatti's clipping algorithm: * |
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15 | * "A generic solution to polygon clipping" * |
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16 | * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. * |
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17 | * http://portal.acm.org/citation.cfm?id=129906 * |
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18 | * * |
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19 | * Computer graphics and geometric modeling: implementation and algorithms * |
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20 | * By Max K. Agoston * |
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21 | * Springer; 1 edition (January 4, 2005) * |
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22 | * http://books.google.com/books?q=vatti+clipping+agoston * |
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23 | * * |
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24 | * See also: * |
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25 | * "Polygon Offsetting by Computing Winding Numbers" * |
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26 | * Paper no. DETC2005-85513 pp. 565-575 * |
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27 | * ASME 2005 International Design Engineering Technical Conferences * |
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28 | * and Computers and Information in Engineering Conference (IDETC/CIE2005) * |
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29 | * September 24-28, 2005 , Long Beach, California, USA * |
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30 | * http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf * |
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31 | * * |
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32 | *******************************************************************************/ |
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33 | |
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34 | /******************************************************************************* |
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35 | * * |
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36 | * This is a translation of the Delphi Clipper library and the naming style * |
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37 | * used has retained a Delphi flavour. * |
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38 | * * |
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39 | *******************************************************************************/ |
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40 | |
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41 | #include "clipper.hpp" |
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42 | #include <cmath> |
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43 | #include <vector> |
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44 | #include <algorithm> |
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45 | #include <stdexcept> |
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46 | #include <cstring> |
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47 | #include <cstdlib> |
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48 | #include <ostream> |
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49 | #include <functional> |
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50 | |
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51 | namespace ClipperLib { |
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52 | |
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53 | static double const pi = 3.141592653589793238; |
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54 | static double const two_pi = pi *2; |
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55 | static double const def_arc_tolerance = 0.25; |
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56 | |
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57 | enum Direction { dRightToLeft, dLeftToRight }; |
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58 | |
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59 | static int const Unassigned = -1; //edge not currently 'owning' a solution |
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60 | static int const Skip = -2; //edge that would otherwise close a path |
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61 | |
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62 | #define HORIZONTAL (-1.0E+40) |
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63 | #define TOLERANCE (1.0e-20) |
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64 | #define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE)) |
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65 | |
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66 | struct TEdge { |
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67 | IntPoint Bot; |
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68 | IntPoint Curr; |
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69 | IntPoint Top; |
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70 | IntPoint Delta; |
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71 | double Dx; |
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72 | PolyType PolyTyp; |
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73 | EdgeSide Side; |
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74 | int WindDelta; //1 or -1 depending on winding direction |
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75 | int WindCnt; |
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76 | int WindCnt2; //winding count of the opposite polytype |
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77 | int OutIdx; |
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78 | TEdge *Next; |
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79 | TEdge *Prev; |
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80 | TEdge *NextInLML; |
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81 | TEdge *NextInAEL; |
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82 | TEdge *PrevInAEL; |
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83 | TEdge *NextInSEL; |
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84 | TEdge *PrevInSEL; |
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85 | }; |
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86 | |
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87 | struct IntersectNode { |
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88 | TEdge *Edge1; |
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89 | TEdge *Edge2; |
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90 | IntPoint Pt; |
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91 | }; |
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92 | |
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93 | struct LocalMinimum { |
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94 | cInt Y; |
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95 | TEdge *LeftBound; |
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96 | TEdge *RightBound; |
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97 | }; |
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98 | |
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99 | struct OutPt; |
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100 | |
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101 | struct OutRec { |
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102 | int Idx; |
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103 | bool IsHole; |
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104 | bool IsOpen; |
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105 | OutRec *FirstLeft; //see comments in clipper.pas |
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106 | PolyNode *PolyNd; |
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107 | OutPt *Pts; |
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108 | OutPt *BottomPt; |
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109 | }; |
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110 | |
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111 | struct OutPt { |
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112 | int Idx; |
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113 | IntPoint Pt; |
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114 | OutPt *Next; |
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115 | OutPt *Prev; |
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116 | }; |
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117 | |
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118 | struct Join { |
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119 | OutPt *OutPt1; |
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120 | OutPt *OutPt2; |
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121 | IntPoint OffPt; |
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122 | }; |
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123 | |
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124 | struct LocMinSorter |
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125 | { |
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126 | inline bool operator()(const LocalMinimum& locMin1, const LocalMinimum& locMin2) |
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127 | { |
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128 | return locMin2.Y < locMin1.Y; |
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129 | } |
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130 | }; |
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131 | |
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132 | //------------------------------------------------------------------------------ |
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133 | //------------------------------------------------------------------------------ |
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134 | |
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135 | inline cInt Round(double val) |
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136 | { |
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137 | if ((val < 0)) return static_cast<cInt>(val - 0.5); |
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138 | else return static_cast<cInt>(val + 0.5); |
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139 | } |
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140 | //------------------------------------------------------------------------------ |
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141 | |
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142 | inline cInt Abs(cInt val) |
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143 | { |
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144 | return val < 0 ? -val : val; |
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145 | } |
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146 | |
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147 | //------------------------------------------------------------------------------ |
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148 | // PolyTree methods ... |
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149 | //------------------------------------------------------------------------------ |
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150 | |
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151 | void PolyTree::Clear() |
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152 | { |
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153 | for (PolyNodes::size_type i = 0; i < AllNodes.size(); ++i) |
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154 | delete AllNodes[i]; |
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155 | AllNodes.resize(0); |
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156 | Childs.resize(0); |
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157 | } |
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158 | //------------------------------------------------------------------------------ |
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159 | |
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160 | PolyNode* PolyTree::GetFirst() const |
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161 | { |
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162 | if (!Childs.empty()) |
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163 | return Childs[0]; |
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164 | else |
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165 | return 0; |
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166 | } |
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167 | //------------------------------------------------------------------------------ |
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168 | |
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169 | int PolyTree::Total() const |
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170 | { |
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171 | int result = (int)AllNodes.size(); |
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172 | //with negative offsets, ignore the hidden outer polygon ... |
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173 | if (result > 0 && Childs[0] != AllNodes[0]) result--; |
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174 | return result; |
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175 | } |
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176 | |
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177 | //------------------------------------------------------------------------------ |
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178 | // PolyNode methods ... |
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179 | //------------------------------------------------------------------------------ |
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180 | |
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181 | PolyNode::PolyNode(): Childs(), Parent(0), Index(0), m_IsOpen(false) |
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182 | { |
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183 | } |
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184 | //------------------------------------------------------------------------------ |
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185 | |
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186 | int PolyNode::ChildCount() const |
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187 | { |
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188 | return (int)Childs.size(); |
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189 | } |
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190 | //------------------------------------------------------------------------------ |
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191 | |
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192 | void PolyNode::AddChild(PolyNode& child) |
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193 | { |
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194 | unsigned cnt = (unsigned)Childs.size(); |
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195 | Childs.push_back(&child); |
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196 | child.Parent = this; |
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197 | child.Index = cnt; |
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198 | } |
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199 | //------------------------------------------------------------------------------ |
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200 | |
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201 | PolyNode* PolyNode::GetNext() const |
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202 | { |
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203 | if (!Childs.empty()) |
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204 | return Childs[0]; |
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205 | else |
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206 | return GetNextSiblingUp(); |
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207 | } |
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208 | //------------------------------------------------------------------------------ |
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209 | |
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210 | PolyNode* PolyNode::GetNextSiblingUp() const |
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211 | { |
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212 | if (!Parent) //protects against PolyTree.GetNextSiblingUp() |
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213 | return 0; |
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214 | else if (Index == Parent->Childs.size() - 1) |
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215 | return Parent->GetNextSiblingUp(); |
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216 | else |
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217 | return Parent->Childs[Index + 1]; |
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218 | } |
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219 | //------------------------------------------------------------------------------ |
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220 | |
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221 | bool PolyNode::IsHole() const |
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222 | { |
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223 | bool result = true; |
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224 | PolyNode* node = Parent; |
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225 | while (node) |
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226 | { |
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227 | result = !result; |
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228 | node = node->Parent; |
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229 | } |
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230 | return result; |
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231 | } |
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232 | //------------------------------------------------------------------------------ |
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233 | |
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234 | bool PolyNode::IsOpen() const |
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235 | { |
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236 | return m_IsOpen; |
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237 | } |
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238 | //------------------------------------------------------------------------------ |
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239 | |
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240 | #ifndef use_int32 |
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241 | |
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242 | //------------------------------------------------------------------------------ |
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243 | // Int128 class (enables safe math on signed 64bit integers) |
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244 | // eg Int128 val1((long64)9223372036854775807); //ie 2^63 -1 |
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245 | // Int128 val2((long64)9223372036854775807); |
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246 | // Int128 val3 = val1 * val2; |
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247 | // val3.AsString => "85070591730234615847396907784232501249" (8.5e+37) |
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248 | //------------------------------------------------------------------------------ |
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249 | |
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250 | class Int128 |
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251 | { |
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252 | public: |
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253 | ulong64 lo; |
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254 | long64 hi; |
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255 | |
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256 | Int128(long64 _lo = 0) |
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257 | { |
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258 | lo = (ulong64)_lo; |
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259 | if (_lo < 0) hi = -1; else hi = 0; |
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260 | } |
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261 | |
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262 | |
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263 | Int128(const Int128 &val): lo(val.lo), hi(val.hi){} |
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264 | |
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265 | Int128(const long64& _hi, const ulong64& _lo): lo(_lo), hi(_hi){} |
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266 | |
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267 | Int128& operator = (const long64 &val) |
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268 | { |
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269 | lo = (ulong64)val; |
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270 | if (val < 0) hi = -1; else hi = 0; |
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271 | return *this; |
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272 | } |
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273 | |
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274 | bool operator == (const Int128 &val) const |
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275 | {return (hi == val.hi && lo == val.lo);} |
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276 | |
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277 | bool operator != (const Int128 &val) const |
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278 | { return !(*this == val);} |
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279 | |
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280 | bool operator > (const Int128 &val) const |
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281 | { |
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282 | if (hi != val.hi) |
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283 | return hi > val.hi; |
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284 | else |
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285 | return lo > val.lo; |
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286 | } |
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287 | |
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288 | bool operator < (const Int128 &val) const |
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289 | { |
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290 | if (hi != val.hi) |
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291 | return hi < val.hi; |
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292 | else |
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293 | return lo < val.lo; |
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294 | } |
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295 | |
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296 | bool operator >= (const Int128 &val) const |
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297 | { return !(*this < val);} |
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298 | |
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299 | bool operator <= (const Int128 &val) const |
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300 | { return !(*this > val);} |
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301 | |
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302 | Int128& operator += (const Int128 &rhs) |
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303 | { |
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304 | hi += rhs.hi; |
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305 | lo += rhs.lo; |
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306 | if (lo < rhs.lo) hi++; |
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307 | return *this; |
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308 | } |
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309 | |
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310 | Int128 operator + (const Int128 &rhs) const |
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311 | { |
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312 | Int128 result(*this); |
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313 | result+= rhs; |
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314 | return result; |
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315 | } |
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316 | |
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317 | Int128& operator -= (const Int128 &rhs) |
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318 | { |
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319 | *this += -rhs; |
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320 | return *this; |
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321 | } |
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322 | |
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323 | Int128 operator - (const Int128 &rhs) const |
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324 | { |
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325 | Int128 result(*this); |
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326 | result -= rhs; |
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327 | return result; |
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328 | } |
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329 | |
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330 | Int128 operator-() const //unary negation |
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331 | { |
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332 | if (lo == 0) |
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333 | return Int128(-hi, 0); |
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334 | else |
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335 | return Int128(~hi, ~lo + 1); |
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336 | } |
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337 | |
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338 | operator double() const |
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339 | { |
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340 | const double shift64 = 18446744073709551616.0; //2^64 |
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341 | if (hi < 0) |
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342 | { |
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343 | if (lo == 0) return (double)hi * shift64; |
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344 | else return -(double)(~lo + ~hi * shift64); |
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345 | } |
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346 | else |
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347 | return (double)(lo + hi * shift64); |
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348 | } |
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349 | |
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350 | }; |
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351 | //------------------------------------------------------------------------------ |
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352 | |
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353 | Int128 Int128Mul (long64 lhs, long64 rhs) |
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354 | { |
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355 | bool negate = (lhs < 0) != (rhs < 0); |
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356 | |
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357 | if (lhs < 0) lhs = -lhs; |
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358 | ulong64 int1Hi = ulong64(lhs) >> 32; |
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359 | ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF); |
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360 | |
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361 | if (rhs < 0) rhs = -rhs; |
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362 | ulong64 int2Hi = ulong64(rhs) >> 32; |
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363 | ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF); |
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364 | |
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365 | //nb: see comments in clipper.pas |
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366 | ulong64 a = int1Hi * int2Hi; |
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367 | ulong64 b = int1Lo * int2Lo; |
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368 | ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi; |
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369 | |
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370 | Int128 tmp; |
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371 | tmp.hi = long64(a + (c >> 32)); |
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372 | tmp.lo = long64(c << 32); |
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373 | tmp.lo += long64(b); |
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374 | if (tmp.lo < b) tmp.hi++; |
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375 | if (negate) tmp = -tmp; |
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376 | return tmp; |
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377 | }; |
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378 | #endif |
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379 | |
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380 | //------------------------------------------------------------------------------ |
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381 | // Miscellaneous global functions |
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382 | //------------------------------------------------------------------------------ |
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383 | |
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384 | bool Orientation(const Path &poly) |
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385 | { |
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386 | return Area(poly) >= 0; |
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387 | } |
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388 | //------------------------------------------------------------------------------ |
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389 | |
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390 | double Area(const Path &poly) |
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391 | { |
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392 | int size = (int)poly.size(); |
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393 | if (size < 3) return 0; |
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394 | |
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395 | double a = 0; |
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396 | for (int i = 0, j = size -1; i < size; ++i) |
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397 | { |
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398 | a += ((double)poly[j].X + poly[i].X) * ((double)poly[j].Y - poly[i].Y); |
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399 | j = i; |
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400 | } |
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401 | return -a * 0.5; |
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402 | } |
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403 | //------------------------------------------------------------------------------ |
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404 | |
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405 | double Area(const OutRec &outRec) |
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406 | { |
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407 | OutPt *op = outRec.Pts; |
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408 | if (!op) return 0; |
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409 | double a = 0; |
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410 | do { |
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411 | a += (double)(op->Prev->Pt.X + op->Pt.X) * (double)(op->Prev->Pt.Y - op->Pt.Y); |
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412 | op = op->Next; |
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413 | } while (op != outRec.Pts); |
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414 | return a * 0.5; |
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415 | } |
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416 | //------------------------------------------------------------------------------ |
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417 | |
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418 | bool PointIsVertex(const IntPoint &Pt, OutPt *pp) |
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419 | { |
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420 | OutPt *pp2 = pp; |
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421 | do |
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422 | { |
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423 | if (pp2->Pt == Pt) return true; |
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424 | pp2 = pp2->Next; |
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425 | } |
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426 | while (pp2 != pp); |
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427 | return false; |
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428 | } |
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429 | //------------------------------------------------------------------------------ |
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430 | |
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431 | //See "The Point in Polygon Problem for Arbitrary Polygons" by Hormann & Agathos |
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432 | //http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.5498&rep=rep1&type=pdf |
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433 | int PointInPolygon(const IntPoint &pt, const Path &path) |
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434 | { |
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435 | //returns 0 if false, +1 if true, -1 if pt ON polygon boundary |
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436 | int result = 0; |
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437 | size_t cnt = path.size(); |
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438 | if (cnt < 3) return 0; |
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439 | IntPoint ip = path[0]; |
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440 | for(size_t i = 1; i <= cnt; ++i) |
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441 | { |
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442 | IntPoint ipNext = (i == cnt ? path[0] : path[i]); |
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443 | if (ipNext.Y == pt.Y) |
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444 | { |
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445 | if ((ipNext.X == pt.X) || (ip.Y == pt.Y && |
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446 | ((ipNext.X > pt.X) == (ip.X < pt.X)))) return -1; |
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447 | } |
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448 | if ((ip.Y < pt.Y) != (ipNext.Y < pt.Y)) |
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449 | { |
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450 | if (ip.X >= pt.X) |
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451 | { |
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452 | if (ipNext.X > pt.X) result = 1 - result; |
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453 | else |
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454 | { |
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455 | double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) - |
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456 | (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); |
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457 | if (!d) return -1; |
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458 | if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; |
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459 | } |
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460 | } else |
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461 | { |
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462 | if (ipNext.X > pt.X) |
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463 | { |
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464 | double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) - |
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465 | (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); |
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466 | if (!d) return -1; |
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467 | if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; |
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468 | } |
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469 | } |
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470 | } |
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471 | ip = ipNext; |
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472 | } |
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473 | return result; |
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474 | } |
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475 | //------------------------------------------------------------------------------ |
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476 | |
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477 | int PointInPolygon (const IntPoint &pt, OutPt *op) |
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478 | { |
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479 | //returns 0 if false, +1 if true, -1 if pt ON polygon boundary |
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480 | int result = 0; |
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481 | OutPt* startOp = op; |
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482 | for(;;) |
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483 | { |
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484 | if (op->Next->Pt.Y == pt.Y) |
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485 | { |
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486 | if ((op->Next->Pt.X == pt.X) || (op->Pt.Y == pt.Y && |
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487 | ((op->Next->Pt.X > pt.X) == (op->Pt.X < pt.X)))) return -1; |
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488 | } |
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489 | if ((op->Pt.Y < pt.Y) != (op->Next->Pt.Y < pt.Y)) |
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490 | { |
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491 | if (op->Pt.X >= pt.X) |
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492 | { |
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493 | if (op->Next->Pt.X > pt.X) result = 1 - result; |
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494 | else |
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495 | { |
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496 | double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) - |
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497 | (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); |
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498 | if (!d) return -1; |
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499 | if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; |
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500 | } |
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501 | } else |
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502 | { |
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503 | if (op->Next->Pt.X > pt.X) |
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504 | { |
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505 | double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) - |
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506 | (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); |
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507 | if (!d) return -1; |
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508 | if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; |
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509 | } |
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510 | } |
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511 | } |
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512 | op = op->Next; |
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513 | if (startOp == op) break; |
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514 | } |
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515 | return result; |
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516 | } |
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517 | //------------------------------------------------------------------------------ |
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518 | |
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519 | bool Poly2ContainsPoly1(OutPt *OutPt1, OutPt *OutPt2) |
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520 | { |
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521 | OutPt* op = OutPt1; |
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522 | do |
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523 | { |
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524 | //nb: PointInPolygon returns 0 if false, +1 if true, -1 if pt on polygon |
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525 | int res = PointInPolygon(op->Pt, OutPt2); |
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526 | if (res >= 0) return res > 0; |
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527 | op = op->Next; |
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528 | } |
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529 | while (op != OutPt1); |
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530 | return true; |
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531 | } |
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532 | //---------------------------------------------------------------------- |
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533 | |
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534 | bool SlopesEqual(const TEdge &e1, const TEdge &e2, bool UseFullInt64Range) |
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535 | { |
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536 | #ifndef use_int32 |
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537 | if (UseFullInt64Range) |
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538 | return Int128Mul(e1.Delta.Y, e2.Delta.X) == Int128Mul(e1.Delta.X, e2.Delta.Y); |
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539 | else |
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540 | #endif |
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541 | return e1.Delta.Y * e2.Delta.X == e1.Delta.X * e2.Delta.Y; |
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542 | } |
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543 | //------------------------------------------------------------------------------ |
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544 | |
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545 | bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, |
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546 | const IntPoint pt3, bool UseFullInt64Range) |
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547 | { |
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548 | #ifndef use_int32 |
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549 | if (UseFullInt64Range) |
---|
550 | return Int128Mul(pt1.Y-pt2.Y, pt2.X-pt3.X) == Int128Mul(pt1.X-pt2.X, pt2.Y-pt3.Y); |
---|
551 | else |
---|
552 | #endif |
---|
553 | return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y); |
---|
554 | } |
---|
555 | //------------------------------------------------------------------------------ |
---|
556 | |
---|
557 | bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, |
---|
558 | const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range) |
---|
559 | { |
---|
560 | #ifndef use_int32 |
---|
561 | if (UseFullInt64Range) |
---|
562 | return Int128Mul(pt1.Y-pt2.Y, pt3.X-pt4.X) == Int128Mul(pt1.X-pt2.X, pt3.Y-pt4.Y); |
---|
563 | else |
---|
564 | #endif |
---|
565 | return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y); |
---|
566 | } |
---|
567 | //------------------------------------------------------------------------------ |
---|
568 | |
---|
569 | inline bool IsHorizontal(TEdge &e) |
---|
570 | { |
---|
571 | return e.Delta.Y == 0; |
---|
572 | } |
---|
573 | //------------------------------------------------------------------------------ |
---|
574 | |
---|
575 | inline double GetDx(const IntPoint pt1, const IntPoint pt2) |
---|
576 | { |
---|
577 | return (pt1.Y == pt2.Y) ? |
---|
578 | HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y); |
---|
579 | } |
---|
580 | //--------------------------------------------------------------------------- |
---|
581 | |
---|
582 | inline void SetDx(TEdge &e) |
---|
583 | { |
---|
584 | e.Delta.X = (e.Top.X - e.Bot.X); |
---|
585 | e.Delta.Y = (e.Top.Y - e.Bot.Y); |
---|
586 | |
---|
587 | if (e.Delta.Y == 0) e.Dx = HORIZONTAL; |
---|
588 | else e.Dx = (double)(e.Delta.X) / e.Delta.Y; |
---|
589 | } |
---|
590 | //--------------------------------------------------------------------------- |
---|
591 | |
---|
592 | inline void SwapSides(TEdge &Edge1, TEdge &Edge2) |
---|
593 | { |
---|
594 | EdgeSide Side = Edge1.Side; |
---|
595 | Edge1.Side = Edge2.Side; |
---|
596 | Edge2.Side = Side; |
---|
597 | } |
---|
598 | //------------------------------------------------------------------------------ |
---|
599 | |
---|
600 | inline void SwapPolyIndexes(TEdge &Edge1, TEdge &Edge2) |
---|
601 | { |
---|
602 | int OutIdx = Edge1.OutIdx; |
---|
603 | Edge1.OutIdx = Edge2.OutIdx; |
---|
604 | Edge2.OutIdx = OutIdx; |
---|
605 | } |
---|
606 | //------------------------------------------------------------------------------ |
---|
607 | |
---|
608 | inline cInt TopX(TEdge &edge, const cInt currentY) |
---|
609 | { |
---|
610 | return ( currentY == edge.Top.Y ) ? |
---|
611 | edge.Top.X : edge.Bot.X + Round(edge.Dx *(currentY - edge.Bot.Y)); |
---|
612 | } |
---|
613 | //------------------------------------------------------------------------------ |
---|
614 | |
---|
615 | void IntersectPoint(TEdge &Edge1, TEdge &Edge2, IntPoint &ip) |
---|
616 | { |
---|
617 | #ifdef use_xyz |
---|
618 | ip.Z = 0; |
---|
619 | #endif |
---|
620 | |
---|
621 | double b1, b2; |
---|
622 | if (Edge1.Dx == Edge2.Dx) |
---|
623 | { |
---|
624 | ip.Y = Edge1.Curr.Y; |
---|
625 | ip.X = TopX(Edge1, ip.Y); |
---|
626 | return; |
---|
627 | } |
---|
628 | else if (Edge1.Delta.X == 0) |
---|
629 | { |
---|
630 | ip.X = Edge1.Bot.X; |
---|
631 | if (IsHorizontal(Edge2)) |
---|
632 | ip.Y = Edge2.Bot.Y; |
---|
633 | else |
---|
634 | { |
---|
635 | b2 = Edge2.Bot.Y - (Edge2.Bot.X / Edge2.Dx); |
---|
636 | ip.Y = Round(ip.X / Edge2.Dx + b2); |
---|
637 | } |
---|
638 | } |
---|
639 | else if (Edge2.Delta.X == 0) |
---|
640 | { |
---|
641 | ip.X = Edge2.Bot.X; |
---|
642 | if (IsHorizontal(Edge1)) |
---|
643 | ip.Y = Edge1.Bot.Y; |
---|
644 | else |
---|
645 | { |
---|
646 | b1 = Edge1.Bot.Y - (Edge1.Bot.X / Edge1.Dx); |
---|
647 | ip.Y = Round(ip.X / Edge1.Dx + b1); |
---|
648 | } |
---|
649 | } |
---|
650 | else |
---|
651 | { |
---|
652 | b1 = Edge1.Bot.X - Edge1.Bot.Y * Edge1.Dx; |
---|
653 | b2 = Edge2.Bot.X - Edge2.Bot.Y * Edge2.Dx; |
---|
654 | double q = (b2-b1) / (Edge1.Dx - Edge2.Dx); |
---|
655 | ip.Y = Round(q); |
---|
656 | if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx)) |
---|
657 | ip.X = Round(Edge1.Dx * q + b1); |
---|
658 | else |
---|
659 | ip.X = Round(Edge2.Dx * q + b2); |
---|
660 | } |
---|
661 | |
---|
662 | if (ip.Y < Edge1.Top.Y || ip.Y < Edge2.Top.Y) |
---|
663 | { |
---|
664 | if (Edge1.Top.Y > Edge2.Top.Y) |
---|
665 | ip.Y = Edge1.Top.Y; |
---|
666 | else |
---|
667 | ip.Y = Edge2.Top.Y; |
---|
668 | if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx)) |
---|
669 | ip.X = TopX(Edge1, ip.Y); |
---|
670 | else |
---|
671 | ip.X = TopX(Edge2, ip.Y); |
---|
672 | } |
---|
673 | //finally, don't allow 'ip' to be BELOW curr.Y (ie bottom of scanbeam) ... |
---|
674 | if (ip.Y > Edge1.Curr.Y) |
---|
675 | { |
---|
676 | ip.Y = Edge1.Curr.Y; |
---|
677 | //use the more vertical edge to derive X ... |
---|
678 | if (std::fabs(Edge1.Dx) > std::fabs(Edge2.Dx)) |
---|
679 | ip.X = TopX(Edge2, ip.Y); else |
---|
680 | ip.X = TopX(Edge1, ip.Y); |
---|
681 | } |
---|
682 | } |
---|
683 | //------------------------------------------------------------------------------ |
---|
684 | |
---|
685 | void ReversePolyPtLinks(OutPt *pp) |
---|
686 | { |
---|
687 | if (!pp) return; |
---|
688 | OutPt *pp1, *pp2; |
---|
689 | pp1 = pp; |
---|
690 | do { |
---|
691 | pp2 = pp1->Next; |
---|
692 | pp1->Next = pp1->Prev; |
---|
693 | pp1->Prev = pp2; |
---|
694 | pp1 = pp2; |
---|
695 | } while( pp1 != pp ); |
---|
696 | } |
---|
697 | //------------------------------------------------------------------------------ |
---|
698 | |
---|
699 | void DisposeOutPts(OutPt*& pp) |
---|
700 | { |
---|
701 | if (pp == 0) return; |
---|
702 | pp->Prev->Next = 0; |
---|
703 | while( pp ) |
---|
704 | { |
---|
705 | OutPt *tmpPp = pp; |
---|
706 | pp = pp->Next; |
---|
707 | delete tmpPp; |
---|
708 | } |
---|
709 | } |
---|
710 | //------------------------------------------------------------------------------ |
---|
711 | |
---|
712 | inline void InitEdge(TEdge* e, TEdge* eNext, TEdge* ePrev, const IntPoint& Pt) |
---|
713 | { |
---|
714 | std::memset(e, 0, sizeof(TEdge)); |
---|
715 | e->Next = eNext; |
---|
716 | e->Prev = ePrev; |
---|
717 | e->Curr = Pt; |
---|
718 | e->OutIdx = Unassigned; |
---|
719 | } |
---|
720 | //------------------------------------------------------------------------------ |
---|
721 | |
---|
722 | void InitEdge2(TEdge& e, PolyType Pt) |
---|
723 | { |
---|
724 | if (e.Curr.Y >= e.Next->Curr.Y) |
---|
725 | { |
---|
726 | e.Bot = e.Curr; |
---|
727 | e.Top = e.Next->Curr; |
---|
728 | } else |
---|
729 | { |
---|
730 | e.Top = e.Curr; |
---|
731 | e.Bot = e.Next->Curr; |
---|
732 | } |
---|
733 | SetDx(e); |
---|
734 | e.PolyTyp = Pt; |
---|
735 | } |
---|
736 | //------------------------------------------------------------------------------ |
---|
737 | |
---|
738 | TEdge* RemoveEdge(TEdge* e) |
---|
739 | { |
---|
740 | //removes e from double_linked_list (but without removing from memory) |
---|
741 | e->Prev->Next = e->Next; |
---|
742 | e->Next->Prev = e->Prev; |
---|
743 | TEdge* result = e->Next; |
---|
744 | e->Prev = 0; //flag as removed (see ClipperBase.Clear) |
---|
745 | return result; |
---|
746 | } |
---|
747 | //------------------------------------------------------------------------------ |
---|
748 | |
---|
749 | inline void ReverseHorizontal(TEdge &e) |
---|
750 | { |
---|
751 | //swap horizontal edges' Top and Bottom x's so they follow the natural |
---|
752 | //progression of the bounds - ie so their xbots will align with the |
---|
753 | //adjoining lower edge. [Helpful in the ProcessHorizontal() method.] |
---|
754 | std::swap(e.Top.X, e.Bot.X); |
---|
755 | #ifdef use_xyz |
---|
756 | std::swap(e.Top.Z, e.Bot.Z); |
---|
757 | #endif |
---|
758 | } |
---|
759 | //------------------------------------------------------------------------------ |
---|
760 | |
---|
761 | void SwapPoints(IntPoint &pt1, IntPoint &pt2) |
---|
762 | { |
---|
763 | IntPoint tmp = pt1; |
---|
764 | pt1 = pt2; |
---|
765 | pt2 = tmp; |
---|
766 | } |
---|
767 | //------------------------------------------------------------------------------ |
---|
768 | |
---|
769 | bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a, |
---|
770 | IntPoint pt2b, IntPoint &pt1, IntPoint &pt2) |
---|
771 | { |
---|
772 | //precondition: segments are Collinear. |
---|
773 | if (Abs(pt1a.X - pt1b.X) > Abs(pt1a.Y - pt1b.Y)) |
---|
774 | { |
---|
775 | if (pt1a.X > pt1b.X) SwapPoints(pt1a, pt1b); |
---|
776 | if (pt2a.X > pt2b.X) SwapPoints(pt2a, pt2b); |
---|
777 | if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a; |
---|
778 | if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b; |
---|
779 | return pt1.X < pt2.X; |
---|
780 | } else |
---|
781 | { |
---|
782 | if (pt1a.Y < pt1b.Y) SwapPoints(pt1a, pt1b); |
---|
783 | if (pt2a.Y < pt2b.Y) SwapPoints(pt2a, pt2b); |
---|
784 | if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a; |
---|
785 | if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b; |
---|
786 | return pt1.Y > pt2.Y; |
---|
787 | } |
---|
788 | } |
---|
789 | //------------------------------------------------------------------------------ |
---|
790 | |
---|
791 | bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2) |
---|
792 | { |
---|
793 | OutPt *p = btmPt1->Prev; |
---|
794 | while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Prev; |
---|
795 | double dx1p = std::fabs(GetDx(btmPt1->Pt, p->Pt)); |
---|
796 | p = btmPt1->Next; |
---|
797 | while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Next; |
---|
798 | double dx1n = std::fabs(GetDx(btmPt1->Pt, p->Pt)); |
---|
799 | |
---|
800 | p = btmPt2->Prev; |
---|
801 | while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Prev; |
---|
802 | double dx2p = std::fabs(GetDx(btmPt2->Pt, p->Pt)); |
---|
803 | p = btmPt2->Next; |
---|
804 | while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Next; |
---|
805 | double dx2n = std::fabs(GetDx(btmPt2->Pt, p->Pt)); |
---|
806 | return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n); |
---|
807 | } |
---|
808 | //------------------------------------------------------------------------------ |
---|
809 | |
---|
810 | OutPt* GetBottomPt(OutPt *pp) |
---|
811 | { |
---|
812 | OutPt* dups = 0; |
---|
813 | OutPt* p = pp->Next; |
---|
814 | while (p != pp) |
---|
815 | { |
---|
816 | if (p->Pt.Y > pp->Pt.Y) |
---|
817 | { |
---|
818 | pp = p; |
---|
819 | dups = 0; |
---|
820 | } |
---|
821 | else if (p->Pt.Y == pp->Pt.Y && p->Pt.X <= pp->Pt.X) |
---|
822 | { |
---|
823 | if (p->Pt.X < pp->Pt.X) |
---|
824 | { |
---|
825 | dups = 0; |
---|
826 | pp = p; |
---|
827 | } else |
---|
828 | { |
---|
829 | if (p->Next != pp && p->Prev != pp) dups = p; |
---|
830 | } |
---|
831 | } |
---|
832 | p = p->Next; |
---|
833 | } |
---|
834 | if (dups) |
---|
835 | { |
---|
836 | //there appears to be at least 2 vertices at BottomPt so ... |
---|
837 | while (dups != p) |
---|
838 | { |
---|
839 | if (!FirstIsBottomPt(p, dups)) pp = dups; |
---|
840 | dups = dups->Next; |
---|
841 | while (dups->Pt != pp->Pt) dups = dups->Next; |
---|
842 | } |
---|
843 | } |
---|
844 | return pp; |
---|
845 | } |
---|
846 | //------------------------------------------------------------------------------ |
---|
847 | |
---|
848 | bool Pt2IsBetweenPt1AndPt3(const IntPoint pt1, |
---|
849 | const IntPoint pt2, const IntPoint pt3) |
---|
850 | { |
---|
851 | if ((pt1 == pt3) || (pt1 == pt2) || (pt3 == pt2)) |
---|
852 | return false; |
---|
853 | else if (pt1.X != pt3.X) |
---|
854 | return (pt2.X > pt1.X) == (pt2.X < pt3.X); |
---|
855 | else |
---|
856 | return (pt2.Y > pt1.Y) == (pt2.Y < pt3.Y); |
---|
857 | } |
---|
858 | //------------------------------------------------------------------------------ |
---|
859 | |
---|
860 | bool HorzSegmentsOverlap(cInt seg1a, cInt seg1b, cInt seg2a, cInt seg2b) |
---|
861 | { |
---|
862 | if (seg1a > seg1b) std::swap(seg1a, seg1b); |
---|
863 | if (seg2a > seg2b) std::swap(seg2a, seg2b); |
---|
864 | return (seg1a < seg2b) && (seg2a < seg1b); |
---|
865 | } |
---|
866 | |
---|
867 | //------------------------------------------------------------------------------ |
---|
868 | // ClipperBase class methods ... |
---|
869 | //------------------------------------------------------------------------------ |
---|
870 | |
---|
871 | ClipperBase::ClipperBase() //constructor |
---|
872 | { |
---|
873 | m_CurrentLM = m_MinimaList.begin(); //begin() == end() here |
---|
874 | m_UseFullRange = false; |
---|
875 | } |
---|
876 | //------------------------------------------------------------------------------ |
---|
877 | |
---|
878 | ClipperBase::~ClipperBase() //destructor |
---|
879 | { |
---|
880 | Clear(); |
---|
881 | } |
---|
882 | //------------------------------------------------------------------------------ |
---|
883 | |
---|
884 | void RangeTest(const IntPoint& Pt, bool& useFullRange) |
---|
885 | { |
---|
886 | if (useFullRange) |
---|
887 | { |
---|
888 | if (Pt.X > hiRange || Pt.Y > hiRange || -Pt.X > hiRange || -Pt.Y > hiRange) |
---|
889 | throw "Coordinate outside allowed range"; |
---|
890 | } |
---|
891 | else if (Pt.X > loRange|| Pt.Y > loRange || -Pt.X > loRange || -Pt.Y > loRange) |
---|
892 | { |
---|
893 | useFullRange = true; |
---|
894 | RangeTest(Pt, useFullRange); |
---|
895 | } |
---|
896 | } |
---|
897 | //------------------------------------------------------------------------------ |
---|
898 | |
---|
899 | TEdge* FindNextLocMin(TEdge* E) |
---|
900 | { |
---|
901 | for (;;) |
---|
902 | { |
---|
903 | while (E->Bot != E->Prev->Bot || E->Curr == E->Top) E = E->Next; |
---|
904 | if (!IsHorizontal(*E) && !IsHorizontal(*E->Prev)) break; |
---|
905 | while (IsHorizontal(*E->Prev)) E = E->Prev; |
---|
906 | TEdge* E2 = E; |
---|
907 | while (IsHorizontal(*E)) E = E->Next; |
---|
908 | if (E->Top.Y == E->Prev->Bot.Y) continue; //ie just an intermediate horz. |
---|
909 | if (E2->Prev->Bot.X < E->Bot.X) E = E2; |
---|
910 | break; |
---|
911 | } |
---|
912 | return E; |
---|
913 | } |
---|
914 | //------------------------------------------------------------------------------ |
---|
915 | |
---|
916 | TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward) |
---|
917 | { |
---|
918 | TEdge *Result = E; |
---|
919 | TEdge *Horz = 0; |
---|
920 | |
---|
921 | if (E->OutIdx == Skip) |
---|
922 | { |
---|
923 | //if edges still remain in the current bound beyond the skip edge then |
---|
924 | //create another LocMin and call ProcessBound once more |
---|
925 | if (NextIsForward) |
---|
926 | { |
---|
927 | while (E->Top.Y == E->Next->Bot.Y) E = E->Next; |
---|
928 | //don't include top horizontals when parsing a bound a second time, |
---|
929 | //they will be contained in the opposite bound ... |
---|
930 | while (E != Result && IsHorizontal(*E)) E = E->Prev; |
---|
931 | } |
---|
932 | else |
---|
933 | { |
---|
934 | while (E->Top.Y == E->Prev->Bot.Y) E = E->Prev; |
---|
935 | while (E != Result && IsHorizontal(*E)) E = E->Next; |
---|
936 | } |
---|
937 | |
---|
938 | if (E == Result) |
---|
939 | { |
---|
940 | if (NextIsForward) Result = E->Next; |
---|
941 | else Result = E->Prev; |
---|
942 | } |
---|
943 | else |
---|
944 | { |
---|
945 | //there are more edges in the bound beyond result starting with E |
---|
946 | if (NextIsForward) |
---|
947 | E = Result->Next; |
---|
948 | else |
---|
949 | E = Result->Prev; |
---|
950 | MinimaList::value_type locMin; |
---|
951 | locMin.Y = E->Bot.Y; |
---|
952 | locMin.LeftBound = 0; |
---|
953 | locMin.RightBound = E; |
---|
954 | E->WindDelta = 0; |
---|
955 | Result = ProcessBound(E, NextIsForward); |
---|
956 | m_MinimaList.push_back(locMin); |
---|
957 | } |
---|
958 | return Result; |
---|
959 | } |
---|
960 | |
---|
961 | TEdge *EStart; |
---|
962 | |
---|
963 | if (IsHorizontal(*E)) |
---|
964 | { |
---|
965 | //We need to be careful with open paths because this may not be a |
---|
966 | //true local minima (ie E may be following a skip edge). |
---|
967 | //Also, consecutive horz. edges may start heading left before going right. |
---|
968 | if (NextIsForward) |
---|
969 | EStart = E->Prev; |
---|
970 | else |
---|
971 | EStart = E->Next; |
---|
972 | if (IsHorizontal(*EStart)) //ie an adjoining horizontal skip edge |
---|
973 | { |
---|
974 | if (EStart->Bot.X != E->Bot.X && EStart->Top.X != E->Bot.X) |
---|
975 | ReverseHorizontal(*E); |
---|
976 | } |
---|
977 | else if (EStart->Bot.X != E->Bot.X) |
---|
978 | ReverseHorizontal(*E); |
---|
979 | } |
---|
980 | |
---|
981 | EStart = E; |
---|
982 | if (NextIsForward) |
---|
983 | { |
---|
984 | while (Result->Top.Y == Result->Next->Bot.Y && Result->Next->OutIdx != Skip) |
---|
985 | Result = Result->Next; |
---|
986 | if (IsHorizontal(*Result) && Result->Next->OutIdx != Skip) |
---|
987 | { |
---|
988 | //nb: at the top of a bound, horizontals are added to the bound |
---|
989 | //only when the preceding edge attaches to the horizontal's left vertex |
---|
990 | //unless a Skip edge is encountered when that becomes the top divide |
---|
991 | Horz = Result; |
---|
992 | while (IsHorizontal(*Horz->Prev)) Horz = Horz->Prev; |
---|
993 | if (Horz->Prev->Top.X > Result->Next->Top.X) Result = Horz->Prev; |
---|
994 | } |
---|
995 | while (E != Result) |
---|
996 | { |
---|
997 | E->NextInLML = E->Next; |
---|
998 | if (IsHorizontal(*E) && E != EStart && |
---|
999 | E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); |
---|
1000 | E = E->Next; |
---|
1001 | } |
---|
1002 | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Prev->Top.X) |
---|
1003 | ReverseHorizontal(*E); |
---|
1004 | Result = Result->Next; //move to the edge just beyond current bound |
---|
1005 | } else |
---|
1006 | { |
---|
1007 | while (Result->Top.Y == Result->Prev->Bot.Y && Result->Prev->OutIdx != Skip) |
---|
1008 | Result = Result->Prev; |
---|
1009 | if (IsHorizontal(*Result) && Result->Prev->OutIdx != Skip) |
---|
1010 | { |
---|
1011 | Horz = Result; |
---|
1012 | while (IsHorizontal(*Horz->Next)) Horz = Horz->Next; |
---|
1013 | if (Horz->Next->Top.X == Result->Prev->Top.X || |
---|
1014 | Horz->Next->Top.X > Result->Prev->Top.X) Result = Horz->Next; |
---|
1015 | } |
---|
1016 | |
---|
1017 | while (E != Result) |
---|
1018 | { |
---|
1019 | E->NextInLML = E->Prev; |
---|
1020 | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X) |
---|
1021 | ReverseHorizontal(*E); |
---|
1022 | E = E->Prev; |
---|
1023 | } |
---|
1024 | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X) |
---|
1025 | ReverseHorizontal(*E); |
---|
1026 | Result = Result->Prev; //move to the edge just beyond current bound |
---|
1027 | } |
---|
1028 | |
---|
1029 | return Result; |
---|
1030 | } |
---|
1031 | //------------------------------------------------------------------------------ |
---|
1032 | |
---|
1033 | bool ClipperBase::AddPath(const Path &pg, PolyType PolyTyp, bool Closed) |
---|
1034 | { |
---|
1035 | #ifdef use_lines |
---|
1036 | if (!Closed && PolyTyp == ptClip) |
---|
1037 | throw clipperException("AddPath: Open paths must be subject."); |
---|
1038 | #else |
---|
1039 | if (!Closed) |
---|
1040 | throw clipperException("AddPath: Open paths have been disabled."); |
---|
1041 | #endif |
---|
1042 | |
---|
1043 | int highI = (int)pg.size() -1; |
---|
1044 | if (Closed) while (highI > 0 && (pg[highI] == pg[0])) --highI; |
---|
1045 | while (highI > 0 && (pg[highI] == pg[highI -1])) --highI; |
---|
1046 | if ((Closed && highI < 2) || (!Closed && highI < 1)) return false; |
---|
1047 | |
---|
1048 | //create a new edge array ... |
---|
1049 | TEdge *edges = new TEdge [highI +1]; |
---|
1050 | |
---|
1051 | bool IsFlat = true; |
---|
1052 | //1. Basic (first) edge initialization ... |
---|
1053 | try |
---|
1054 | { |
---|
1055 | edges[1].Curr = pg[1]; |
---|
1056 | RangeTest(pg[0], m_UseFullRange); |
---|
1057 | RangeTest(pg[highI], m_UseFullRange); |
---|
1058 | InitEdge(&edges[0], &edges[1], &edges[highI], pg[0]); |
---|
1059 | InitEdge(&edges[highI], &edges[0], &edges[highI-1], pg[highI]); |
---|
1060 | for (int i = highI - 1; i >= 1; --i) |
---|
1061 | { |
---|
1062 | RangeTest(pg[i], m_UseFullRange); |
---|
1063 | InitEdge(&edges[i], &edges[i+1], &edges[i-1], pg[i]); |
---|
1064 | } |
---|
1065 | } |
---|
1066 | catch(...) |
---|
1067 | { |
---|
1068 | delete [] edges; |
---|
1069 | throw; //range test fails |
---|
1070 | } |
---|
1071 | TEdge *eStart = &edges[0]; |
---|
1072 | |
---|
1073 | //2. Remove duplicate vertices, and (when closed) collinear edges ... |
---|
1074 | TEdge *E = eStart, *eLoopStop = eStart; |
---|
1075 | for (;;) |
---|
1076 | { |
---|
1077 | //nb: allows matching start and end points when not Closed ... |
---|
1078 | if (E->Curr == E->Next->Curr && (Closed || E->Next != eStart)) |
---|
1079 | { |
---|
1080 | if (E == E->Next) break; |
---|
1081 | if (E == eStart) eStart = E->Next; |
---|
1082 | E = RemoveEdge(E); |
---|
1083 | eLoopStop = E; |
---|
1084 | continue; |
---|
1085 | } |
---|
1086 | if (E->Prev == E->Next) |
---|
1087 | break; //only two vertices |
---|
1088 | else if (Closed && |
---|
1089 | SlopesEqual(E->Prev->Curr, E->Curr, E->Next->Curr, m_UseFullRange) && |
---|
1090 | (!m_PreserveCollinear || |
---|
1091 | !Pt2IsBetweenPt1AndPt3(E->Prev->Curr, E->Curr, E->Next->Curr))) |
---|
1092 | { |
---|
1093 | //Collinear edges are allowed for open paths but in closed paths |
---|
1094 | //the default is to merge adjacent collinear edges into a single edge. |
---|
1095 | //However, if the PreserveCollinear property is enabled, only overlapping |
---|
1096 | //collinear edges (ie spikes) will be removed from closed paths. |
---|
1097 | if (E == eStart) eStart = E->Next; |
---|
1098 | E = RemoveEdge(E); |
---|
1099 | E = E->Prev; |
---|
1100 | eLoopStop = E; |
---|
1101 | continue; |
---|
1102 | } |
---|
1103 | E = E->Next; |
---|
1104 | if ((E == eLoopStop) || (!Closed && E->Next == eStart)) break; |
---|
1105 | } |
---|
1106 | |
---|
1107 | if ((!Closed && (E == E->Next)) || (Closed && (E->Prev == E->Next))) |
---|
1108 | { |
---|
1109 | delete [] edges; |
---|
1110 | return false; |
---|
1111 | } |
---|
1112 | |
---|
1113 | if (!Closed) |
---|
1114 | { |
---|
1115 | m_HasOpenPaths = true; |
---|
1116 | eStart->Prev->OutIdx = Skip; |
---|
1117 | } |
---|
1118 | |
---|
1119 | //3. Do second stage of edge initialization ... |
---|
1120 | E = eStart; |
---|
1121 | do |
---|
1122 | { |
---|
1123 | InitEdge2(*E, PolyTyp); |
---|
1124 | E = E->Next; |
---|
1125 | if (IsFlat && E->Curr.Y != eStart->Curr.Y) IsFlat = false; |
---|
1126 | } |
---|
1127 | while (E != eStart); |
---|
1128 | |
---|
1129 | //4. Finally, add edge bounds to LocalMinima list ... |
---|
1130 | |
---|
1131 | //Totally flat paths must be handled differently when adding them |
---|
1132 | //to LocalMinima list to avoid endless loops etc ... |
---|
1133 | if (IsFlat) |
---|
1134 | { |
---|
1135 | if (Closed) |
---|
1136 | { |
---|
1137 | delete [] edges; |
---|
1138 | return false; |
---|
1139 | } |
---|
1140 | E->Prev->OutIdx = Skip; |
---|
1141 | MinimaList::value_type locMin; |
---|
1142 | locMin.Y = E->Bot.Y; |
---|
1143 | locMin.LeftBound = 0; |
---|
1144 | locMin.RightBound = E; |
---|
1145 | locMin.RightBound->Side = esRight; |
---|
1146 | locMin.RightBound->WindDelta = 0; |
---|
1147 | for (;;) |
---|
1148 | { |
---|
1149 | if (E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); |
---|
1150 | if (E->Next->OutIdx == Skip) break; |
---|
1151 | E->NextInLML = E->Next; |
---|
1152 | E = E->Next; |
---|
1153 | } |
---|
1154 | m_MinimaList.push_back(locMin); |
---|
1155 | m_edges.push_back(edges); |
---|
1156 | return true; |
---|
1157 | } |
---|
1158 | |
---|
1159 | m_edges.push_back(edges); |
---|
1160 | bool leftBoundIsForward; |
---|
1161 | TEdge* EMin = 0; |
---|
1162 | |
---|
1163 | //workaround to avoid an endless loop in the while loop below when |
---|
1164 | //open paths have matching start and end points ... |
---|
1165 | if (E->Prev->Bot == E->Prev->Top) E = E->Next; |
---|
1166 | |
---|
1167 | for (;;) |
---|
1168 | { |
---|
1169 | E = FindNextLocMin(E); |
---|
1170 | if (E == EMin) break; |
---|
1171 | else if (!EMin) EMin = E; |
---|
1172 | |
---|
1173 | //E and E.Prev now share a local minima (left aligned if horizontal). |
---|
1174 | //Compare their slopes to find which starts which bound ... |
---|
1175 | MinimaList::value_type locMin; |
---|
1176 | locMin.Y = E->Bot.Y; |
---|
1177 | if (E->Dx < E->Prev->Dx) |
---|
1178 | { |
---|
1179 | locMin.LeftBound = E->Prev; |
---|
1180 | locMin.RightBound = E; |
---|
1181 | leftBoundIsForward = false; //Q.nextInLML = Q.prev |
---|
1182 | } else |
---|
1183 | { |
---|
1184 | locMin.LeftBound = E; |
---|
1185 | locMin.RightBound = E->Prev; |
---|
1186 | leftBoundIsForward = true; //Q.nextInLML = Q.next |
---|
1187 | } |
---|
1188 | locMin.LeftBound->Side = esLeft; |
---|
1189 | locMin.RightBound->Side = esRight; |
---|
1190 | |
---|
1191 | if (!Closed) locMin.LeftBound->WindDelta = 0; |
---|
1192 | else if (locMin.LeftBound->Next == locMin.RightBound) |
---|
1193 | locMin.LeftBound->WindDelta = -1; |
---|
1194 | else locMin.LeftBound->WindDelta = 1; |
---|
1195 | locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta; |
---|
1196 | |
---|
1197 | E = ProcessBound(locMin.LeftBound, leftBoundIsForward); |
---|
1198 | if (E->OutIdx == Skip) E = ProcessBound(E, leftBoundIsForward); |
---|
1199 | |
---|
1200 | TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward); |
---|
1201 | if (E2->OutIdx == Skip) E2 = ProcessBound(E2, !leftBoundIsForward); |
---|
1202 | |
---|
1203 | if (locMin.LeftBound->OutIdx == Skip) |
---|
1204 | locMin.LeftBound = 0; |
---|
1205 | else if (locMin.RightBound->OutIdx == Skip) |
---|
1206 | locMin.RightBound = 0; |
---|
1207 | m_MinimaList.push_back(locMin); |
---|
1208 | if (!leftBoundIsForward) E = E2; |
---|
1209 | } |
---|
1210 | return true; |
---|
1211 | } |
---|
1212 | //------------------------------------------------------------------------------ |
---|
1213 | |
---|
1214 | bool ClipperBase::AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed) |
---|
1215 | { |
---|
1216 | bool result = false; |
---|
1217 | for (Paths::size_type i = 0; i < ppg.size(); ++i) |
---|
1218 | if (AddPath(ppg[i], PolyTyp, Closed)) result = true; |
---|
1219 | return result; |
---|
1220 | } |
---|
1221 | //------------------------------------------------------------------------------ |
---|
1222 | |
---|
1223 | void ClipperBase::Clear() |
---|
1224 | { |
---|
1225 | DisposeLocalMinimaList(); |
---|
1226 | for (EdgeList::size_type i = 0; i < m_edges.size(); ++i) |
---|
1227 | { |
---|
1228 | //for each edge array in turn, find the first used edge and |
---|
1229 | //check for and remove any hiddenPts in each edge in the array. |
---|
1230 | TEdge* edges = m_edges[i]; |
---|
1231 | delete [] edges; |
---|
1232 | } |
---|
1233 | m_edges.clear(); |
---|
1234 | m_UseFullRange = false; |
---|
1235 | m_HasOpenPaths = false; |
---|
1236 | } |
---|
1237 | //------------------------------------------------------------------------------ |
---|
1238 | |
---|
1239 | void ClipperBase::Reset() |
---|
1240 | { |
---|
1241 | m_CurrentLM = m_MinimaList.begin(); |
---|
1242 | if (m_CurrentLM == m_MinimaList.end()) return; //ie nothing to process |
---|
1243 | std::sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter()); |
---|
1244 | |
---|
1245 | //reset all edges ... |
---|
1246 | for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm) |
---|
1247 | { |
---|
1248 | TEdge* e = lm->LeftBound; |
---|
1249 | if (e) |
---|
1250 | { |
---|
1251 | e->Curr = e->Bot; |
---|
1252 | e->Side = esLeft; |
---|
1253 | e->OutIdx = Unassigned; |
---|
1254 | } |
---|
1255 | |
---|
1256 | e = lm->RightBound; |
---|
1257 | if (e) |
---|
1258 | { |
---|
1259 | e->Curr = e->Bot; |
---|
1260 | e->Side = esRight; |
---|
1261 | e->OutIdx = Unassigned; |
---|
1262 | } |
---|
1263 | } |
---|
1264 | } |
---|
1265 | //------------------------------------------------------------------------------ |
---|
1266 | |
---|
1267 | void ClipperBase::DisposeLocalMinimaList() |
---|
1268 | { |
---|
1269 | m_MinimaList.clear(); |
---|
1270 | m_CurrentLM = m_MinimaList.begin(); |
---|
1271 | } |
---|
1272 | //------------------------------------------------------------------------------ |
---|
1273 | |
---|
1274 | void ClipperBase::PopLocalMinima() |
---|
1275 | { |
---|
1276 | if (m_CurrentLM == m_MinimaList.end()) return; |
---|
1277 | ++m_CurrentLM; |
---|
1278 | } |
---|
1279 | //------------------------------------------------------------------------------ |
---|
1280 | |
---|
1281 | IntRect ClipperBase::GetBounds() |
---|
1282 | { |
---|
1283 | IntRect result; |
---|
1284 | MinimaList::iterator lm = m_MinimaList.begin(); |
---|
1285 | if (lm == m_MinimaList.end()) |
---|
1286 | { |
---|
1287 | result.left = result.top = result.right = result.bottom = 0; |
---|
1288 | return result; |
---|
1289 | } |
---|
1290 | result.left = lm->LeftBound->Bot.X; |
---|
1291 | result.top = lm->LeftBound->Bot.Y; |
---|
1292 | result.right = lm->LeftBound->Bot.X; |
---|
1293 | result.bottom = lm->LeftBound->Bot.Y; |
---|
1294 | while (lm != m_MinimaList.end()) |
---|
1295 | { |
---|
1296 | result.bottom = std::max(result.bottom, lm->LeftBound->Bot.Y); |
---|
1297 | TEdge* e = lm->LeftBound; |
---|
1298 | for (;;) { |
---|
1299 | TEdge* bottomE = e; |
---|
1300 | while (e->NextInLML) |
---|
1301 | { |
---|
1302 | if (e->Bot.X < result.left) result.left = e->Bot.X; |
---|
1303 | if (e->Bot.X > result.right) result.right = e->Bot.X; |
---|
1304 | e = e->NextInLML; |
---|
1305 | } |
---|
1306 | result.left = std::min(result.left, e->Bot.X); |
---|
1307 | result.right = std::max(result.right, e->Bot.X); |
---|
1308 | result.left = std::min(result.left, e->Top.X); |
---|
1309 | result.right = std::max(result.right, e->Top.X); |
---|
1310 | result.top = std::min(result.top, e->Top.Y); |
---|
1311 | if (bottomE == lm->LeftBound) e = lm->RightBound; |
---|
1312 | else break; |
---|
1313 | } |
---|
1314 | ++lm; |
---|
1315 | } |
---|
1316 | return result; |
---|
1317 | } |
---|
1318 | |
---|
1319 | //------------------------------------------------------------------------------ |
---|
1320 | // TClipper methods ... |
---|
1321 | //------------------------------------------------------------------------------ |
---|
1322 | |
---|
1323 | Clipper::Clipper(int initOptions) : ClipperBase() //constructor |
---|
1324 | { |
---|
1325 | m_ActiveEdges = 0; |
---|
1326 | m_SortedEdges = 0; |
---|
1327 | m_ExecuteLocked = false; |
---|
1328 | m_UseFullRange = false; |
---|
1329 | m_ReverseOutput = ((initOptions & ioReverseSolution) != 0); |
---|
1330 | m_StrictSimple = ((initOptions & ioStrictlySimple) != 0); |
---|
1331 | m_PreserveCollinear = ((initOptions & ioPreserveCollinear) != 0); |
---|
1332 | m_HasOpenPaths = false; |
---|
1333 | #ifdef use_xyz |
---|
1334 | m_ZFill = 0; |
---|
1335 | #endif |
---|
1336 | } |
---|
1337 | //------------------------------------------------------------------------------ |
---|
1338 | |
---|
1339 | Clipper::~Clipper() //destructor |
---|
1340 | { |
---|
1341 | Clear(); |
---|
1342 | } |
---|
1343 | //------------------------------------------------------------------------------ |
---|
1344 | |
---|
1345 | #ifdef use_xyz |
---|
1346 | void Clipper::ZFillFunction(ZFillCallback zFillFunc) |
---|
1347 | { |
---|
1348 | m_ZFill = zFillFunc; |
---|
1349 | } |
---|
1350 | //------------------------------------------------------------------------------ |
---|
1351 | #endif |
---|
1352 | |
---|
1353 | void Clipper::Reset() |
---|
1354 | { |
---|
1355 | ClipperBase::Reset(); |
---|
1356 | m_Scanbeam = ScanbeamList(); |
---|
1357 | m_Maxima = MaximaList(); |
---|
1358 | m_ActiveEdges = 0; |
---|
1359 | m_SortedEdges = 0; |
---|
1360 | for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm) |
---|
1361 | InsertScanbeam(lm->Y); |
---|
1362 | } |
---|
1363 | //------------------------------------------------------------------------------ |
---|
1364 | |
---|
1365 | bool Clipper::Execute(ClipType clipType, Paths &solution, PolyFillType fillType) |
---|
1366 | { |
---|
1367 | return Execute(clipType, solution, fillType, fillType); |
---|
1368 | } |
---|
1369 | //------------------------------------------------------------------------------ |
---|
1370 | |
---|
1371 | bool Clipper::Execute(ClipType clipType, PolyTree &polytree, PolyFillType fillType) |
---|
1372 | { |
---|
1373 | return Execute(clipType, polytree, fillType, fillType); |
---|
1374 | } |
---|
1375 | //------------------------------------------------------------------------------ |
---|
1376 | |
---|
1377 | bool Clipper::Execute(ClipType clipType, Paths &solution, |
---|
1378 | PolyFillType subjFillType, PolyFillType clipFillType) |
---|
1379 | { |
---|
1380 | if( m_ExecuteLocked ) return false; |
---|
1381 | if (m_HasOpenPaths) |
---|
1382 | throw clipperException("Error: PolyTree struct is needed for open path clipping."); |
---|
1383 | m_ExecuteLocked = true; |
---|
1384 | solution.resize(0); |
---|
1385 | m_SubjFillType = subjFillType; |
---|
1386 | m_ClipFillType = clipFillType; |
---|
1387 | m_ClipType = clipType; |
---|
1388 | m_UsingPolyTree = false; |
---|
1389 | bool succeeded = ExecuteInternal(); |
---|
1390 | if (succeeded) BuildResult(solution); |
---|
1391 | DisposeAllOutRecs(); |
---|
1392 | m_ExecuteLocked = false; |
---|
1393 | return succeeded; |
---|
1394 | } |
---|
1395 | //------------------------------------------------------------------------------ |
---|
1396 | |
---|
1397 | bool Clipper::Execute(ClipType clipType, PolyTree& polytree, |
---|
1398 | PolyFillType subjFillType, PolyFillType clipFillType) |
---|
1399 | { |
---|
1400 | if( m_ExecuteLocked ) return false; |
---|
1401 | m_ExecuteLocked = true; |
---|
1402 | m_SubjFillType = subjFillType; |
---|
1403 | m_ClipFillType = clipFillType; |
---|
1404 | m_ClipType = clipType; |
---|
1405 | m_UsingPolyTree = true; |
---|
1406 | bool succeeded = ExecuteInternal(); |
---|
1407 | if (succeeded) BuildResult2(polytree); |
---|
1408 | DisposeAllOutRecs(); |
---|
1409 | m_ExecuteLocked = false; |
---|
1410 | return succeeded; |
---|
1411 | } |
---|
1412 | //------------------------------------------------------------------------------ |
---|
1413 | |
---|
1414 | void Clipper::FixHoleLinkage(OutRec &outrec) |
---|
1415 | { |
---|
1416 | //skip OutRecs that (a) contain outermost polygons or |
---|
1417 | //(b) already have the correct owner/child linkage ... |
---|
1418 | if (!outrec.FirstLeft || |
---|
1419 | (outrec.IsHole != outrec.FirstLeft->IsHole && |
---|
1420 | outrec.FirstLeft->Pts)) return; |
---|
1421 | |
---|
1422 | OutRec* orfl = outrec.FirstLeft; |
---|
1423 | while (orfl && ((orfl->IsHole == outrec.IsHole) || !orfl->Pts)) |
---|
1424 | orfl = orfl->FirstLeft; |
---|
1425 | outrec.FirstLeft = orfl; |
---|
1426 | } |
---|
1427 | //------------------------------------------------------------------------------ |
---|
1428 | |
---|
1429 | bool Clipper::ExecuteInternal() |
---|
1430 | { |
---|
1431 | bool succeeded = true; |
---|
1432 | try { |
---|
1433 | Reset(); |
---|
1434 | if (m_CurrentLM == m_MinimaList.end()) return true; |
---|
1435 | cInt botY = PopScanbeam(); |
---|
1436 | do { |
---|
1437 | InsertLocalMinimaIntoAEL(botY); |
---|
1438 | ProcessHorizontals(); |
---|
1439 | ClearGhostJoins(); |
---|
1440 | if (m_Scanbeam.empty()) break; |
---|
1441 | cInt topY = PopScanbeam(); |
---|
1442 | succeeded = ProcessIntersections(topY); |
---|
1443 | if (!succeeded) break; |
---|
1444 | ProcessEdgesAtTopOfScanbeam(topY); |
---|
1445 | botY = topY; |
---|
1446 | } while (!m_Scanbeam.empty() || m_CurrentLM != m_MinimaList.end()); |
---|
1447 | } |
---|
1448 | catch(...) |
---|
1449 | { |
---|
1450 | succeeded = false; |
---|
1451 | } |
---|
1452 | |
---|
1453 | if (succeeded) |
---|
1454 | { |
---|
1455 | //fix orientations ... |
---|
1456 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) |
---|
1457 | { |
---|
1458 | OutRec *outRec = m_PolyOuts[i]; |
---|
1459 | if (!outRec->Pts || outRec->IsOpen) continue; |
---|
1460 | if ((outRec->IsHole ^ m_ReverseOutput) == (Area(*outRec) > 0)) |
---|
1461 | ReversePolyPtLinks(outRec->Pts); |
---|
1462 | } |
---|
1463 | |
---|
1464 | if (!m_Joins.empty()) JoinCommonEdges(); |
---|
1465 | |
---|
1466 | //unfortunately FixupOutPolygon() must be done after JoinCommonEdges() |
---|
1467 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) |
---|
1468 | { |
---|
1469 | OutRec *outRec = m_PolyOuts[i]; |
---|
1470 | if (!outRec->Pts) continue; |
---|
1471 | if (outRec->IsOpen) |
---|
1472 | FixupOutPolyline(*outRec); |
---|
1473 | else |
---|
1474 | FixupOutPolygon(*outRec); |
---|
1475 | } |
---|
1476 | |
---|
1477 | if (m_StrictSimple) DoSimplePolygons(); |
---|
1478 | } |
---|
1479 | |
---|
1480 | ClearJoins(); |
---|
1481 | ClearGhostJoins(); |
---|
1482 | return succeeded; |
---|
1483 | } |
---|
1484 | //------------------------------------------------------------------------------ |
---|
1485 | |
---|
1486 | void Clipper::InsertScanbeam(const cInt Y) |
---|
1487 | { |
---|
1488 | m_Scanbeam.push(Y); |
---|
1489 | } |
---|
1490 | //------------------------------------------------------------------------------ |
---|
1491 | #pragma optimize("",off) |
---|
1492 | cInt Clipper::PopScanbeam() |
---|
1493 | { |
---|
1494 | const cInt Y = m_Scanbeam.top(); |
---|
1495 | m_Scanbeam.pop(); |
---|
1496 | while (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) { m_Scanbeam.pop(); } // Pop duplicates. |
---|
1497 | return Y; |
---|
1498 | } |
---|
1499 | #pragma optimize("",on) |
---|
1500 | //------------------------------------------------------------------------------ |
---|
1501 | |
---|
1502 | void Clipper::DisposeAllOutRecs(){ |
---|
1503 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) |
---|
1504 | DisposeOutRec(i); |
---|
1505 | m_PolyOuts.clear(); |
---|
1506 | } |
---|
1507 | //------------------------------------------------------------------------------ |
---|
1508 | |
---|
1509 | void Clipper::DisposeOutRec(PolyOutList::size_type index) |
---|
1510 | { |
---|
1511 | OutRec *outRec = m_PolyOuts[index]; |
---|
1512 | if (outRec->Pts) DisposeOutPts(outRec->Pts); |
---|
1513 | delete outRec; |
---|
1514 | m_PolyOuts[index] = 0; |
---|
1515 | } |
---|
1516 | //------------------------------------------------------------------------------ |
---|
1517 | |
---|
1518 | void Clipper::SetWindingCount(TEdge &edge) |
---|
1519 | { |
---|
1520 | TEdge *e = edge.PrevInAEL; |
---|
1521 | //find the edge of the same polytype that immediately preceeds 'edge' in AEL |
---|
1522 | while (e && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL; |
---|
1523 | if (!e) |
---|
1524 | { |
---|
1525 | edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta); |
---|
1526 | edge.WindCnt2 = 0; |
---|
1527 | e = m_ActiveEdges; //ie get ready to calc WindCnt2 |
---|
1528 | } |
---|
1529 | else if (edge.WindDelta == 0 && m_ClipType != ctUnion) |
---|
1530 | { |
---|
1531 | edge.WindCnt = 1; |
---|
1532 | edge.WindCnt2 = e->WindCnt2; |
---|
1533 | e = e->NextInAEL; //ie get ready to calc WindCnt2 |
---|
1534 | } |
---|
1535 | else if (IsEvenOddFillType(edge)) |
---|
1536 | { |
---|
1537 | //EvenOdd filling ... |
---|
1538 | if (edge.WindDelta == 0) |
---|
1539 | { |
---|
1540 | //are we inside a subj polygon ... |
---|
1541 | bool Inside = true; |
---|
1542 | TEdge *e2 = e->PrevInAEL; |
---|
1543 | while (e2) |
---|
1544 | { |
---|
1545 | if (e2->PolyTyp == e->PolyTyp && e2->WindDelta != 0) |
---|
1546 | Inside = !Inside; |
---|
1547 | e2 = e2->PrevInAEL; |
---|
1548 | } |
---|
1549 | edge.WindCnt = (Inside ? 0 : 1); |
---|
1550 | } |
---|
1551 | else |
---|
1552 | { |
---|
1553 | edge.WindCnt = edge.WindDelta; |
---|
1554 | } |
---|
1555 | edge.WindCnt2 = e->WindCnt2; |
---|
1556 | e = e->NextInAEL; //ie get ready to calc WindCnt2 |
---|
1557 | } |
---|
1558 | else |
---|
1559 | { |
---|
1560 | //nonZero, Positive or Negative filling ... |
---|
1561 | if (e->WindCnt * e->WindDelta < 0) |
---|
1562 | { |
---|
1563 | //prev edge is 'decreasing' WindCount (WC) toward zero |
---|
1564 | //so we're outside the previous polygon ... |
---|
1565 | if (Abs(e->WindCnt) > 1) |
---|
1566 | { |
---|
1567 | //outside prev poly but still inside another. |
---|
1568 | //when reversing direction of prev poly use the same WC |
---|
1569 | if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; |
---|
1570 | //otherwise continue to 'decrease' WC ... |
---|
1571 | else edge.WindCnt = e->WindCnt + edge.WindDelta; |
---|
1572 | } |
---|
1573 | else |
---|
1574 | //now outside all polys of same polytype so set own WC ... |
---|
1575 | edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta); |
---|
1576 | } else |
---|
1577 | { |
---|
1578 | //prev edge is 'increasing' WindCount (WC) away from zero |
---|
1579 | //so we're inside the previous polygon ... |
---|
1580 | if (edge.WindDelta == 0) |
---|
1581 | edge.WindCnt = (e->WindCnt < 0 ? e->WindCnt - 1 : e->WindCnt + 1); |
---|
1582 | //if wind direction is reversing prev then use same WC |
---|
1583 | else if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; |
---|
1584 | //otherwise add to WC ... |
---|
1585 | else edge.WindCnt = e->WindCnt + edge.WindDelta; |
---|
1586 | } |
---|
1587 | edge.WindCnt2 = e->WindCnt2; |
---|
1588 | e = e->NextInAEL; //ie get ready to calc WindCnt2 |
---|
1589 | } |
---|
1590 | |
---|
1591 | //update WindCnt2 ... |
---|
1592 | if (IsEvenOddAltFillType(edge)) |
---|
1593 | { |
---|
1594 | //EvenOdd filling ... |
---|
1595 | while (e != &edge) |
---|
1596 | { |
---|
1597 | if (e->WindDelta != 0) |
---|
1598 | edge.WindCnt2 = (edge.WindCnt2 == 0 ? 1 : 0); |
---|
1599 | e = e->NextInAEL; |
---|
1600 | } |
---|
1601 | } else |
---|
1602 | { |
---|
1603 | //nonZero, Positive or Negative filling ... |
---|
1604 | while ( e != &edge ) |
---|
1605 | { |
---|
1606 | edge.WindCnt2 += e->WindDelta; |
---|
1607 | e = e->NextInAEL; |
---|
1608 | } |
---|
1609 | } |
---|
1610 | } |
---|
1611 | //------------------------------------------------------------------------------ |
---|
1612 | |
---|
1613 | bool Clipper::IsEvenOddFillType(const TEdge& edge) const |
---|
1614 | { |
---|
1615 | if (edge.PolyTyp == ptSubject) |
---|
1616 | return m_SubjFillType == pftEvenOdd; else |
---|
1617 | return m_ClipFillType == pftEvenOdd; |
---|
1618 | } |
---|
1619 | //------------------------------------------------------------------------------ |
---|
1620 | |
---|
1621 | bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const |
---|
1622 | { |
---|
1623 | if (edge.PolyTyp == ptSubject) |
---|
1624 | return m_ClipFillType == pftEvenOdd; else |
---|
1625 | return m_SubjFillType == pftEvenOdd; |
---|
1626 | } |
---|
1627 | //------------------------------------------------------------------------------ |
---|
1628 | |
---|
1629 | bool Clipper::IsContributing(const TEdge& edge) const |
---|
1630 | { |
---|
1631 | PolyFillType pft, pft2; |
---|
1632 | if (edge.PolyTyp == ptSubject) |
---|
1633 | { |
---|
1634 | pft = m_SubjFillType; |
---|
1635 | pft2 = m_ClipFillType; |
---|
1636 | } else |
---|
1637 | { |
---|
1638 | pft = m_ClipFillType; |
---|
1639 | pft2 = m_SubjFillType; |
---|
1640 | } |
---|
1641 | |
---|
1642 | switch(pft) |
---|
1643 | { |
---|
1644 | case pftEvenOdd: |
---|
1645 | //return false if a subj line has been flagged as inside a subj polygon |
---|
1646 | if (edge.WindDelta == 0 && edge.WindCnt != 1) return false; |
---|
1647 | break; |
---|
1648 | case pftNonZero: |
---|
1649 | if (Abs(edge.WindCnt) != 1) return false; |
---|
1650 | break; |
---|
1651 | case pftPositive: |
---|
1652 | if (edge.WindCnt != 1) return false; |
---|
1653 | break; |
---|
1654 | default: //pftNegative |
---|
1655 | if (edge.WindCnt != -1) return false; |
---|
1656 | } |
---|
1657 | |
---|
1658 | switch(m_ClipType) |
---|
1659 | { |
---|
1660 | case ctIntersection: |
---|
1661 | switch(pft2) |
---|
1662 | { |
---|
1663 | case pftEvenOdd: |
---|
1664 | case pftNonZero: |
---|
1665 | return (edge.WindCnt2 != 0); |
---|
1666 | case pftPositive: |
---|
1667 | return (edge.WindCnt2 > 0); |
---|
1668 | default: |
---|
1669 | return (edge.WindCnt2 < 0); |
---|
1670 | } |
---|
1671 | break; |
---|
1672 | case ctUnion: |
---|
1673 | switch(pft2) |
---|
1674 | { |
---|
1675 | case pftEvenOdd: |
---|
1676 | case pftNonZero: |
---|
1677 | return (edge.WindCnt2 == 0); |
---|
1678 | case pftPositive: |
---|
1679 | return (edge.WindCnt2 <= 0); |
---|
1680 | default: |
---|
1681 | return (edge.WindCnt2 >= 0); |
---|
1682 | } |
---|
1683 | break; |
---|
1684 | case ctDifference: |
---|
1685 | if (edge.PolyTyp == ptSubject) |
---|
1686 | switch(pft2) |
---|
1687 | { |
---|
1688 | case pftEvenOdd: |
---|
1689 | case pftNonZero: |
---|
1690 | return (edge.WindCnt2 == 0); |
---|
1691 | case pftPositive: |
---|
1692 | return (edge.WindCnt2 <= 0); |
---|
1693 | default: |
---|
1694 | return (edge.WindCnt2 >= 0); |
---|
1695 | } |
---|
1696 | else |
---|
1697 | switch(pft2) |
---|
1698 | { |
---|
1699 | case pftEvenOdd: |
---|
1700 | case pftNonZero: |
---|
1701 | return (edge.WindCnt2 != 0); |
---|
1702 | case pftPositive: |
---|
1703 | return (edge.WindCnt2 > 0); |
---|
1704 | default: |
---|
1705 | return (edge.WindCnt2 < 0); |
---|
1706 | } |
---|
1707 | break; |
---|
1708 | case ctXor: |
---|
1709 | if (edge.WindDelta == 0) //XOr always contributing unless open |
---|
1710 | switch(pft2) |
---|
1711 | { |
---|
1712 | case pftEvenOdd: |
---|
1713 | case pftNonZero: |
---|
1714 | return (edge.WindCnt2 == 0); |
---|
1715 | case pftPositive: |
---|
1716 | return (edge.WindCnt2 <= 0); |
---|
1717 | default: |
---|
1718 | return (edge.WindCnt2 >= 0); |
---|
1719 | } |
---|
1720 | else |
---|
1721 | return true; |
---|
1722 | break; |
---|
1723 | default: |
---|
1724 | return true; |
---|
1725 | } |
---|
1726 | } |
---|
1727 | //------------------------------------------------------------------------------ |
---|
1728 | |
---|
1729 | OutPt* Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) |
---|
1730 | { |
---|
1731 | OutPt* result; |
---|
1732 | TEdge *e, *prevE; |
---|
1733 | if (IsHorizontal(*e2) || ( e1->Dx > e2->Dx )) |
---|
1734 | { |
---|
1735 | result = AddOutPt(e1, Pt); |
---|
1736 | e2->OutIdx = e1->OutIdx; |
---|
1737 | e1->Side = esLeft; |
---|
1738 | e2->Side = esRight; |
---|
1739 | e = e1; |
---|
1740 | if (e->PrevInAEL == e2) |
---|
1741 | prevE = e2->PrevInAEL; |
---|
1742 | else |
---|
1743 | prevE = e->PrevInAEL; |
---|
1744 | } else |
---|
1745 | { |
---|
1746 | result = AddOutPt(e2, Pt); |
---|
1747 | e1->OutIdx = e2->OutIdx; |
---|
1748 | e1->Side = esRight; |
---|
1749 | e2->Side = esLeft; |
---|
1750 | e = e2; |
---|
1751 | if (e->PrevInAEL == e1) |
---|
1752 | prevE = e1->PrevInAEL; |
---|
1753 | else |
---|
1754 | prevE = e->PrevInAEL; |
---|
1755 | } |
---|
1756 | |
---|
1757 | if (prevE && prevE->OutIdx >= 0 && |
---|
1758 | (TopX(*prevE, Pt.Y) == TopX(*e, Pt.Y)) && |
---|
1759 | SlopesEqual(*e, *prevE, m_UseFullRange) && |
---|
1760 | (e->WindDelta != 0) && (prevE->WindDelta != 0)) |
---|
1761 | { |
---|
1762 | OutPt* outPt = AddOutPt(prevE, Pt); |
---|
1763 | AddJoin(result, outPt, e->Top); |
---|
1764 | } |
---|
1765 | return result; |
---|
1766 | } |
---|
1767 | //------------------------------------------------------------------------------ |
---|
1768 | |
---|
1769 | void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) |
---|
1770 | { |
---|
1771 | AddOutPt( e1, Pt ); |
---|
1772 | if (e2->WindDelta == 0) AddOutPt(e2, Pt); |
---|
1773 | if( e1->OutIdx == e2->OutIdx ) |
---|
1774 | { |
---|
1775 | e1->OutIdx = Unassigned; |
---|
1776 | e2->OutIdx = Unassigned; |
---|
1777 | } |
---|
1778 | else if (e1->OutIdx < e2->OutIdx) |
---|
1779 | AppendPolygon(e1, e2); |
---|
1780 | else |
---|
1781 | AppendPolygon(e2, e1); |
---|
1782 | } |
---|
1783 | //------------------------------------------------------------------------------ |
---|
1784 | |
---|
1785 | void Clipper::AddEdgeToSEL(TEdge *edge) |
---|
1786 | { |
---|
1787 | //SEL pointers in PEdge are reused to build a list of horizontal edges. |
---|
1788 | //However, we don't need to worry about order with horizontal edge processing. |
---|
1789 | if( !m_SortedEdges ) |
---|
1790 | { |
---|
1791 | m_SortedEdges = edge; |
---|
1792 | edge->PrevInSEL = 0; |
---|
1793 | edge->NextInSEL = 0; |
---|
1794 | } |
---|
1795 | else |
---|
1796 | { |
---|
1797 | edge->NextInSEL = m_SortedEdges; |
---|
1798 | edge->PrevInSEL = 0; |
---|
1799 | m_SortedEdges->PrevInSEL = edge; |
---|
1800 | m_SortedEdges = edge; |
---|
1801 | } |
---|
1802 | } |
---|
1803 | //------------------------------------------------------------------------------ |
---|
1804 | |
---|
1805 | void Clipper::CopyAELToSEL() |
---|
1806 | { |
---|
1807 | TEdge* e = m_ActiveEdges; |
---|
1808 | m_SortedEdges = e; |
---|
1809 | while ( e ) |
---|
1810 | { |
---|
1811 | e->PrevInSEL = e->PrevInAEL; |
---|
1812 | e->NextInSEL = e->NextInAEL; |
---|
1813 | e = e->NextInAEL; |
---|
1814 | } |
---|
1815 | } |
---|
1816 | //------------------------------------------------------------------------------ |
---|
1817 | |
---|
1818 | void Clipper::AddJoin(OutPt *op1, OutPt *op2, const IntPoint OffPt) |
---|
1819 | { |
---|
1820 | Join* j = new Join; |
---|
1821 | j->OutPt1 = op1; |
---|
1822 | j->OutPt2 = op2; |
---|
1823 | j->OffPt = OffPt; |
---|
1824 | m_Joins.push_back(j); |
---|
1825 | } |
---|
1826 | //------------------------------------------------------------------------------ |
---|
1827 | |
---|
1828 | void Clipper::ClearJoins() |
---|
1829 | { |
---|
1830 | for (JoinList::size_type i = 0; i < m_Joins.size(); i++) |
---|
1831 | delete m_Joins[i]; |
---|
1832 | m_Joins.resize(0); |
---|
1833 | } |
---|
1834 | //------------------------------------------------------------------------------ |
---|
1835 | |
---|
1836 | void Clipper::ClearGhostJoins() |
---|
1837 | { |
---|
1838 | for (JoinList::size_type i = 0; i < m_GhostJoins.size(); i++) |
---|
1839 | delete m_GhostJoins[i]; |
---|
1840 | m_GhostJoins.resize(0); |
---|
1841 | } |
---|
1842 | //------------------------------------------------------------------------------ |
---|
1843 | |
---|
1844 | void Clipper::AddGhostJoin(OutPt *op, const IntPoint OffPt) |
---|
1845 | { |
---|
1846 | Join* j = new Join; |
---|
1847 | j->OutPt1 = op; |
---|
1848 | j->OutPt2 = 0; |
---|
1849 | j->OffPt = OffPt; |
---|
1850 | m_GhostJoins.push_back(j); |
---|
1851 | } |
---|
1852 | //------------------------------------------------------------------------------ |
---|
1853 | |
---|
1854 | void Clipper::InsertLocalMinimaIntoAEL(const cInt botY) |
---|
1855 | { |
---|
1856 | while (m_CurrentLM != m_MinimaList.end() && (m_CurrentLM->Y == botY)) |
---|
1857 | { |
---|
1858 | TEdge* lb = m_CurrentLM->LeftBound; |
---|
1859 | TEdge* rb = m_CurrentLM->RightBound; |
---|
1860 | PopLocalMinima(); |
---|
1861 | OutPt *Op1 = 0; |
---|
1862 | if (!lb) |
---|
1863 | { |
---|
1864 | //nb: don't insert LB into either AEL or SEL |
---|
1865 | InsertEdgeIntoAEL(rb, 0); |
---|
1866 | SetWindingCount(*rb); |
---|
1867 | if (IsContributing(*rb)) |
---|
1868 | Op1 = AddOutPt(rb, rb->Bot); |
---|
1869 | } |
---|
1870 | else if (!rb) |
---|
1871 | { |
---|
1872 | InsertEdgeIntoAEL(lb, 0); |
---|
1873 | SetWindingCount(*lb); |
---|
1874 | if (IsContributing(*lb)) |
---|
1875 | Op1 = AddOutPt(lb, lb->Bot); |
---|
1876 | InsertScanbeam(lb->Top.Y); |
---|
1877 | } |
---|
1878 | else |
---|
1879 | { |
---|
1880 | InsertEdgeIntoAEL(lb, 0); |
---|
1881 | InsertEdgeIntoAEL(rb, lb); |
---|
1882 | SetWindingCount( *lb ); |
---|
1883 | rb->WindCnt = lb->WindCnt; |
---|
1884 | rb->WindCnt2 = lb->WindCnt2; |
---|
1885 | if (IsContributing(*lb)) |
---|
1886 | Op1 = AddLocalMinPoly(lb, rb, lb->Bot); |
---|
1887 | InsertScanbeam(lb->Top.Y); |
---|
1888 | } |
---|
1889 | |
---|
1890 | if (rb) |
---|
1891 | { |
---|
1892 | if(IsHorizontal(*rb)) AddEdgeToSEL(rb); |
---|
1893 | else InsertScanbeam( rb->Top.Y ); |
---|
1894 | } |
---|
1895 | |
---|
1896 | if (!lb || !rb) continue; |
---|
1897 | |
---|
1898 | //if any output polygons share an edge, they'll need joining later ... |
---|
1899 | if (Op1 && IsHorizontal(*rb) && |
---|
1900 | m_GhostJoins.size() > 0 && (rb->WindDelta != 0)) |
---|
1901 | { |
---|
1902 | for (JoinList::size_type i = 0; i < m_GhostJoins.size(); ++i) |
---|
1903 | { |
---|
1904 | Join* jr = m_GhostJoins[i]; |
---|
1905 | //if the horizontal Rb and a 'ghost' horizontal overlap, then convert |
---|
1906 | //the 'ghost' join to a real join ready for later ... |
---|
1907 | if (HorzSegmentsOverlap(jr->OutPt1->Pt.X, jr->OffPt.X, rb->Bot.X, rb->Top.X)) |
---|
1908 | AddJoin(jr->OutPt1, Op1, jr->OffPt); |
---|
1909 | } |
---|
1910 | } |
---|
1911 | |
---|
1912 | if (lb->OutIdx >= 0 && lb->PrevInAEL && |
---|
1913 | lb->PrevInAEL->Curr.X == lb->Bot.X && |
---|
1914 | lb->PrevInAEL->OutIdx >= 0 && |
---|
1915 | SlopesEqual(*lb->PrevInAEL, *lb, m_UseFullRange) && |
---|
1916 | (lb->WindDelta != 0) && (lb->PrevInAEL->WindDelta != 0)) |
---|
1917 | { |
---|
1918 | OutPt *Op2 = AddOutPt(lb->PrevInAEL, lb->Bot); |
---|
1919 | AddJoin(Op1, Op2, lb->Top); |
---|
1920 | } |
---|
1921 | |
---|
1922 | if(lb->NextInAEL != rb) |
---|
1923 | { |
---|
1924 | |
---|
1925 | if (rb->OutIdx >= 0 && rb->PrevInAEL->OutIdx >= 0 && |
---|
1926 | SlopesEqual(*rb->PrevInAEL, *rb, m_UseFullRange) && |
---|
1927 | (rb->WindDelta != 0) && (rb->PrevInAEL->WindDelta != 0)) |
---|
1928 | { |
---|
1929 | OutPt *Op2 = AddOutPt(rb->PrevInAEL, rb->Bot); |
---|
1930 | AddJoin(Op1, Op2, rb->Top); |
---|
1931 | } |
---|
1932 | |
---|
1933 | TEdge* e = lb->NextInAEL; |
---|
1934 | if (e) |
---|
1935 | { |
---|
1936 | while( e != rb ) |
---|
1937 | { |
---|
1938 | //nb: For calculating winding counts etc, IntersectEdges() assumes |
---|
1939 | //that param1 will be to the Right of param2 ABOVE the intersection ... |
---|
1940 | IntersectEdges(rb , e , lb->Curr); //order important here |
---|
1941 | e = e->NextInAEL; |
---|
1942 | } |
---|
1943 | } |
---|
1944 | } |
---|
1945 | |
---|
1946 | } |
---|
1947 | } |
---|
1948 | //------------------------------------------------------------------------------ |
---|
1949 | |
---|
1950 | void Clipper::DeleteFromAEL(TEdge *e) |
---|
1951 | { |
---|
1952 | TEdge* AelPrev = e->PrevInAEL; |
---|
1953 | TEdge* AelNext = e->NextInAEL; |
---|
1954 | if( !AelPrev && !AelNext && (e != m_ActiveEdges) ) return; //already deleted |
---|
1955 | if( AelPrev ) AelPrev->NextInAEL = AelNext; |
---|
1956 | else m_ActiveEdges = AelNext; |
---|
1957 | if( AelNext ) AelNext->PrevInAEL = AelPrev; |
---|
1958 | e->NextInAEL = 0; |
---|
1959 | e->PrevInAEL = 0; |
---|
1960 | } |
---|
1961 | //------------------------------------------------------------------------------ |
---|
1962 | |
---|
1963 | void Clipper::DeleteFromSEL(TEdge *e) |
---|
1964 | { |
---|
1965 | TEdge* SelPrev = e->PrevInSEL; |
---|
1966 | TEdge* SelNext = e->NextInSEL; |
---|
1967 | if( !SelPrev && !SelNext && (e != m_SortedEdges) ) return; //already deleted |
---|
1968 | if( SelPrev ) SelPrev->NextInSEL = SelNext; |
---|
1969 | else m_SortedEdges = SelNext; |
---|
1970 | if( SelNext ) SelNext->PrevInSEL = SelPrev; |
---|
1971 | e->NextInSEL = 0; |
---|
1972 | e->PrevInSEL = 0; |
---|
1973 | } |
---|
1974 | //------------------------------------------------------------------------------ |
---|
1975 | |
---|
1976 | #ifdef use_xyz |
---|
1977 | void Clipper::SetZ(IntPoint& pt, TEdge& e1, TEdge& e2) |
---|
1978 | { |
---|
1979 | if (pt.Z != 0 || !m_ZFill) return; |
---|
1980 | else if (pt == e1.Bot) pt.Z = e1.Bot.Z; |
---|
1981 | else if (pt == e1.Top) pt.Z = e1.Top.Z; |
---|
1982 | else if (pt == e2.Bot) pt.Z = e2.Bot.Z; |
---|
1983 | else if (pt == e2.Top) pt.Z = e2.Top.Z; |
---|
1984 | else (*m_ZFill)(e1.Bot, e1.Top, e2.Bot, e2.Top, pt); |
---|
1985 | } |
---|
1986 | //------------------------------------------------------------------------------ |
---|
1987 | #endif |
---|
1988 | |
---|
1989 | void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt) |
---|
1990 | { |
---|
1991 | bool e1Contributing = ( e1->OutIdx >= 0 ); |
---|
1992 | bool e2Contributing = ( e2->OutIdx >= 0 ); |
---|
1993 | |
---|
1994 | #ifdef use_xyz |
---|
1995 | SetZ(Pt, *e1, *e2); |
---|
1996 | #endif |
---|
1997 | |
---|
1998 | #ifdef use_lines |
---|
1999 | //if either edge is on an OPEN path ... |
---|
2000 | if (e1->WindDelta == 0 || e2->WindDelta == 0) |
---|
2001 | { |
---|
2002 | //ignore subject-subject open path intersections UNLESS they |
---|
2003 | //are both open paths, AND they are both 'contributing maximas' ... |
---|
2004 | if (e1->WindDelta == 0 && e2->WindDelta == 0) return; |
---|
2005 | |
---|
2006 | //if intersecting a subj line with a subj poly ... |
---|
2007 | else if (e1->PolyTyp == e2->PolyTyp && |
---|
2008 | e1->WindDelta != e2->WindDelta && m_ClipType == ctUnion) |
---|
2009 | { |
---|
2010 | if (e1->WindDelta == 0) |
---|
2011 | { |
---|
2012 | if (e2Contributing) |
---|
2013 | { |
---|
2014 | AddOutPt(e1, Pt); |
---|
2015 | if (e1Contributing) e1->OutIdx = Unassigned; |
---|
2016 | } |
---|
2017 | } |
---|
2018 | else |
---|
2019 | { |
---|
2020 | if (e1Contributing) |
---|
2021 | { |
---|
2022 | AddOutPt(e2, Pt); |
---|
2023 | if (e2Contributing) e2->OutIdx = Unassigned; |
---|
2024 | } |
---|
2025 | } |
---|
2026 | } |
---|
2027 | else if (e1->PolyTyp != e2->PolyTyp) |
---|
2028 | { |
---|
2029 | //toggle subj open path OutIdx on/off when Abs(clip.WndCnt) == 1 ... |
---|
2030 | if ((e1->WindDelta == 0) && abs(e2->WindCnt) == 1 && |
---|
2031 | (m_ClipType != ctUnion || e2->WindCnt2 == 0)) |
---|
2032 | { |
---|
2033 | AddOutPt(e1, Pt); |
---|
2034 | if (e1Contributing) e1->OutIdx = Unassigned; |
---|
2035 | } |
---|
2036 | else if ((e2->WindDelta == 0) && (abs(e1->WindCnt) == 1) && |
---|
2037 | (m_ClipType != ctUnion || e1->WindCnt2 == 0)) |
---|
2038 | { |
---|
2039 | AddOutPt(e2, Pt); |
---|
2040 | if (e2Contributing) e2->OutIdx = Unassigned; |
---|
2041 | } |
---|
2042 | } |
---|
2043 | return; |
---|
2044 | } |
---|
2045 | #endif |
---|
2046 | |
---|
2047 | //update winding counts... |
---|
2048 | //assumes that e1 will be to the Right of e2 ABOVE the intersection |
---|
2049 | if ( e1->PolyTyp == e2->PolyTyp ) |
---|
2050 | { |
---|
2051 | if ( IsEvenOddFillType( *e1) ) |
---|
2052 | { |
---|
2053 | int oldE1WindCnt = e1->WindCnt; |
---|
2054 | e1->WindCnt = e2->WindCnt; |
---|
2055 | e2->WindCnt = oldE1WindCnt; |
---|
2056 | } else |
---|
2057 | { |
---|
2058 | if (e1->WindCnt + e2->WindDelta == 0 ) e1->WindCnt = -e1->WindCnt; |
---|
2059 | else e1->WindCnt += e2->WindDelta; |
---|
2060 | if ( e2->WindCnt - e1->WindDelta == 0 ) e2->WindCnt = -e2->WindCnt; |
---|
2061 | else e2->WindCnt -= e1->WindDelta; |
---|
2062 | } |
---|
2063 | } else |
---|
2064 | { |
---|
2065 | if (!IsEvenOddFillType(*e2)) e1->WindCnt2 += e2->WindDelta; |
---|
2066 | else e1->WindCnt2 = ( e1->WindCnt2 == 0 ) ? 1 : 0; |
---|
2067 | if (!IsEvenOddFillType(*e1)) e2->WindCnt2 -= e1->WindDelta; |
---|
2068 | else e2->WindCnt2 = ( e2->WindCnt2 == 0 ) ? 1 : 0; |
---|
2069 | } |
---|
2070 | |
---|
2071 | PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2; |
---|
2072 | if (e1->PolyTyp == ptSubject) |
---|
2073 | { |
---|
2074 | e1FillType = m_SubjFillType; |
---|
2075 | e1FillType2 = m_ClipFillType; |
---|
2076 | } else |
---|
2077 | { |
---|
2078 | e1FillType = m_ClipFillType; |
---|
2079 | e1FillType2 = m_SubjFillType; |
---|
2080 | } |
---|
2081 | if (e2->PolyTyp == ptSubject) |
---|
2082 | { |
---|
2083 | e2FillType = m_SubjFillType; |
---|
2084 | e2FillType2 = m_ClipFillType; |
---|
2085 | } else |
---|
2086 | { |
---|
2087 | e2FillType = m_ClipFillType; |
---|
2088 | e2FillType2 = m_SubjFillType; |
---|
2089 | } |
---|
2090 | |
---|
2091 | cInt e1Wc, e2Wc; |
---|
2092 | switch (e1FillType) |
---|
2093 | { |
---|
2094 | case pftPositive: e1Wc = e1->WindCnt; break; |
---|
2095 | case pftNegative: e1Wc = -e1->WindCnt; break; |
---|
2096 | default: e1Wc = Abs(e1->WindCnt); |
---|
2097 | } |
---|
2098 | switch(e2FillType) |
---|
2099 | { |
---|
2100 | case pftPositive: e2Wc = e2->WindCnt; break; |
---|
2101 | case pftNegative: e2Wc = -e2->WindCnt; break; |
---|
2102 | default: e2Wc = Abs(e2->WindCnt); |
---|
2103 | } |
---|
2104 | |
---|
2105 | if ( e1Contributing && e2Contributing ) |
---|
2106 | { |
---|
2107 | if ((e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) || |
---|
2108 | (e1->PolyTyp != e2->PolyTyp && m_ClipType != ctXor) ) |
---|
2109 | { |
---|
2110 | AddLocalMaxPoly(e1, e2, Pt); |
---|
2111 | } |
---|
2112 | else |
---|
2113 | { |
---|
2114 | AddOutPt(e1, Pt); |
---|
2115 | AddOutPt(e2, Pt); |
---|
2116 | SwapSides( *e1 , *e2 ); |
---|
2117 | SwapPolyIndexes( *e1 , *e2 ); |
---|
2118 | } |
---|
2119 | } |
---|
2120 | else if ( e1Contributing ) |
---|
2121 | { |
---|
2122 | if (e2Wc == 0 || e2Wc == 1) |
---|
2123 | { |
---|
2124 | AddOutPt(e1, Pt); |
---|
2125 | SwapSides(*e1, *e2); |
---|
2126 | SwapPolyIndexes(*e1, *e2); |
---|
2127 | } |
---|
2128 | } |
---|
2129 | else if ( e2Contributing ) |
---|
2130 | { |
---|
2131 | if (e1Wc == 0 || e1Wc == 1) |
---|
2132 | { |
---|
2133 | AddOutPt(e2, Pt); |
---|
2134 | SwapSides(*e1, *e2); |
---|
2135 | SwapPolyIndexes(*e1, *e2); |
---|
2136 | } |
---|
2137 | } |
---|
2138 | else if ( (e1Wc == 0 || e1Wc == 1) && (e2Wc == 0 || e2Wc == 1)) |
---|
2139 | { |
---|
2140 | //neither edge is currently contributing ... |
---|
2141 | |
---|
2142 | cInt e1Wc2, e2Wc2; |
---|
2143 | switch (e1FillType2) |
---|
2144 | { |
---|
2145 | case pftPositive: e1Wc2 = e1->WindCnt2; break; |
---|
2146 | case pftNegative : e1Wc2 = -e1->WindCnt2; break; |
---|
2147 | default: e1Wc2 = Abs(e1->WindCnt2); |
---|
2148 | } |
---|
2149 | switch (e2FillType2) |
---|
2150 | { |
---|
2151 | case pftPositive: e2Wc2 = e2->WindCnt2; break; |
---|
2152 | case pftNegative: e2Wc2 = -e2->WindCnt2; break; |
---|
2153 | default: e2Wc2 = Abs(e2->WindCnt2); |
---|
2154 | } |
---|
2155 | |
---|
2156 | if (e1->PolyTyp != e2->PolyTyp) |
---|
2157 | { |
---|
2158 | AddLocalMinPoly(e1, e2, Pt); |
---|
2159 | } |
---|
2160 | else if (e1Wc == 1 && e2Wc == 1) |
---|
2161 | switch( m_ClipType ) { |
---|
2162 | case ctIntersection: |
---|
2163 | if (e1Wc2 > 0 && e2Wc2 > 0) |
---|
2164 | AddLocalMinPoly(e1, e2, Pt); |
---|
2165 | break; |
---|
2166 | case ctUnion: |
---|
2167 | if ( e1Wc2 <= 0 && e2Wc2 <= 0 ) |
---|
2168 | AddLocalMinPoly(e1, e2, Pt); |
---|
2169 | break; |
---|
2170 | case ctDifference: |
---|
2171 | if (((e1->PolyTyp == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) || |
---|
2172 | ((e1->PolyTyp == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0))) |
---|
2173 | AddLocalMinPoly(e1, e2, Pt); |
---|
2174 | break; |
---|
2175 | case ctXor: |
---|
2176 | AddLocalMinPoly(e1, e2, Pt); |
---|
2177 | } |
---|
2178 | else |
---|
2179 | SwapSides( *e1, *e2 ); |
---|
2180 | } |
---|
2181 | } |
---|
2182 | //------------------------------------------------------------------------------ |
---|
2183 | |
---|
2184 | void Clipper::SetHoleState(TEdge *e, OutRec *outrec) |
---|
2185 | { |
---|
2186 | bool IsHole = false; |
---|
2187 | TEdge *e2 = e->PrevInAEL; |
---|
2188 | while (e2) |
---|
2189 | { |
---|
2190 | if (e2->OutIdx >= 0 && e2->WindDelta != 0) |
---|
2191 | { |
---|
2192 | IsHole = !IsHole; |
---|
2193 | if (! outrec->FirstLeft) |
---|
2194 | outrec->FirstLeft = m_PolyOuts[e2->OutIdx]; |
---|
2195 | } |
---|
2196 | e2 = e2->PrevInAEL; |
---|
2197 | } |
---|
2198 | if (IsHole) outrec->IsHole = true; |
---|
2199 | } |
---|
2200 | //------------------------------------------------------------------------------ |
---|
2201 | |
---|
2202 | OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2) |
---|
2203 | { |
---|
2204 | //work out which polygon fragment has the correct hole state ... |
---|
2205 | if (!outRec1->BottomPt) |
---|
2206 | outRec1->BottomPt = GetBottomPt(outRec1->Pts); |
---|
2207 | if (!outRec2->BottomPt) |
---|
2208 | outRec2->BottomPt = GetBottomPt(outRec2->Pts); |
---|
2209 | OutPt *OutPt1 = outRec1->BottomPt; |
---|
2210 | OutPt *OutPt2 = outRec2->BottomPt; |
---|
2211 | if (OutPt1->Pt.Y > OutPt2->Pt.Y) return outRec1; |
---|
2212 | else if (OutPt1->Pt.Y < OutPt2->Pt.Y) return outRec2; |
---|
2213 | else if (OutPt1->Pt.X < OutPt2->Pt.X) return outRec1; |
---|
2214 | else if (OutPt1->Pt.X > OutPt2->Pt.X) return outRec2; |
---|
2215 | else if (OutPt1->Next == OutPt1) return outRec2; |
---|
2216 | else if (OutPt2->Next == OutPt2) return outRec1; |
---|
2217 | else if (FirstIsBottomPt(OutPt1, OutPt2)) return outRec1; |
---|
2218 | else return outRec2; |
---|
2219 | } |
---|
2220 | //------------------------------------------------------------------------------ |
---|
2221 | |
---|
2222 | bool Param1RightOfParam2(OutRec* outRec1, OutRec* outRec2) |
---|
2223 | { |
---|
2224 | do |
---|
2225 | { |
---|
2226 | outRec1 = outRec1->FirstLeft; |
---|
2227 | if (outRec1 == outRec2) return true; |
---|
2228 | } while (outRec1); |
---|
2229 | return false; |
---|
2230 | } |
---|
2231 | //------------------------------------------------------------------------------ |
---|
2232 | |
---|
2233 | OutRec* Clipper::GetOutRec(int Idx) |
---|
2234 | { |
---|
2235 | OutRec* outrec = m_PolyOuts[Idx]; |
---|
2236 | while (outrec != m_PolyOuts[outrec->Idx]) |
---|
2237 | outrec = m_PolyOuts[outrec->Idx]; |
---|
2238 | return outrec; |
---|
2239 | } |
---|
2240 | //------------------------------------------------------------------------------ |
---|
2241 | |
---|
2242 | void Clipper::AppendPolygon(TEdge *e1, TEdge *e2) |
---|
2243 | { |
---|
2244 | //get the start and ends of both output polygons ... |
---|
2245 | OutRec *outRec1 = m_PolyOuts[e1->OutIdx]; |
---|
2246 | OutRec *outRec2 = m_PolyOuts[e2->OutIdx]; |
---|
2247 | |
---|
2248 | OutRec *holeStateRec; |
---|
2249 | if (Param1RightOfParam2(outRec1, outRec2)) |
---|
2250 | holeStateRec = outRec2; |
---|
2251 | else if (Param1RightOfParam2(outRec2, outRec1)) |
---|
2252 | holeStateRec = outRec1; |
---|
2253 | else |
---|
2254 | holeStateRec = GetLowermostRec(outRec1, outRec2); |
---|
2255 | |
---|
2256 | //get the start and ends of both output polygons and |
---|
2257 | //join e2 poly onto e1 poly and delete pointers to e2 ... |
---|
2258 | |
---|
2259 | OutPt* p1_lft = outRec1->Pts; |
---|
2260 | OutPt* p1_rt = p1_lft->Prev; |
---|
2261 | OutPt* p2_lft = outRec2->Pts; |
---|
2262 | OutPt* p2_rt = p2_lft->Prev; |
---|
2263 | |
---|
2264 | EdgeSide Side; |
---|
2265 | //join e2 poly onto e1 poly and delete pointers to e2 ... |
---|
2266 | if( e1->Side == esLeft ) |
---|
2267 | { |
---|
2268 | if( e2->Side == esLeft ) |
---|
2269 | { |
---|
2270 | //z y x a b c |
---|
2271 | ReversePolyPtLinks(p2_lft); |
---|
2272 | p2_lft->Next = p1_lft; |
---|
2273 | p1_lft->Prev = p2_lft; |
---|
2274 | p1_rt->Next = p2_rt; |
---|
2275 | p2_rt->Prev = p1_rt; |
---|
2276 | outRec1->Pts = p2_rt; |
---|
2277 | } else |
---|
2278 | { |
---|
2279 | //x y z a b c |
---|
2280 | p2_rt->Next = p1_lft; |
---|
2281 | p1_lft->Prev = p2_rt; |
---|
2282 | p2_lft->Prev = p1_rt; |
---|
2283 | p1_rt->Next = p2_lft; |
---|
2284 | outRec1->Pts = p2_lft; |
---|
2285 | } |
---|
2286 | Side = esLeft; |
---|
2287 | } else |
---|
2288 | { |
---|
2289 | if( e2->Side == esRight ) |
---|
2290 | { |
---|
2291 | //a b c z y x |
---|
2292 | ReversePolyPtLinks(p2_lft); |
---|
2293 | p1_rt->Next = p2_rt; |
---|
2294 | p2_rt->Prev = p1_rt; |
---|
2295 | p2_lft->Next = p1_lft; |
---|
2296 | p1_lft->Prev = p2_lft; |
---|
2297 | } else |
---|
2298 | { |
---|
2299 | //a b c x y z |
---|
2300 | p1_rt->Next = p2_lft; |
---|
2301 | p2_lft->Prev = p1_rt; |
---|
2302 | p1_lft->Prev = p2_rt; |
---|
2303 | p2_rt->Next = p1_lft; |
---|
2304 | } |
---|
2305 | Side = esRight; |
---|
2306 | } |
---|
2307 | |
---|
2308 | outRec1->BottomPt = 0; |
---|
2309 | if (holeStateRec == outRec2) |
---|
2310 | { |
---|
2311 | if (outRec2->FirstLeft != outRec1) |
---|
2312 | outRec1->FirstLeft = outRec2->FirstLeft; |
---|
2313 | outRec1->IsHole = outRec2->IsHole; |
---|
2314 | } |
---|
2315 | outRec2->Pts = 0; |
---|
2316 | outRec2->BottomPt = 0; |
---|
2317 | outRec2->FirstLeft = outRec1; |
---|
2318 | |
---|
2319 | int OKIdx = e1->OutIdx; |
---|
2320 | int ObsoleteIdx = e2->OutIdx; |
---|
2321 | |
---|
2322 | e1->OutIdx = Unassigned; //nb: safe because we only get here via AddLocalMaxPoly |
---|
2323 | e2->OutIdx = Unassigned; |
---|
2324 | |
---|
2325 | TEdge* e = m_ActiveEdges; |
---|
2326 | while( e ) |
---|
2327 | { |
---|
2328 | if( e->OutIdx == ObsoleteIdx ) |
---|
2329 | { |
---|
2330 | e->OutIdx = OKIdx; |
---|
2331 | e->Side = Side; |
---|
2332 | break; |
---|
2333 | } |
---|
2334 | e = e->NextInAEL; |
---|
2335 | } |
---|
2336 | |
---|
2337 | outRec2->Idx = outRec1->Idx; |
---|
2338 | } |
---|
2339 | //------------------------------------------------------------------------------ |
---|
2340 | |
---|
2341 | OutRec* Clipper::CreateOutRec() |
---|
2342 | { |
---|
2343 | OutRec* result = new OutRec; |
---|
2344 | result->IsHole = false; |
---|
2345 | result->IsOpen = false; |
---|
2346 | result->FirstLeft = 0; |
---|
2347 | result->Pts = 0; |
---|
2348 | result->BottomPt = 0; |
---|
2349 | result->PolyNd = 0; |
---|
2350 | m_PolyOuts.push_back(result); |
---|
2351 | result->Idx = (int)m_PolyOuts.size()-1; |
---|
2352 | return result; |
---|
2353 | } |
---|
2354 | //------------------------------------------------------------------------------ |
---|
2355 | |
---|
2356 | OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt) |
---|
2357 | { |
---|
2358 | if( e->OutIdx < 0 ) |
---|
2359 | { |
---|
2360 | OutRec *outRec = CreateOutRec(); |
---|
2361 | outRec->IsOpen = (e->WindDelta == 0); |
---|
2362 | OutPt* newOp = new OutPt; |
---|
2363 | outRec->Pts = newOp; |
---|
2364 | newOp->Idx = outRec->Idx; |
---|
2365 | newOp->Pt = pt; |
---|
2366 | newOp->Next = newOp; |
---|
2367 | newOp->Prev = newOp; |
---|
2368 | if (!outRec->IsOpen) |
---|
2369 | SetHoleState(e, outRec); |
---|
2370 | e->OutIdx = outRec->Idx; |
---|
2371 | return newOp; |
---|
2372 | } else |
---|
2373 | { |
---|
2374 | OutRec *outRec = m_PolyOuts[e->OutIdx]; |
---|
2375 | //OutRec.Pts is the 'Left-most' point & OutRec.Pts.Prev is the 'Right-most' |
---|
2376 | OutPt* op = outRec->Pts; |
---|
2377 | |
---|
2378 | bool ToFront = (e->Side == esLeft); |
---|
2379 | if (ToFront && (pt == op->Pt)) return op; |
---|
2380 | else if (!ToFront && (pt == op->Prev->Pt)) return op->Prev; |
---|
2381 | |
---|
2382 | OutPt* newOp = new OutPt; |
---|
2383 | newOp->Idx = outRec->Idx; |
---|
2384 | newOp->Pt = pt; |
---|
2385 | newOp->Next = op; |
---|
2386 | newOp->Prev = op->Prev; |
---|
2387 | newOp->Prev->Next = newOp; |
---|
2388 | op->Prev = newOp; |
---|
2389 | if (ToFront) outRec->Pts = newOp; |
---|
2390 | return newOp; |
---|
2391 | } |
---|
2392 | } |
---|
2393 | //------------------------------------------------------------------------------ |
---|
2394 | |
---|
2395 | OutPt* Clipper::GetLastOutPt(TEdge *e) |
---|
2396 | { |
---|
2397 | OutRec *outRec = m_PolyOuts[e->OutIdx]; |
---|
2398 | if (e->Side == esLeft) |
---|
2399 | return outRec->Pts; |
---|
2400 | else |
---|
2401 | return outRec->Pts->Prev; |
---|
2402 | } |
---|
2403 | //------------------------------------------------------------------------------ |
---|
2404 | |
---|
2405 | void Clipper::ProcessHorizontals() |
---|
2406 | { |
---|
2407 | TEdge* horzEdge = m_SortedEdges; |
---|
2408 | while(horzEdge) |
---|
2409 | { |
---|
2410 | DeleteFromSEL(horzEdge); |
---|
2411 | ProcessHorizontal(horzEdge); |
---|
2412 | horzEdge = m_SortedEdges; |
---|
2413 | } |
---|
2414 | } |
---|
2415 | //------------------------------------------------------------------------------ |
---|
2416 | |
---|
2417 | inline bool IsMinima(TEdge *e) |
---|
2418 | { |
---|
2419 | return e && (e->Prev->NextInLML != e) && (e->Next->NextInLML != e); |
---|
2420 | } |
---|
2421 | //------------------------------------------------------------------------------ |
---|
2422 | |
---|
2423 | inline bool IsMaxima(TEdge *e, const cInt Y) |
---|
2424 | { |
---|
2425 | return e && e->Top.Y == Y && !e->NextInLML; |
---|
2426 | } |
---|
2427 | //------------------------------------------------------------------------------ |
---|
2428 | |
---|
2429 | inline bool IsIntermediate(TEdge *e, const cInt Y) |
---|
2430 | { |
---|
2431 | return e->Top.Y == Y && e->NextInLML; |
---|
2432 | } |
---|
2433 | //------------------------------------------------------------------------------ |
---|
2434 | |
---|
2435 | TEdge *GetMaximaPair(TEdge *e) |
---|
2436 | { |
---|
2437 | TEdge* result = 0; |
---|
2438 | if ((e->Next->Top == e->Top) && !e->Next->NextInLML) |
---|
2439 | result = e->Next; |
---|
2440 | else if ((e->Prev->Top == e->Top) && !e->Prev->NextInLML) |
---|
2441 | result = e->Prev; |
---|
2442 | |
---|
2443 | if (result && (result->OutIdx == Skip || |
---|
2444 | //result is false if both NextInAEL & PrevInAEL are nil & not horizontal ... |
---|
2445 | (result->NextInAEL == result->PrevInAEL && !IsHorizontal(*result)))) |
---|
2446 | return 0; |
---|
2447 | return result; |
---|
2448 | } |
---|
2449 | //------------------------------------------------------------------------------ |
---|
2450 | |
---|
2451 | void Clipper::SwapPositionsInAEL(TEdge *Edge1, TEdge *Edge2) |
---|
2452 | { |
---|
2453 | //check that one or other edge hasn't already been removed from AEL ... |
---|
2454 | if (Edge1->NextInAEL == Edge1->PrevInAEL || |
---|
2455 | Edge2->NextInAEL == Edge2->PrevInAEL) return; |
---|
2456 | |
---|
2457 | if( Edge1->NextInAEL == Edge2 ) |
---|
2458 | { |
---|
2459 | TEdge* Next = Edge2->NextInAEL; |
---|
2460 | if( Next ) Next->PrevInAEL = Edge1; |
---|
2461 | TEdge* Prev = Edge1->PrevInAEL; |
---|
2462 | if( Prev ) Prev->NextInAEL = Edge2; |
---|
2463 | Edge2->PrevInAEL = Prev; |
---|
2464 | Edge2->NextInAEL = Edge1; |
---|
2465 | Edge1->PrevInAEL = Edge2; |
---|
2466 | Edge1->NextInAEL = Next; |
---|
2467 | } |
---|
2468 | else if( Edge2->NextInAEL == Edge1 ) |
---|
2469 | { |
---|
2470 | TEdge* Next = Edge1->NextInAEL; |
---|
2471 | if( Next ) Next->PrevInAEL = Edge2; |
---|
2472 | TEdge* Prev = Edge2->PrevInAEL; |
---|
2473 | if( Prev ) Prev->NextInAEL = Edge1; |
---|
2474 | Edge1->PrevInAEL = Prev; |
---|
2475 | Edge1->NextInAEL = Edge2; |
---|
2476 | Edge2->PrevInAEL = Edge1; |
---|
2477 | Edge2->NextInAEL = Next; |
---|
2478 | } |
---|
2479 | else |
---|
2480 | { |
---|
2481 | TEdge* Next = Edge1->NextInAEL; |
---|
2482 | TEdge* Prev = Edge1->PrevInAEL; |
---|
2483 | Edge1->NextInAEL = Edge2->NextInAEL; |
---|
2484 | if( Edge1->NextInAEL ) Edge1->NextInAEL->PrevInAEL = Edge1; |
---|
2485 | Edge1->PrevInAEL = Edge2->PrevInAEL; |
---|
2486 | if( Edge1->PrevInAEL ) Edge1->PrevInAEL->NextInAEL = Edge1; |
---|
2487 | Edge2->NextInAEL = Next; |
---|
2488 | if( Edge2->NextInAEL ) Edge2->NextInAEL->PrevInAEL = Edge2; |
---|
2489 | Edge2->PrevInAEL = Prev; |
---|
2490 | if( Edge2->PrevInAEL ) Edge2->PrevInAEL->NextInAEL = Edge2; |
---|
2491 | } |
---|
2492 | |
---|
2493 | if( !Edge1->PrevInAEL ) m_ActiveEdges = Edge1; |
---|
2494 | else if( !Edge2->PrevInAEL ) m_ActiveEdges = Edge2; |
---|
2495 | } |
---|
2496 | //------------------------------------------------------------------------------ |
---|
2497 | |
---|
2498 | void Clipper::SwapPositionsInSEL(TEdge *Edge1, TEdge *Edge2) |
---|
2499 | { |
---|
2500 | if( !( Edge1->NextInSEL ) && !( Edge1->PrevInSEL ) ) return; |
---|
2501 | if( !( Edge2->NextInSEL ) && !( Edge2->PrevInSEL ) ) return; |
---|
2502 | |
---|
2503 | if( Edge1->NextInSEL == Edge2 ) |
---|
2504 | { |
---|
2505 | TEdge* Next = Edge2->NextInSEL; |
---|
2506 | if( Next ) Next->PrevInSEL = Edge1; |
---|
2507 | TEdge* Prev = Edge1->PrevInSEL; |
---|
2508 | if( Prev ) Prev->NextInSEL = Edge2; |
---|
2509 | Edge2->PrevInSEL = Prev; |
---|
2510 | Edge2->NextInSEL = Edge1; |
---|
2511 | Edge1->PrevInSEL = Edge2; |
---|
2512 | Edge1->NextInSEL = Next; |
---|
2513 | } |
---|
2514 | else if( Edge2->NextInSEL == Edge1 ) |
---|
2515 | { |
---|
2516 | TEdge* Next = Edge1->NextInSEL; |
---|
2517 | if( Next ) Next->PrevInSEL = Edge2; |
---|
2518 | TEdge* Prev = Edge2->PrevInSEL; |
---|
2519 | if( Prev ) Prev->NextInSEL = Edge1; |
---|
2520 | Edge1->PrevInSEL = Prev; |
---|
2521 | Edge1->NextInSEL = Edge2; |
---|
2522 | Edge2->PrevInSEL = Edge1; |
---|
2523 | Edge2->NextInSEL = Next; |
---|
2524 | } |
---|
2525 | else |
---|
2526 | { |
---|
2527 | TEdge* Next = Edge1->NextInSEL; |
---|
2528 | TEdge* Prev = Edge1->PrevInSEL; |
---|
2529 | Edge1->NextInSEL = Edge2->NextInSEL; |
---|
2530 | if( Edge1->NextInSEL ) Edge1->NextInSEL->PrevInSEL = Edge1; |
---|
2531 | Edge1->PrevInSEL = Edge2->PrevInSEL; |
---|
2532 | if( Edge1->PrevInSEL ) Edge1->PrevInSEL->NextInSEL = Edge1; |
---|
2533 | Edge2->NextInSEL = Next; |
---|
2534 | if( Edge2->NextInSEL ) Edge2->NextInSEL->PrevInSEL = Edge2; |
---|
2535 | Edge2->PrevInSEL = Prev; |
---|
2536 | if( Edge2->PrevInSEL ) Edge2->PrevInSEL->NextInSEL = Edge2; |
---|
2537 | } |
---|
2538 | |
---|
2539 | if( !Edge1->PrevInSEL ) m_SortedEdges = Edge1; |
---|
2540 | else if( !Edge2->PrevInSEL ) m_SortedEdges = Edge2; |
---|
2541 | } |
---|
2542 | //------------------------------------------------------------------------------ |
---|
2543 | |
---|
2544 | TEdge* GetNextInAEL(TEdge *e, Direction dir) |
---|
2545 | { |
---|
2546 | return dir == dLeftToRight ? e->NextInAEL : e->PrevInAEL; |
---|
2547 | } |
---|
2548 | //------------------------------------------------------------------------------ |
---|
2549 | |
---|
2550 | void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right) |
---|
2551 | { |
---|
2552 | if (HorzEdge.Bot.X < HorzEdge.Top.X) |
---|
2553 | { |
---|
2554 | Left = HorzEdge.Bot.X; |
---|
2555 | Right = HorzEdge.Top.X; |
---|
2556 | Dir = dLeftToRight; |
---|
2557 | } else |
---|
2558 | { |
---|
2559 | Left = HorzEdge.Top.X; |
---|
2560 | Right = HorzEdge.Bot.X; |
---|
2561 | Dir = dRightToLeft; |
---|
2562 | } |
---|
2563 | } |
---|
2564 | //------------------------------------------------------------------------ |
---|
2565 | |
---|
2566 | /******************************************************************************* |
---|
2567 | * Notes: Horizontal edges (HEs) at scanline intersections (ie at the Top or * |
---|
2568 | * Bottom of a scanbeam) are processed as if layered. The order in which HEs * |
---|
2569 | * are processed doesn't matter. HEs intersect with other HE Bot.Xs only [#] * |
---|
2570 | * (or they could intersect with Top.Xs only, ie EITHER Bot.Xs OR Top.Xs), * |
---|
2571 | * and with other non-horizontal edges [*]. Once these intersections are * |
---|
2572 | * processed, intermediate HEs then 'promote' the Edge above (NextInLML) into * |
---|
2573 | * the AEL. These 'promoted' edges may in turn intersect [%] with other HEs. * |
---|
2574 | *******************************************************************************/ |
---|
2575 | |
---|
2576 | void Clipper::ProcessHorizontal(TEdge *horzEdge) |
---|
2577 | { |
---|
2578 | Direction dir; |
---|
2579 | cInt horzLeft, horzRight; |
---|
2580 | bool IsOpen = (horzEdge->OutIdx >= 0 && m_PolyOuts[horzEdge->OutIdx]->IsOpen); |
---|
2581 | |
---|
2582 | GetHorzDirection(*horzEdge, dir, horzLeft, horzRight); |
---|
2583 | |
---|
2584 | TEdge* eLastHorz = horzEdge, *eMaxPair = 0; |
---|
2585 | while (eLastHorz->NextInLML && IsHorizontal(*eLastHorz->NextInLML)) |
---|
2586 | eLastHorz = eLastHorz->NextInLML; |
---|
2587 | if (!eLastHorz->NextInLML) |
---|
2588 | eMaxPair = GetMaximaPair(eLastHorz); |
---|
2589 | |
---|
2590 | MaximaList::const_iterator maxIt; |
---|
2591 | MaximaList::reverse_iterator maxRit; |
---|
2592 | if (m_Maxima.size() > 0) |
---|
2593 | { |
---|
2594 | //get the first maxima in range (X) ... |
---|
2595 | if (dir == dLeftToRight) |
---|
2596 | { |
---|
2597 | maxIt = m_Maxima.begin(); |
---|
2598 | while (maxIt != m_Maxima.end() && *maxIt <= horzEdge->Bot.X) maxIt++; |
---|
2599 | if (maxIt != m_Maxima.end() && *maxIt >= eLastHorz->Top.X) |
---|
2600 | maxIt = m_Maxima.end(); |
---|
2601 | } |
---|
2602 | else |
---|
2603 | { |
---|
2604 | maxRit = m_Maxima.rbegin(); |
---|
2605 | while (maxRit != m_Maxima.rend() && *maxRit > horzEdge->Bot.X) maxRit++; |
---|
2606 | if (maxRit != m_Maxima.rend() && *maxRit <= eLastHorz->Top.X) |
---|
2607 | maxRit = m_Maxima.rend(); |
---|
2608 | } |
---|
2609 | } |
---|
2610 | |
---|
2611 | OutPt* op1 = 0; |
---|
2612 | |
---|
2613 | for (;;) //loop through consec. horizontal edges |
---|
2614 | { |
---|
2615 | |
---|
2616 | bool IsLastHorz = (horzEdge == eLastHorz); |
---|
2617 | TEdge* e = GetNextInAEL(horzEdge, dir); |
---|
2618 | while(e) |
---|
2619 | { |
---|
2620 | |
---|
2621 | //this code block inserts extra coords into horizontal edges (in output |
---|
2622 | //polygons) whereever maxima touch these horizontal edges. This helps |
---|
2623 | //'simplifying' polygons (ie if the Simplify property is set). |
---|
2624 | if (m_Maxima.size() > 0) |
---|
2625 | { |
---|
2626 | if (dir == dLeftToRight) |
---|
2627 | { |
---|
2628 | while (maxIt != m_Maxima.end() && *maxIt < e->Curr.X) |
---|
2629 | { |
---|
2630 | if (horzEdge->OutIdx >= 0 && !IsOpen) |
---|
2631 | AddOutPt(horzEdge, IntPoint(*maxIt, horzEdge->Bot.Y)); |
---|
2632 | maxIt++; |
---|
2633 | } |
---|
2634 | } |
---|
2635 | else |
---|
2636 | { |
---|
2637 | while (maxRit != m_Maxima.rend() && *maxRit > e->Curr.X) |
---|
2638 | { |
---|
2639 | if (horzEdge->OutIdx >= 0 && !IsOpen) |
---|
2640 | AddOutPt(horzEdge, IntPoint(*maxRit, horzEdge->Bot.Y)); |
---|
2641 | maxRit++; |
---|
2642 | } |
---|
2643 | } |
---|
2644 | }; |
---|
2645 | |
---|
2646 | if ((dir == dLeftToRight && e->Curr.X > horzRight) || |
---|
2647 | (dir == dRightToLeft && e->Curr.X < horzLeft)) break; |
---|
2648 | |
---|
2649 | //Also break if we've got to the end of an intermediate horizontal edge ... |
---|
2650 | //nb: Smaller Dx's are to the right of larger Dx's ABOVE the horizontal. |
---|
2651 | if (e->Curr.X == horzEdge->Top.X && horzEdge->NextInLML && |
---|
2652 | e->Dx < horzEdge->NextInLML->Dx) break; |
---|
2653 | |
---|
2654 | if (horzEdge->OutIdx >= 0 && !IsOpen) //note: may be done multiple times |
---|
2655 | { |
---|
2656 | op1 = AddOutPt(horzEdge, e->Curr); |
---|
2657 | TEdge* eNextHorz = m_SortedEdges; |
---|
2658 | while (eNextHorz) |
---|
2659 | { |
---|
2660 | if (eNextHorz->OutIdx >= 0 && |
---|
2661 | HorzSegmentsOverlap(horzEdge->Bot.X, |
---|
2662 | horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X)) |
---|
2663 | { |
---|
2664 | OutPt* op2 = GetLastOutPt(eNextHorz); |
---|
2665 | AddJoin(op2, op1, eNextHorz->Top); |
---|
2666 | } |
---|
2667 | eNextHorz = eNextHorz->NextInSEL; |
---|
2668 | } |
---|
2669 | AddGhostJoin(op1, horzEdge->Bot); |
---|
2670 | } |
---|
2671 | |
---|
2672 | //OK, so far we're still in range of the horizontal Edge but make sure |
---|
2673 | //we're at the last of consec. horizontals when matching with eMaxPair |
---|
2674 | if(e == eMaxPair && IsLastHorz) |
---|
2675 | { |
---|
2676 | if (horzEdge->OutIdx >= 0) |
---|
2677 | AddLocalMaxPoly(horzEdge, eMaxPair, horzEdge->Top); |
---|
2678 | DeleteFromAEL(horzEdge); |
---|
2679 | DeleteFromAEL(eMaxPair); |
---|
2680 | return; |
---|
2681 | } |
---|
2682 | |
---|
2683 | if(dir == dLeftToRight) |
---|
2684 | { |
---|
2685 | IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); |
---|
2686 | IntersectEdges(horzEdge, e, Pt); |
---|
2687 | } |
---|
2688 | else |
---|
2689 | { |
---|
2690 | IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); |
---|
2691 | IntersectEdges( e, horzEdge, Pt); |
---|
2692 | } |
---|
2693 | TEdge* eNext = GetNextInAEL(e, dir); |
---|
2694 | SwapPositionsInAEL( horzEdge, e ); |
---|
2695 | e = eNext; |
---|
2696 | } //end while(e) |
---|
2697 | |
---|
2698 | //Break out of loop if HorzEdge.NextInLML is not also horizontal ... |
---|
2699 | if (!horzEdge->NextInLML || !IsHorizontal(*horzEdge->NextInLML)) break; |
---|
2700 | |
---|
2701 | UpdateEdgeIntoAEL(horzEdge); |
---|
2702 | if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Bot); |
---|
2703 | GetHorzDirection(*horzEdge, dir, horzLeft, horzRight); |
---|
2704 | |
---|
2705 | } //end for (;;) |
---|
2706 | |
---|
2707 | if (horzEdge->OutIdx >= 0 && !op1) |
---|
2708 | { |
---|
2709 | op1 = GetLastOutPt(horzEdge); |
---|
2710 | TEdge* eNextHorz = m_SortedEdges; |
---|
2711 | while (eNextHorz) |
---|
2712 | { |
---|
2713 | if (eNextHorz->OutIdx >= 0 && |
---|
2714 | HorzSegmentsOverlap(horzEdge->Bot.X, |
---|
2715 | horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X)) |
---|
2716 | { |
---|
2717 | OutPt* op2 = GetLastOutPt(eNextHorz); |
---|
2718 | AddJoin(op2, op1, eNextHorz->Top); |
---|
2719 | } |
---|
2720 | eNextHorz = eNextHorz->NextInSEL; |
---|
2721 | } |
---|
2722 | AddGhostJoin(op1, horzEdge->Top); |
---|
2723 | } |
---|
2724 | |
---|
2725 | if (horzEdge->NextInLML) |
---|
2726 | { |
---|
2727 | if(horzEdge->OutIdx >= 0) |
---|
2728 | { |
---|
2729 | op1 = AddOutPt( horzEdge, horzEdge->Top); |
---|
2730 | UpdateEdgeIntoAEL(horzEdge); |
---|
2731 | if (horzEdge->WindDelta == 0) return; |
---|
2732 | //nb: HorzEdge is no longer horizontal here |
---|
2733 | TEdge* ePrev = horzEdge->PrevInAEL; |
---|
2734 | TEdge* eNext = horzEdge->NextInAEL; |
---|
2735 | if (ePrev && ePrev->Curr.X == horzEdge->Bot.X && |
---|
2736 | ePrev->Curr.Y == horzEdge->Bot.Y && ePrev->WindDelta != 0 && |
---|
2737 | (ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && |
---|
2738 | SlopesEqual(*horzEdge, *ePrev, m_UseFullRange))) |
---|
2739 | { |
---|
2740 | OutPt* op2 = AddOutPt(ePrev, horzEdge->Bot); |
---|
2741 | AddJoin(op1, op2, horzEdge->Top); |
---|
2742 | } |
---|
2743 | else if (eNext && eNext->Curr.X == horzEdge->Bot.X && |
---|
2744 | eNext->Curr.Y == horzEdge->Bot.Y && eNext->WindDelta != 0 && |
---|
2745 | eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && |
---|
2746 | SlopesEqual(*horzEdge, *eNext, m_UseFullRange)) |
---|
2747 | { |
---|
2748 | OutPt* op2 = AddOutPt(eNext, horzEdge->Bot); |
---|
2749 | AddJoin(op1, op2, horzEdge->Top); |
---|
2750 | } |
---|
2751 | } |
---|
2752 | else |
---|
2753 | UpdateEdgeIntoAEL(horzEdge); |
---|
2754 | } |
---|
2755 | else |
---|
2756 | { |
---|
2757 | if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Top); |
---|
2758 | DeleteFromAEL(horzEdge); |
---|
2759 | } |
---|
2760 | } |
---|
2761 | //------------------------------------------------------------------------------ |
---|
2762 | |
---|
2763 | void Clipper::UpdateEdgeIntoAEL(TEdge *&e) |
---|
2764 | { |
---|
2765 | if( !e->NextInLML ) throw |
---|
2766 | clipperException("UpdateEdgeIntoAEL: invalid call"); |
---|
2767 | |
---|
2768 | e->NextInLML->OutIdx = e->OutIdx; |
---|
2769 | TEdge* AelPrev = e->PrevInAEL; |
---|
2770 | TEdge* AelNext = e->NextInAEL; |
---|
2771 | if (AelPrev) AelPrev->NextInAEL = e->NextInLML; |
---|
2772 | else m_ActiveEdges = e->NextInLML; |
---|
2773 | if (AelNext) AelNext->PrevInAEL = e->NextInLML; |
---|
2774 | e->NextInLML->Side = e->Side; |
---|
2775 | e->NextInLML->WindDelta = e->WindDelta; |
---|
2776 | e->NextInLML->WindCnt = e->WindCnt; |
---|
2777 | e->NextInLML->WindCnt2 = e->WindCnt2; |
---|
2778 | e = e->NextInLML; |
---|
2779 | e->Curr = e->Bot; |
---|
2780 | e->PrevInAEL = AelPrev; |
---|
2781 | e->NextInAEL = AelNext; |
---|
2782 | if (!IsHorizontal(*e)) InsertScanbeam(e->Top.Y); |
---|
2783 | } |
---|
2784 | //------------------------------------------------------------------------------ |
---|
2785 | |
---|
2786 | bool Clipper::ProcessIntersections(const cInt topY) |
---|
2787 | { |
---|
2788 | if( !m_ActiveEdges ) return true; |
---|
2789 | try { |
---|
2790 | BuildIntersectList(topY); |
---|
2791 | size_t IlSize = m_IntersectList.size(); |
---|
2792 | if (IlSize == 0) return true; |
---|
2793 | if (IlSize == 1 || FixupIntersectionOrder()) ProcessIntersectList(); |
---|
2794 | else return false; |
---|
2795 | } |
---|
2796 | catch(...) |
---|
2797 | { |
---|
2798 | m_SortedEdges = 0; |
---|
2799 | DisposeIntersectNodes(); |
---|
2800 | throw clipperException("ProcessIntersections error"); |
---|
2801 | } |
---|
2802 | m_SortedEdges = 0; |
---|
2803 | return true; |
---|
2804 | } |
---|
2805 | //------------------------------------------------------------------------------ |
---|
2806 | |
---|
2807 | void Clipper::DisposeIntersectNodes() |
---|
2808 | { |
---|
2809 | for (size_t i = 0; i < m_IntersectList.size(); ++i ) |
---|
2810 | delete m_IntersectList[i]; |
---|
2811 | m_IntersectList.clear(); |
---|
2812 | } |
---|
2813 | //------------------------------------------------------------------------------ |
---|
2814 | |
---|
2815 | void Clipper::BuildIntersectList(const cInt topY) |
---|
2816 | { |
---|
2817 | if ( !m_ActiveEdges ) return; |
---|
2818 | |
---|
2819 | //prepare for sorting ... |
---|
2820 | TEdge* e = m_ActiveEdges; |
---|
2821 | m_SortedEdges = e; |
---|
2822 | while( e ) |
---|
2823 | { |
---|
2824 | e->PrevInSEL = e->PrevInAEL; |
---|
2825 | e->NextInSEL = e->NextInAEL; |
---|
2826 | e->Curr.X = TopX( *e, topY ); |
---|
2827 | e = e->NextInAEL; |
---|
2828 | } |
---|
2829 | |
---|
2830 | //bubblesort ... |
---|
2831 | bool isModified; |
---|
2832 | do |
---|
2833 | { |
---|
2834 | isModified = false; |
---|
2835 | e = m_SortedEdges; |
---|
2836 | while( e->NextInSEL ) |
---|
2837 | { |
---|
2838 | TEdge *eNext = e->NextInSEL; |
---|
2839 | IntPoint Pt; |
---|
2840 | if(e->Curr.X > eNext->Curr.X) |
---|
2841 | { |
---|
2842 | IntersectPoint(*e, *eNext, Pt); |
---|
2843 | IntersectNode * newNode = new IntersectNode; |
---|
2844 | newNode->Edge1 = e; |
---|
2845 | newNode->Edge2 = eNext; |
---|
2846 | newNode->Pt = Pt; |
---|
2847 | m_IntersectList.push_back(newNode); |
---|
2848 | |
---|
2849 | SwapPositionsInSEL(e, eNext); |
---|
2850 | isModified = true; |
---|
2851 | } |
---|
2852 | else |
---|
2853 | e = eNext; |
---|
2854 | } |
---|
2855 | if( e->PrevInSEL ) e->PrevInSEL->NextInSEL = 0; |
---|
2856 | else break; |
---|
2857 | } |
---|
2858 | while ( isModified ); |
---|
2859 | m_SortedEdges = 0; //important |
---|
2860 | } |
---|
2861 | //------------------------------------------------------------------------------ |
---|
2862 | |
---|
2863 | |
---|
2864 | void Clipper::ProcessIntersectList() |
---|
2865 | { |
---|
2866 | for (size_t i = 0; i < m_IntersectList.size(); ++i) |
---|
2867 | { |
---|
2868 | IntersectNode* iNode = m_IntersectList[i]; |
---|
2869 | { |
---|
2870 | IntersectEdges( iNode->Edge1, iNode->Edge2, iNode->Pt); |
---|
2871 | SwapPositionsInAEL( iNode->Edge1 , iNode->Edge2 ); |
---|
2872 | } |
---|
2873 | delete iNode; |
---|
2874 | } |
---|
2875 | m_IntersectList.clear(); |
---|
2876 | } |
---|
2877 | //------------------------------------------------------------------------------ |
---|
2878 | |
---|
2879 | bool IntersectListSort(IntersectNode* node1, IntersectNode* node2) |
---|
2880 | { |
---|
2881 | return node2->Pt.Y < node1->Pt.Y; |
---|
2882 | } |
---|
2883 | //------------------------------------------------------------------------------ |
---|
2884 | |
---|
2885 | inline bool EdgesAdjacent(const IntersectNode &inode) |
---|
2886 | { |
---|
2887 | return (inode.Edge1->NextInSEL == inode.Edge2) || |
---|
2888 | (inode.Edge1->PrevInSEL == inode.Edge2); |
---|
2889 | } |
---|
2890 | //------------------------------------------------------------------------------ |
---|
2891 | |
---|
2892 | bool Clipper::FixupIntersectionOrder() |
---|
2893 | { |
---|
2894 | //pre-condition: intersections are sorted Bottom-most first. |
---|
2895 | //Now it's crucial that intersections are made only between adjacent edges, |
---|
2896 | //so to ensure this the order of intersections may need adjusting ... |
---|
2897 | CopyAELToSEL(); |
---|
2898 | std::sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort); |
---|
2899 | size_t cnt = m_IntersectList.size(); |
---|
2900 | for (size_t i = 0; i < cnt; ++i) |
---|
2901 | { |
---|
2902 | if (!EdgesAdjacent(*m_IntersectList[i])) |
---|
2903 | { |
---|
2904 | size_t j = i + 1; |
---|
2905 | while (j < cnt && !EdgesAdjacent(*m_IntersectList[j])) j++; |
---|
2906 | if (j == cnt) return false; |
---|
2907 | std::swap(m_IntersectList[i], m_IntersectList[j]); |
---|
2908 | } |
---|
2909 | SwapPositionsInSEL(m_IntersectList[i]->Edge1, m_IntersectList[i]->Edge2); |
---|
2910 | } |
---|
2911 | return true; |
---|
2912 | } |
---|
2913 | //------------------------------------------------------------------------------ |
---|
2914 | |
---|
2915 | void Clipper::DoMaxima(TEdge *e) |
---|
2916 | { |
---|
2917 | TEdge* eMaxPair = GetMaximaPair(e); |
---|
2918 | if (!eMaxPair) |
---|
2919 | { |
---|
2920 | if (e->OutIdx >= 0) |
---|
2921 | AddOutPt(e, e->Top); |
---|
2922 | DeleteFromAEL(e); |
---|
2923 | return; |
---|
2924 | } |
---|
2925 | |
---|
2926 | TEdge* eNext = e->NextInAEL; |
---|
2927 | while(eNext && eNext != eMaxPair) |
---|
2928 | { |
---|
2929 | IntersectEdges(e, eNext, e->Top); |
---|
2930 | SwapPositionsInAEL(e, eNext); |
---|
2931 | eNext = e->NextInAEL; |
---|
2932 | } |
---|
2933 | |
---|
2934 | if(e->OutIdx == Unassigned && eMaxPair->OutIdx == Unassigned) |
---|
2935 | { |
---|
2936 | DeleteFromAEL(e); |
---|
2937 | DeleteFromAEL(eMaxPair); |
---|
2938 | } |
---|
2939 | else if( e->OutIdx >= 0 && eMaxPair->OutIdx >= 0 ) |
---|
2940 | { |
---|
2941 | if (e->OutIdx >= 0) AddLocalMaxPoly(e, eMaxPair, e->Top); |
---|
2942 | DeleteFromAEL(e); |
---|
2943 | DeleteFromAEL(eMaxPair); |
---|
2944 | } |
---|
2945 | #ifdef use_lines |
---|
2946 | else if (e->WindDelta == 0) |
---|
2947 | { |
---|
2948 | if (e->OutIdx >= 0) |
---|
2949 | { |
---|
2950 | AddOutPt(e, e->Top); |
---|
2951 | e->OutIdx = Unassigned; |
---|
2952 | } |
---|
2953 | DeleteFromAEL(e); |
---|
2954 | |
---|
2955 | if (eMaxPair->OutIdx >= 0) |
---|
2956 | { |
---|
2957 | AddOutPt(eMaxPair, e->Top); |
---|
2958 | eMaxPair->OutIdx = Unassigned; |
---|
2959 | } |
---|
2960 | DeleteFromAEL(eMaxPair); |
---|
2961 | } |
---|
2962 | #endif |
---|
2963 | else throw clipperException("DoMaxima error"); |
---|
2964 | } |
---|
2965 | //------------------------------------------------------------------------------ |
---|
2966 | |
---|
2967 | void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY) |
---|
2968 | { |
---|
2969 | TEdge* e = m_ActiveEdges; |
---|
2970 | while( e ) |
---|
2971 | { |
---|
2972 | //1. process maxima, treating them as if they're 'bent' horizontal edges, |
---|
2973 | // but exclude maxima with horizontal edges. nb: e can't be a horizontal. |
---|
2974 | bool IsMaximaEdge = IsMaxima(e, topY); |
---|
2975 | |
---|
2976 | if(IsMaximaEdge) |
---|
2977 | { |
---|
2978 | TEdge* eMaxPair = GetMaximaPair(e); |
---|
2979 | IsMaximaEdge = (!eMaxPair || !IsHorizontal(*eMaxPair)); |
---|
2980 | } |
---|
2981 | |
---|
2982 | if(IsMaximaEdge) |
---|
2983 | { |
---|
2984 | if (m_StrictSimple) m_Maxima.push_back(e->Top.X); |
---|
2985 | TEdge* ePrev = e->PrevInAEL; |
---|
2986 | DoMaxima(e); |
---|
2987 | if( !ePrev ) e = m_ActiveEdges; |
---|
2988 | else e = ePrev->NextInAEL; |
---|
2989 | } |
---|
2990 | else |
---|
2991 | { |
---|
2992 | //2. promote horizontal edges, otherwise update Curr.X and Curr.Y ... |
---|
2993 | if (IsIntermediate(e, topY) && IsHorizontal(*e->NextInLML)) |
---|
2994 | { |
---|
2995 | UpdateEdgeIntoAEL(e); |
---|
2996 | if (e->OutIdx >= 0) |
---|
2997 | AddOutPt(e, e->Bot); |
---|
2998 | AddEdgeToSEL(e); |
---|
2999 | } |
---|
3000 | else |
---|
3001 | { |
---|
3002 | e->Curr.X = TopX( *e, topY ); |
---|
3003 | e->Curr.Y = topY; |
---|
3004 | } |
---|
3005 | |
---|
3006 | //When StrictlySimple and 'e' is being touched by another edge, then |
---|
3007 | //make sure both edges have a vertex here ... |
---|
3008 | if (m_StrictSimple) |
---|
3009 | { |
---|
3010 | TEdge* ePrev = e->PrevInAEL; |
---|
3011 | if ((e->OutIdx >= 0) && (e->WindDelta != 0) && ePrev && (ePrev->OutIdx >= 0) && |
---|
3012 | (ePrev->Curr.X == e->Curr.X) && (ePrev->WindDelta != 0)) |
---|
3013 | { |
---|
3014 | IntPoint pt = e->Curr; |
---|
3015 | #ifdef use_xyz |
---|
3016 | SetZ(pt, *ePrev, *e); |
---|
3017 | #endif |
---|
3018 | OutPt* op = AddOutPt(ePrev, pt); |
---|
3019 | OutPt* op2 = AddOutPt(e, pt); |
---|
3020 | AddJoin(op, op2, pt); //StrictlySimple (type-3) join |
---|
3021 | } |
---|
3022 | } |
---|
3023 | |
---|
3024 | e = e->NextInAEL; |
---|
3025 | } |
---|
3026 | } |
---|
3027 | |
---|
3028 | //3. Process horizontals at the Top of the scanbeam ... |
---|
3029 | m_Maxima.sort(); |
---|
3030 | ProcessHorizontals(); |
---|
3031 | m_Maxima.clear(); |
---|
3032 | |
---|
3033 | //4. Promote intermediate vertices ... |
---|
3034 | e = m_ActiveEdges; |
---|
3035 | while(e) |
---|
3036 | { |
---|
3037 | if(IsIntermediate(e, topY)) |
---|
3038 | { |
---|
3039 | OutPt* op = 0; |
---|
3040 | if( e->OutIdx >= 0 ) |
---|
3041 | op = AddOutPt(e, e->Top); |
---|
3042 | UpdateEdgeIntoAEL(e); |
---|
3043 | |
---|
3044 | //if output polygons share an edge, they'll need joining later ... |
---|
3045 | TEdge* ePrev = e->PrevInAEL; |
---|
3046 | TEdge* eNext = e->NextInAEL; |
---|
3047 | if (ePrev && ePrev->Curr.X == e->Bot.X && |
---|
3048 | ePrev->Curr.Y == e->Bot.Y && op && |
---|
3049 | ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && |
---|
3050 | SlopesEqual(*e, *ePrev, m_UseFullRange) && |
---|
3051 | (e->WindDelta != 0) && (ePrev->WindDelta != 0)) |
---|
3052 | { |
---|
3053 | OutPt* op2 = AddOutPt(ePrev, e->Bot); |
---|
3054 | AddJoin(op, op2, e->Top); |
---|
3055 | } |
---|
3056 | else if (eNext && eNext->Curr.X == e->Bot.X && |
---|
3057 | eNext->Curr.Y == e->Bot.Y && op && |
---|
3058 | eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && |
---|
3059 | SlopesEqual(*e, *eNext, m_UseFullRange) && |
---|
3060 | (e->WindDelta != 0) && (eNext->WindDelta != 0)) |
---|
3061 | { |
---|
3062 | OutPt* op2 = AddOutPt(eNext, e->Bot); |
---|
3063 | AddJoin(op, op2, e->Top); |
---|
3064 | } |
---|
3065 | } |
---|
3066 | e = e->NextInAEL; |
---|
3067 | } |
---|
3068 | } |
---|
3069 | //------------------------------------------------------------------------------ |
---|
3070 | |
---|
3071 | void Clipper::FixupOutPolyline(OutRec &outrec) |
---|
3072 | { |
---|
3073 | OutPt *pp = outrec.Pts; |
---|
3074 | OutPt *lastPP = pp->Prev; |
---|
3075 | while (pp != lastPP) |
---|
3076 | { |
---|
3077 | pp = pp->Next; |
---|
3078 | if (pp->Pt == pp->Prev->Pt) |
---|
3079 | { |
---|
3080 | if (pp == lastPP) lastPP = pp->Prev; |
---|
3081 | OutPt *tmpPP = pp->Prev; |
---|
3082 | tmpPP->Next = pp->Next; |
---|
3083 | pp->Next->Prev = tmpPP; |
---|
3084 | delete pp; |
---|
3085 | pp = tmpPP; |
---|
3086 | } |
---|
3087 | } |
---|
3088 | |
---|
3089 | if (pp == pp->Prev) |
---|
3090 | { |
---|
3091 | DisposeOutPts(pp); |
---|
3092 | outrec.Pts = 0; |
---|
3093 | return; |
---|
3094 | } |
---|
3095 | } |
---|
3096 | //------------------------------------------------------------------------------ |
---|
3097 | |
---|
3098 | void Clipper::FixupOutPolygon(OutRec &outrec) |
---|
3099 | { |
---|
3100 | //FixupOutPolygon() - removes duplicate points and simplifies consecutive |
---|
3101 | //parallel edges by removing the middle vertex. |
---|
3102 | OutPt *lastOK = 0; |
---|
3103 | outrec.BottomPt = 0; |
---|
3104 | OutPt *pp = outrec.Pts; |
---|
3105 | bool preserveCol = m_PreserveCollinear || m_StrictSimple; |
---|
3106 | |
---|
3107 | for (;;) |
---|
3108 | { |
---|
3109 | if (pp->Prev == pp || pp->Prev == pp->Next) |
---|
3110 | { |
---|
3111 | DisposeOutPts(pp); |
---|
3112 | outrec.Pts = 0; |
---|
3113 | return; |
---|
3114 | } |
---|
3115 | |
---|
3116 | //test for duplicate points and collinear edges ... |
---|
3117 | if ((pp->Pt == pp->Next->Pt) || (pp->Pt == pp->Prev->Pt) || |
---|
3118 | (SlopesEqual(pp->Prev->Pt, pp->Pt, pp->Next->Pt, m_UseFullRange) && |
---|
3119 | (!preserveCol || !Pt2IsBetweenPt1AndPt3(pp->Prev->Pt, pp->Pt, pp->Next->Pt)))) |
---|
3120 | { |
---|
3121 | lastOK = 0; |
---|
3122 | OutPt *tmp = pp; |
---|
3123 | pp->Prev->Next = pp->Next; |
---|
3124 | pp->Next->Prev = pp->Prev; |
---|
3125 | pp = pp->Prev; |
---|
3126 | delete tmp; |
---|
3127 | } |
---|
3128 | else if (pp == lastOK) break; |
---|
3129 | else |
---|
3130 | { |
---|
3131 | if (!lastOK) lastOK = pp; |
---|
3132 | pp = pp->Next; |
---|
3133 | } |
---|
3134 | } |
---|
3135 | outrec.Pts = pp; |
---|
3136 | } |
---|
3137 | //------------------------------------------------------------------------------ |
---|
3138 | |
---|
3139 | int PointCount(OutPt *Pts) |
---|
3140 | { |
---|
3141 | if (!Pts) return 0; |
---|
3142 | int result = 0; |
---|
3143 | OutPt* p = Pts; |
---|
3144 | do |
---|
3145 | { |
---|
3146 | result++; |
---|
3147 | p = p->Next; |
---|
3148 | } |
---|
3149 | while (p != Pts); |
---|
3150 | return result; |
---|
3151 | } |
---|
3152 | //------------------------------------------------------------------------------ |
---|
3153 | |
---|
3154 | void Clipper::BuildResult(Paths &polys) |
---|
3155 | { |
---|
3156 | polys.reserve(m_PolyOuts.size()); |
---|
3157 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) |
---|
3158 | { |
---|
3159 | if (!m_PolyOuts[i]->Pts) continue; |
---|
3160 | Path pg; |
---|
3161 | OutPt* p = m_PolyOuts[i]->Pts->Prev; |
---|
3162 | int cnt = PointCount(p); |
---|
3163 | if (cnt < 2) continue; |
---|
3164 | pg.reserve(cnt); |
---|
3165 | for (int i = 0; i < cnt; ++i) |
---|
3166 | { |
---|
3167 | pg.push_back(p->Pt); |
---|
3168 | p = p->Prev; |
---|
3169 | } |
---|
3170 | polys.push_back(pg); |
---|
3171 | } |
---|
3172 | } |
---|
3173 | //------------------------------------------------------------------------------ |
---|
3174 | |
---|
3175 | void Clipper::BuildResult2(PolyTree& polytree) |
---|
3176 | { |
---|
3177 | polytree.Clear(); |
---|
3178 | polytree.AllNodes.reserve(m_PolyOuts.size()); |
---|
3179 | //add each output polygon/contour to polytree ... |
---|
3180 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) |
---|
3181 | { |
---|
3182 | OutRec* outRec = m_PolyOuts[i]; |
---|
3183 | int cnt = PointCount(outRec->Pts); |
---|
3184 | if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3)) continue; |
---|
3185 | FixHoleLinkage(*outRec); |
---|
3186 | PolyNode* pn = new PolyNode(); |
---|
3187 | //nb: polytree takes ownership of all the PolyNodes |
---|
3188 | polytree.AllNodes.push_back(pn); |
---|
3189 | outRec->PolyNd = pn; |
---|
3190 | pn->Parent = 0; |
---|
3191 | pn->Index = 0; |
---|
3192 | pn->Contour.reserve(cnt); |
---|
3193 | OutPt *op = outRec->Pts->Prev; |
---|
3194 | for (int j = 0; j < cnt; j++) |
---|
3195 | { |
---|
3196 | pn->Contour.push_back(op->Pt); |
---|
3197 | op = op->Prev; |
---|
3198 | } |
---|
3199 | } |
---|
3200 | |
---|
3201 | //fixup PolyNode links etc ... |
---|
3202 | polytree.Childs.reserve(m_PolyOuts.size()); |
---|
3203 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) |
---|
3204 | { |
---|
3205 | OutRec* outRec = m_PolyOuts[i]; |
---|
3206 | if (!outRec->PolyNd) continue; |
---|
3207 | if (outRec->IsOpen) |
---|
3208 | { |
---|
3209 | outRec->PolyNd->m_IsOpen = true; |
---|
3210 | polytree.AddChild(*outRec->PolyNd); |
---|
3211 | } |
---|
3212 | else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd) |
---|
3213 | outRec->FirstLeft->PolyNd->AddChild(*outRec->PolyNd); |
---|
3214 | else |
---|
3215 | polytree.AddChild(*outRec->PolyNd); |
---|
3216 | } |
---|
3217 | } |
---|
3218 | //------------------------------------------------------------------------------ |
---|
3219 | |
---|
3220 | void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2) |
---|
3221 | { |
---|
3222 | //just swap the contents (because fIntersectNodes is a single-linked-list) |
---|
3223 | IntersectNode inode = int1; //gets a copy of Int1 |
---|
3224 | int1.Edge1 = int2.Edge1; |
---|
3225 | int1.Edge2 = int2.Edge2; |
---|
3226 | int1.Pt = int2.Pt; |
---|
3227 | int2.Edge1 = inode.Edge1; |
---|
3228 | int2.Edge2 = inode.Edge2; |
---|
3229 | int2.Pt = inode.Pt; |
---|
3230 | } |
---|
3231 | //------------------------------------------------------------------------------ |
---|
3232 | |
---|
3233 | inline bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2) |
---|
3234 | { |
---|
3235 | if (e2.Curr.X == e1.Curr.X) |
---|
3236 | { |
---|
3237 | if (e2.Top.Y > e1.Top.Y) |
---|
3238 | return e2.Top.X < TopX(e1, e2.Top.Y); |
---|
3239 | else return e1.Top.X > TopX(e2, e1.Top.Y); |
---|
3240 | } |
---|
3241 | else return e2.Curr.X < e1.Curr.X; |
---|
3242 | } |
---|
3243 | //------------------------------------------------------------------------------ |
---|
3244 | |
---|
3245 | bool GetOverlap(const cInt a1, const cInt a2, const cInt b1, const cInt b2, |
---|
3246 | cInt& Left, cInt& Right) |
---|
3247 | { |
---|
3248 | if (a1 < a2) |
---|
3249 | { |
---|
3250 | if (b1 < b2) {Left = std::max(a1,b1); Right = std::min(a2,b2);} |
---|
3251 | else {Left = std::max(a1,b2); Right = std::min(a2,b1);} |
---|
3252 | } |
---|
3253 | else |
---|
3254 | { |
---|
3255 | if (b1 < b2) {Left = std::max(a2,b1); Right = std::min(a1,b2);} |
---|
3256 | else {Left = std::max(a2,b2); Right = std::min(a1,b1);} |
---|
3257 | } |
---|
3258 | return Left < Right; |
---|
3259 | } |
---|
3260 | //------------------------------------------------------------------------------ |
---|
3261 | |
---|
3262 | inline void UpdateOutPtIdxs(OutRec& outrec) |
---|
3263 | { |
---|
3264 | OutPt* op = outrec.Pts; |
---|
3265 | do |
---|
3266 | { |
---|
3267 | op->Idx = outrec.Idx; |
---|
3268 | op = op->Prev; |
---|
3269 | } |
---|
3270 | while(op != outrec.Pts); |
---|
3271 | } |
---|
3272 | //------------------------------------------------------------------------------ |
---|
3273 | |
---|
3274 | void Clipper::InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge) |
---|
3275 | { |
---|
3276 | if(!m_ActiveEdges) |
---|
3277 | { |
---|
3278 | edge->PrevInAEL = 0; |
---|
3279 | edge->NextInAEL = 0; |
---|
3280 | m_ActiveEdges = edge; |
---|
3281 | } |
---|
3282 | else if(!startEdge && E2InsertsBeforeE1(*m_ActiveEdges, *edge)) |
---|
3283 | { |
---|
3284 | edge->PrevInAEL = 0; |
---|
3285 | edge->NextInAEL = m_ActiveEdges; |
---|
3286 | m_ActiveEdges->PrevInAEL = edge; |
---|
3287 | m_ActiveEdges = edge; |
---|
3288 | } |
---|
3289 | else |
---|
3290 | { |
---|
3291 | if(!startEdge) startEdge = m_ActiveEdges; |
---|
3292 | while(startEdge->NextInAEL && |
---|
3293 | !E2InsertsBeforeE1(*startEdge->NextInAEL , *edge)) |
---|
3294 | startEdge = startEdge->NextInAEL; |
---|
3295 | edge->NextInAEL = startEdge->NextInAEL; |
---|
3296 | if(startEdge->NextInAEL) startEdge->NextInAEL->PrevInAEL = edge; |
---|
3297 | edge->PrevInAEL = startEdge; |
---|
3298 | startEdge->NextInAEL = edge; |
---|
3299 | } |
---|
3300 | } |
---|
3301 | //---------------------------------------------------------------------- |
---|
3302 | |
---|
3303 | OutPt* DupOutPt(OutPt* outPt, bool InsertAfter) |
---|
3304 | { |
---|
3305 | OutPt* result = new OutPt; |
---|
3306 | result->Pt = outPt->Pt; |
---|
3307 | result->Idx = outPt->Idx; |
---|
3308 | if (InsertAfter) |
---|
3309 | { |
---|
3310 | result->Next = outPt->Next; |
---|
3311 | result->Prev = outPt; |
---|
3312 | outPt->Next->Prev = result; |
---|
3313 | outPt->Next = result; |
---|
3314 | } |
---|
3315 | else |
---|
3316 | { |
---|
3317 | result->Prev = outPt->Prev; |
---|
3318 | result->Next = outPt; |
---|
3319 | outPt->Prev->Next = result; |
---|
3320 | outPt->Prev = result; |
---|
3321 | } |
---|
3322 | return result; |
---|
3323 | } |
---|
3324 | //------------------------------------------------------------------------------ |
---|
3325 | |
---|
3326 | bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b, |
---|
3327 | const IntPoint Pt, bool DiscardLeft) |
---|
3328 | { |
---|
3329 | Direction Dir1 = (op1->Pt.X > op1b->Pt.X ? dRightToLeft : dLeftToRight); |
---|
3330 | Direction Dir2 = (op2->Pt.X > op2b->Pt.X ? dRightToLeft : dLeftToRight); |
---|
3331 | if (Dir1 == Dir2) return false; |
---|
3332 | |
---|
3333 | //When DiscardLeft, we want Op1b to be on the Left of Op1, otherwise we |
---|
3334 | //want Op1b to be on the Right. (And likewise with Op2 and Op2b.) |
---|
3335 | //So, to facilitate this while inserting Op1b and Op2b ... |
---|
3336 | //when DiscardLeft, make sure we're AT or RIGHT of Pt before adding Op1b, |
---|
3337 | //otherwise make sure we're AT or LEFT of Pt. (Likewise with Op2b.) |
---|
3338 | if (Dir1 == dLeftToRight) |
---|
3339 | { |
---|
3340 | while (op1->Next->Pt.X <= Pt.X && |
---|
3341 | op1->Next->Pt.X >= op1->Pt.X && op1->Next->Pt.Y == Pt.Y) |
---|
3342 | op1 = op1->Next; |
---|
3343 | if (DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; |
---|
3344 | op1b = DupOutPt(op1, !DiscardLeft); |
---|
3345 | if (op1b->Pt != Pt) |
---|
3346 | { |
---|
3347 | op1 = op1b; |
---|
3348 | op1->Pt = Pt; |
---|
3349 | op1b = DupOutPt(op1, !DiscardLeft); |
---|
3350 | } |
---|
3351 | } |
---|
3352 | else |
---|
3353 | { |
---|
3354 | while (op1->Next->Pt.X >= Pt.X && |
---|
3355 | op1->Next->Pt.X <= op1->Pt.X && op1->Next->Pt.Y == Pt.Y) |
---|
3356 | op1 = op1->Next; |
---|
3357 | if (!DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; |
---|
3358 | op1b = DupOutPt(op1, DiscardLeft); |
---|
3359 | if (op1b->Pt != Pt) |
---|
3360 | { |
---|
3361 | op1 = op1b; |
---|
3362 | op1->Pt = Pt; |
---|
3363 | op1b = DupOutPt(op1, DiscardLeft); |
---|
3364 | } |
---|
3365 | } |
---|
3366 | |
---|
3367 | if (Dir2 == dLeftToRight) |
---|
3368 | { |
---|
3369 | while (op2->Next->Pt.X <= Pt.X && |
---|
3370 | op2->Next->Pt.X >= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) |
---|
3371 | op2 = op2->Next; |
---|
3372 | if (DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; |
---|
3373 | op2b = DupOutPt(op2, !DiscardLeft); |
---|
3374 | if (op2b->Pt != Pt) |
---|
3375 | { |
---|
3376 | op2 = op2b; |
---|
3377 | op2->Pt = Pt; |
---|
3378 | op2b = DupOutPt(op2, !DiscardLeft); |
---|
3379 | }; |
---|
3380 | } else |
---|
3381 | { |
---|
3382 | while (op2->Next->Pt.X >= Pt.X && |
---|
3383 | op2->Next->Pt.X <= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) |
---|
3384 | op2 = op2->Next; |
---|
3385 | if (!DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; |
---|
3386 | op2b = DupOutPt(op2, DiscardLeft); |
---|
3387 | if (op2b->Pt != Pt) |
---|
3388 | { |
---|
3389 | op2 = op2b; |
---|
3390 | op2->Pt = Pt; |
---|
3391 | op2b = DupOutPt(op2, DiscardLeft); |
---|
3392 | }; |
---|
3393 | }; |
---|
3394 | |
---|
3395 | if ((Dir1 == dLeftToRight) == DiscardLeft) |
---|
3396 | { |
---|
3397 | op1->Prev = op2; |
---|
3398 | op2->Next = op1; |
---|
3399 | op1b->Next = op2b; |
---|
3400 | op2b->Prev = op1b; |
---|
3401 | } |
---|
3402 | else |
---|
3403 | { |
---|
3404 | op1->Next = op2; |
---|
3405 | op2->Prev = op1; |
---|
3406 | op1b->Prev = op2b; |
---|
3407 | op2b->Next = op1b; |
---|
3408 | } |
---|
3409 | return true; |
---|
3410 | } |
---|
3411 | //------------------------------------------------------------------------------ |
---|
3412 | |
---|
3413 | bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2) |
---|
3414 | { |
---|
3415 | OutPt *op1 = j->OutPt1, *op1b; |
---|
3416 | OutPt *op2 = j->OutPt2, *op2b; |
---|
3417 | |
---|
3418 | //There are 3 kinds of joins for output polygons ... |
---|
3419 | //1. Horizontal joins where Join.OutPt1 & Join.OutPt2 are vertices anywhere |
---|
3420 | //along (horizontal) collinear edges (& Join.OffPt is on the same horizontal). |
---|
3421 | //2. Non-horizontal joins where Join.OutPt1 & Join.OutPt2 are at the same |
---|
3422 | //location at the Bottom of the overlapping segment (& Join.OffPt is above). |
---|
3423 | //3. StrictSimple joins where edges touch but are not collinear and where |
---|
3424 | //Join.OutPt1, Join.OutPt2 & Join.OffPt all share the same point. |
---|
3425 | bool isHorizontal = (j->OutPt1->Pt.Y == j->OffPt.Y); |
---|
3426 | |
---|
3427 | if (isHorizontal && (j->OffPt == j->OutPt1->Pt) && |
---|
3428 | (j->OffPt == j->OutPt2->Pt)) |
---|
3429 | { |
---|
3430 | //Strictly Simple join ... |
---|
3431 | if (outRec1 != outRec2) return false; |
---|
3432 | op1b = j->OutPt1->Next; |
---|
3433 | while (op1b != op1 && (op1b->Pt == j->OffPt)) |
---|
3434 | op1b = op1b->Next; |
---|
3435 | bool reverse1 = (op1b->Pt.Y > j->OffPt.Y); |
---|
3436 | op2b = j->OutPt2->Next; |
---|
3437 | while (op2b != op2 && (op2b->Pt == j->OffPt)) |
---|
3438 | op2b = op2b->Next; |
---|
3439 | bool reverse2 = (op2b->Pt.Y > j->OffPt.Y); |
---|
3440 | if (reverse1 == reverse2) return false; |
---|
3441 | if (reverse1) |
---|
3442 | { |
---|
3443 | op1b = DupOutPt(op1, false); |
---|
3444 | op2b = DupOutPt(op2, true); |
---|
3445 | op1->Prev = op2; |
---|
3446 | op2->Next = op1; |
---|
3447 | op1b->Next = op2b; |
---|
3448 | op2b->Prev = op1b; |
---|
3449 | j->OutPt1 = op1; |
---|
3450 | j->OutPt2 = op1b; |
---|
3451 | return true; |
---|
3452 | } else |
---|
3453 | { |
---|
3454 | op1b = DupOutPt(op1, true); |
---|
3455 | op2b = DupOutPt(op2, false); |
---|
3456 | op1->Next = op2; |
---|
3457 | op2->Prev = op1; |
---|
3458 | op1b->Prev = op2b; |
---|
3459 | op2b->Next = op1b; |
---|
3460 | j->OutPt1 = op1; |
---|
3461 | j->OutPt2 = op1b; |
---|
3462 | return true; |
---|
3463 | } |
---|
3464 | } |
---|
3465 | else if (isHorizontal) |
---|
3466 | { |
---|
3467 | //treat horizontal joins differently to non-horizontal joins since with |
---|
3468 | //them we're not yet sure where the overlapping is. OutPt1.Pt & OutPt2.Pt |
---|
3469 | //may be anywhere along the horizontal edge. |
---|
3470 | op1b = op1; |
---|
3471 | while (op1->Prev->Pt.Y == op1->Pt.Y && op1->Prev != op1b && op1->Prev != op2) |
---|
3472 | op1 = op1->Prev; |
---|
3473 | while (op1b->Next->Pt.Y == op1b->Pt.Y && op1b->Next != op1 && op1b->Next != op2) |
---|
3474 | op1b = op1b->Next; |
---|
3475 | if (op1b->Next == op1 || op1b->Next == op2) return false; //a flat 'polygon' |
---|
3476 | |
---|
3477 | op2b = op2; |
---|
3478 | while (op2->Prev->Pt.Y == op2->Pt.Y && op2->Prev != op2b && op2->Prev != op1b) |
---|
3479 | op2 = op2->Prev; |
---|
3480 | while (op2b->Next->Pt.Y == op2b->Pt.Y && op2b->Next != op2 && op2b->Next != op1) |
---|
3481 | op2b = op2b->Next; |
---|
3482 | if (op2b->Next == op2 || op2b->Next == op1) return false; //a flat 'polygon' |
---|
3483 | |
---|
3484 | cInt Left, Right; |
---|
3485 | //Op1 --> Op1b & Op2 --> Op2b are the extremites of the horizontal edges |
---|
3486 | if (!GetOverlap(op1->Pt.X, op1b->Pt.X, op2->Pt.X, op2b->Pt.X, Left, Right)) |
---|
3487 | return false; |
---|
3488 | |
---|
3489 | //DiscardLeftSide: when overlapping edges are joined, a spike will created |
---|
3490 | //which needs to be cleaned up. However, we don't want Op1 or Op2 caught up |
---|
3491 | //on the discard Side as either may still be needed for other joins ... |
---|
3492 | IntPoint Pt; |
---|
3493 | bool DiscardLeftSide; |
---|
3494 | if (op1->Pt.X >= Left && op1->Pt.X <= Right) |
---|
3495 | { |
---|
3496 | Pt = op1->Pt; DiscardLeftSide = (op1->Pt.X > op1b->Pt.X); |
---|
3497 | } |
---|
3498 | else if (op2->Pt.X >= Left&& op2->Pt.X <= Right) |
---|
3499 | { |
---|
3500 | Pt = op2->Pt; DiscardLeftSide = (op2->Pt.X > op2b->Pt.X); |
---|
3501 | } |
---|
3502 | else if (op1b->Pt.X >= Left && op1b->Pt.X <= Right) |
---|
3503 | { |
---|
3504 | Pt = op1b->Pt; DiscardLeftSide = op1b->Pt.X > op1->Pt.X; |
---|
3505 | } |
---|
3506 | else |
---|
3507 | { |
---|
3508 | Pt = op2b->Pt; DiscardLeftSide = (op2b->Pt.X > op2->Pt.X); |
---|
3509 | } |
---|
3510 | j->OutPt1 = op1; j->OutPt2 = op2; |
---|
3511 | return JoinHorz(op1, op1b, op2, op2b, Pt, DiscardLeftSide); |
---|
3512 | } else |
---|
3513 | { |
---|
3514 | //nb: For non-horizontal joins ... |
---|
3515 | // 1. Jr.OutPt1.Pt.Y == Jr.OutPt2.Pt.Y |
---|
3516 | // 2. Jr.OutPt1.Pt > Jr.OffPt.Y |
---|
3517 | |
---|
3518 | //make sure the polygons are correctly oriented ... |
---|
3519 | op1b = op1->Next; |
---|
3520 | while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Next; |
---|
3521 | bool Reverse1 = ((op1b->Pt.Y > op1->Pt.Y) || |
---|
3522 | !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)); |
---|
3523 | if (Reverse1) |
---|
3524 | { |
---|
3525 | op1b = op1->Prev; |
---|
3526 | while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Prev; |
---|
3527 | if ((op1b->Pt.Y > op1->Pt.Y) || |
---|
3528 | !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)) return false; |
---|
3529 | }; |
---|
3530 | op2b = op2->Next; |
---|
3531 | while ((op2b->Pt == op2->Pt) && (op2b != op2))op2b = op2b->Next; |
---|
3532 | bool Reverse2 = ((op2b->Pt.Y > op2->Pt.Y) || |
---|
3533 | !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)); |
---|
3534 | if (Reverse2) |
---|
3535 | { |
---|
3536 | op2b = op2->Prev; |
---|
3537 | while ((op2b->Pt == op2->Pt) && (op2b != op2)) op2b = op2b->Prev; |
---|
3538 | if ((op2b->Pt.Y > op2->Pt.Y) || |
---|
3539 | !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)) return false; |
---|
3540 | } |
---|
3541 | |
---|
3542 | if ((op1b == op1) || (op2b == op2) || (op1b == op2b) || |
---|
3543 | ((outRec1 == outRec2) && (Reverse1 == Reverse2))) return false; |
---|
3544 | |
---|
3545 | if (Reverse1) |
---|
3546 | { |
---|
3547 | op1b = DupOutPt(op1, false); |
---|
3548 | op2b = DupOutPt(op2, true); |
---|
3549 | op1->Prev = op2; |
---|
3550 | op2->Next = op1; |
---|
3551 | op1b->Next = op2b; |
---|
3552 | op2b->Prev = op1b; |
---|
3553 | j->OutPt1 = op1; |
---|
3554 | j->OutPt2 = op1b; |
---|
3555 | return true; |
---|
3556 | } else |
---|
3557 | { |
---|
3558 | op1b = DupOutPt(op1, true); |
---|
3559 | op2b = DupOutPt(op2, false); |
---|
3560 | op1->Next = op2; |
---|
3561 | op2->Prev = op1; |
---|
3562 | op1b->Prev = op2b; |
---|
3563 | op2b->Next = op1b; |
---|
3564 | j->OutPt1 = op1; |
---|
3565 | j->OutPt2 = op1b; |
---|
3566 | return true; |
---|
3567 | } |
---|
3568 | } |
---|
3569 | } |
---|
3570 | //---------------------------------------------------------------------- |
---|
3571 | |
---|
3572 | static OutRec* ParseFirstLeft(OutRec* FirstLeft) |
---|
3573 | { |
---|
3574 | while (FirstLeft && !FirstLeft->Pts) |
---|
3575 | FirstLeft = FirstLeft->FirstLeft; |
---|
3576 | return FirstLeft; |
---|
3577 | } |
---|
3578 | //------------------------------------------------------------------------------ |
---|
3579 | |
---|
3580 | void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec) |
---|
3581 | { |
---|
3582 | //tests if NewOutRec contains the polygon before reassigning FirstLeft |
---|
3583 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) |
---|
3584 | { |
---|
3585 | OutRec* outRec = m_PolyOuts[i]; |
---|
3586 | if (!outRec->Pts || !outRec->FirstLeft) continue; |
---|
3587 | OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft); |
---|
3588 | if (firstLeft == OldOutRec) |
---|
3589 | { |
---|
3590 | if (Poly2ContainsPoly1(outRec->Pts, NewOutRec->Pts)) |
---|
3591 | outRec->FirstLeft = NewOutRec; |
---|
3592 | } |
---|
3593 | } |
---|
3594 | } |
---|
3595 | //---------------------------------------------------------------------- |
---|
3596 | |
---|
3597 | void Clipper::FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec) |
---|
3598 | { |
---|
3599 | //reassigns FirstLeft WITHOUT testing if NewOutRec contains the polygon |
---|
3600 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) |
---|
3601 | { |
---|
3602 | OutRec* outRec = m_PolyOuts[i]; |
---|
3603 | if (outRec->FirstLeft == OldOutRec) outRec->FirstLeft = NewOutRec; |
---|
3604 | } |
---|
3605 | } |
---|
3606 | //---------------------------------------------------------------------- |
---|
3607 | |
---|
3608 | void Clipper::JoinCommonEdges() |
---|
3609 | { |
---|
3610 | for (JoinList::size_type i = 0; i < m_Joins.size(); i++) |
---|
3611 | { |
---|
3612 | Join* join = m_Joins[i]; |
---|
3613 | |
---|
3614 | OutRec *outRec1 = GetOutRec(join->OutPt1->Idx); |
---|
3615 | OutRec *outRec2 = GetOutRec(join->OutPt2->Idx); |
---|
3616 | |
---|
3617 | if (!outRec1->Pts || !outRec2->Pts) continue; |
---|
3618 | if (outRec1->IsOpen || outRec2->IsOpen) continue; |
---|
3619 | |
---|
3620 | //get the polygon fragment with the correct hole state (FirstLeft) |
---|
3621 | //before calling JoinPoints() ... |
---|
3622 | OutRec *holeStateRec; |
---|
3623 | if (outRec1 == outRec2) holeStateRec = outRec1; |
---|
3624 | else if (Param1RightOfParam2(outRec1, outRec2)) holeStateRec = outRec2; |
---|
3625 | else if (Param1RightOfParam2(outRec2, outRec1)) holeStateRec = outRec1; |
---|
3626 | else holeStateRec = GetLowermostRec(outRec1, outRec2); |
---|
3627 | |
---|
3628 | if (!JoinPoints(join, outRec1, outRec2)) continue; |
---|
3629 | |
---|
3630 | if (outRec1 == outRec2) |
---|
3631 | { |
---|
3632 | //instead of joining two polygons, we've just created a new one by |
---|
3633 | //splitting one polygon into two. |
---|
3634 | outRec1->Pts = join->OutPt1; |
---|
3635 | outRec1->BottomPt = 0; |
---|
3636 | outRec2 = CreateOutRec(); |
---|
3637 | outRec2->Pts = join->OutPt2; |
---|
3638 | |
---|
3639 | //update all OutRec2.Pts Idx's ... |
---|
3640 | UpdateOutPtIdxs(*outRec2); |
---|
3641 | |
---|
3642 | //We now need to check every OutRec.FirstLeft pointer. If it points |
---|
3643 | //to OutRec1 it may need to point to OutRec2 instead ... |
---|
3644 | if (m_UsingPolyTree) |
---|
3645 | for (PolyOutList::size_type j = 0; j < m_PolyOuts.size() - 1; j++) |
---|
3646 | { |
---|
3647 | OutRec* oRec = m_PolyOuts[j]; |
---|
3648 | if (!oRec->Pts || ParseFirstLeft(oRec->FirstLeft) != outRec1 || |
---|
3649 | oRec->IsHole == outRec1->IsHole) continue; |
---|
3650 | if (Poly2ContainsPoly1(oRec->Pts, join->OutPt2)) |
---|
3651 | oRec->FirstLeft = outRec2; |
---|
3652 | } |
---|
3653 | |
---|
3654 | if (Poly2ContainsPoly1(outRec2->Pts, outRec1->Pts)) |
---|
3655 | { |
---|
3656 | //outRec2 is contained by outRec1 ... |
---|
3657 | outRec2->IsHole = !outRec1->IsHole; |
---|
3658 | outRec2->FirstLeft = outRec1; |
---|
3659 | |
---|
3660 | //fixup FirstLeft pointers that may need reassigning to OutRec1 |
---|
3661 | if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1); |
---|
3662 | |
---|
3663 | if ((outRec2->IsHole ^ m_ReverseOutput) == (Area(*outRec2) > 0)) |
---|
3664 | ReversePolyPtLinks(outRec2->Pts); |
---|
3665 | |
---|
3666 | } else if (Poly2ContainsPoly1(outRec1->Pts, outRec2->Pts)) |
---|
3667 | { |
---|
3668 | //outRec1 is contained by outRec2 ... |
---|
3669 | outRec2->IsHole = outRec1->IsHole; |
---|
3670 | outRec1->IsHole = !outRec2->IsHole; |
---|
3671 | outRec2->FirstLeft = outRec1->FirstLeft; |
---|
3672 | outRec1->FirstLeft = outRec2; |
---|
3673 | |
---|
3674 | //fixup FirstLeft pointers that may need reassigning to OutRec1 |
---|
3675 | if (m_UsingPolyTree) FixupFirstLefts2(outRec1, outRec2); |
---|
3676 | |
---|
3677 | if ((outRec1->IsHole ^ m_ReverseOutput) == (Area(*outRec1) > 0)) |
---|
3678 | ReversePolyPtLinks(outRec1->Pts); |
---|
3679 | } |
---|
3680 | else |
---|
3681 | { |
---|
3682 | //the 2 polygons are completely separate ... |
---|
3683 | outRec2->IsHole = outRec1->IsHole; |
---|
3684 | outRec2->FirstLeft = outRec1->FirstLeft; |
---|
3685 | |
---|
3686 | //fixup FirstLeft pointers that may need reassigning to OutRec2 |
---|
3687 | if (m_UsingPolyTree) FixupFirstLefts1(outRec1, outRec2); |
---|
3688 | } |
---|
3689 | |
---|
3690 | } else |
---|
3691 | { |
---|
3692 | //joined 2 polygons together ... |
---|
3693 | |
---|
3694 | outRec2->Pts = 0; |
---|
3695 | outRec2->BottomPt = 0; |
---|
3696 | outRec2->Idx = outRec1->Idx; |
---|
3697 | |
---|
3698 | outRec1->IsHole = holeStateRec->IsHole; |
---|
3699 | if (holeStateRec == outRec2) |
---|
3700 | outRec1->FirstLeft = outRec2->FirstLeft; |
---|
3701 | outRec2->FirstLeft = outRec1; |
---|
3702 | |
---|
3703 | //fixup FirstLeft pointers that may need reassigning to OutRec1 |
---|
3704 | if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1); |
---|
3705 | } |
---|
3706 | } |
---|
3707 | } |
---|
3708 | |
---|
3709 | //------------------------------------------------------------------------------ |
---|
3710 | // ClipperOffset support functions ... |
---|
3711 | //------------------------------------------------------------------------------ |
---|
3712 | |
---|
3713 | DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2) |
---|
3714 | { |
---|
3715 | if(pt2.X == pt1.X && pt2.Y == pt1.Y) |
---|
3716 | return DoublePoint(0, 0); |
---|
3717 | |
---|
3718 | double Dx = (double)(pt2.X - pt1.X); |
---|
3719 | double dy = (double)(pt2.Y - pt1.Y); |
---|
3720 | double f = 1 *1.0/ std::sqrt( Dx*Dx + dy*dy ); |
---|
3721 | Dx *= f; |
---|
3722 | dy *= f; |
---|
3723 | return DoublePoint(dy, -Dx); |
---|
3724 | } |
---|
3725 | |
---|
3726 | //------------------------------------------------------------------------------ |
---|
3727 | // ClipperOffset class |
---|
3728 | //------------------------------------------------------------------------------ |
---|
3729 | |
---|
3730 | ClipperOffset::ClipperOffset(double miterLimit, double arcTolerance) |
---|
3731 | { |
---|
3732 | this->MiterLimit = miterLimit; |
---|
3733 | this->ArcTolerance = arcTolerance; |
---|
3734 | m_lowest.X = -1; |
---|
3735 | } |
---|
3736 | //------------------------------------------------------------------------------ |
---|
3737 | |
---|
3738 | ClipperOffset::~ClipperOffset() |
---|
3739 | { |
---|
3740 | Clear(); |
---|
3741 | } |
---|
3742 | //------------------------------------------------------------------------------ |
---|
3743 | |
---|
3744 | void ClipperOffset::Clear() |
---|
3745 | { |
---|
3746 | for (int i = 0; i < m_polyNodes.ChildCount(); ++i) |
---|
3747 | delete m_polyNodes.Childs[i]; |
---|
3748 | m_polyNodes.Childs.clear(); |
---|
3749 | m_lowest.X = -1; |
---|
3750 | } |
---|
3751 | //------------------------------------------------------------------------------ |
---|
3752 | |
---|
3753 | void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType) |
---|
3754 | { |
---|
3755 | int highI = (int)path.size() - 1; |
---|
3756 | if (highI < 0) return; |
---|
3757 | PolyNode* newNode = new PolyNode(); |
---|
3758 | newNode->m_jointype = joinType; |
---|
3759 | newNode->m_endtype = endType; |
---|
3760 | |
---|
3761 | //strip duplicate points from path and also get index to the lowest point ... |
---|
3762 | if (endType == etClosedLine || endType == etClosedPolygon) |
---|
3763 | while (highI > 0 && path[0] == path[highI]) highI--; |
---|
3764 | newNode->Contour.reserve(highI + 1); |
---|
3765 | newNode->Contour.push_back(path[0]); |
---|
3766 | int j = 0, k = 0; |
---|
3767 | for (int i = 1; i <= highI; i++) |
---|
3768 | if (newNode->Contour[j] != path[i]) |
---|
3769 | { |
---|
3770 | j++; |
---|
3771 | newNode->Contour.push_back(path[i]); |
---|
3772 | if (path[i].Y > newNode->Contour[k].Y || |
---|
3773 | (path[i].Y == newNode->Contour[k].Y && |
---|
3774 | path[i].X < newNode->Contour[k].X)) k = j; |
---|
3775 | } |
---|
3776 | if (endType == etClosedPolygon && j < 2) |
---|
3777 | { |
---|
3778 | delete newNode; |
---|
3779 | return; |
---|
3780 | } |
---|
3781 | m_polyNodes.AddChild(*newNode); |
---|
3782 | |
---|
3783 | //if this path's lowest pt is lower than all the others then update m_lowest |
---|
3784 | if (endType != etClosedPolygon) return; |
---|
3785 | if (m_lowest.X < 0) |
---|
3786 | m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); |
---|
3787 | else |
---|
3788 | { |
---|
3789 | IntPoint ip = m_polyNodes.Childs[(int)m_lowest.X]->Contour[(int)m_lowest.Y]; |
---|
3790 | if (newNode->Contour[k].Y > ip.Y || |
---|
3791 | (newNode->Contour[k].Y == ip.Y && |
---|
3792 | newNode->Contour[k].X < ip.X)) |
---|
3793 | m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); |
---|
3794 | } |
---|
3795 | } |
---|
3796 | //------------------------------------------------------------------------------ |
---|
3797 | |
---|
3798 | void ClipperOffset::AddPaths(const Paths& paths, JoinType joinType, EndType endType) |
---|
3799 | { |
---|
3800 | for (Paths::size_type i = 0; i < paths.size(); ++i) |
---|
3801 | AddPath(paths[i], joinType, endType); |
---|
3802 | } |
---|
3803 | //------------------------------------------------------------------------------ |
---|
3804 | |
---|
3805 | void ClipperOffset::FixOrientations() |
---|
3806 | { |
---|
3807 | //fixup orientations of all closed paths if the orientation of the |
---|
3808 | //closed path with the lowermost vertex is wrong ... |
---|
3809 | if (m_lowest.X >= 0 && |
---|
3810 | !Orientation(m_polyNodes.Childs[(int)m_lowest.X]->Contour)) |
---|
3811 | { |
---|
3812 | for (int i = 0; i < m_polyNodes.ChildCount(); ++i) |
---|
3813 | { |
---|
3814 | PolyNode& node = *m_polyNodes.Childs[i]; |
---|
3815 | if (node.m_endtype == etClosedPolygon || |
---|
3816 | (node.m_endtype == etClosedLine && Orientation(node.Contour))) |
---|
3817 | ReversePath(node.Contour); |
---|
3818 | } |
---|
3819 | } else |
---|
3820 | { |
---|
3821 | for (int i = 0; i < m_polyNodes.ChildCount(); ++i) |
---|
3822 | { |
---|
3823 | PolyNode& node = *m_polyNodes.Childs[i]; |
---|
3824 | if (node.m_endtype == etClosedLine && !Orientation(node.Contour)) |
---|
3825 | ReversePath(node.Contour); |
---|
3826 | } |
---|
3827 | } |
---|
3828 | } |
---|
3829 | //------------------------------------------------------------------------------ |
---|
3830 | |
---|
3831 | void ClipperOffset::Execute(Paths& solution, double delta) |
---|
3832 | { |
---|
3833 | solution.clear(); |
---|
3834 | FixOrientations(); |
---|
3835 | DoOffset(delta); |
---|
3836 | |
---|
3837 | //now clean up 'corners' ... |
---|
3838 | Clipper clpr; |
---|
3839 | clpr.AddPaths(m_destPolys, ptSubject, true); |
---|
3840 | if (delta > 0) |
---|
3841 | { |
---|
3842 | clpr.Execute(ctUnion, solution, pftPositive, pftPositive); |
---|
3843 | } |
---|
3844 | else |
---|
3845 | { |
---|
3846 | IntRect r = clpr.GetBounds(); |
---|
3847 | Path outer(4); |
---|
3848 | outer[0] = IntPoint(r.left - 10, r.bottom + 10); |
---|
3849 | outer[1] = IntPoint(r.right + 10, r.bottom + 10); |
---|
3850 | outer[2] = IntPoint(r.right + 10, r.top - 10); |
---|
3851 | outer[3] = IntPoint(r.left - 10, r.top - 10); |
---|
3852 | |
---|
3853 | clpr.AddPath(outer, ptSubject, true); |
---|
3854 | clpr.ReverseSolution(true); |
---|
3855 | clpr.Execute(ctUnion, solution, pftNegative, pftNegative); |
---|
3856 | if (solution.size() > 0) solution.erase(solution.begin()); |
---|
3857 | } |
---|
3858 | } |
---|
3859 | //------------------------------------------------------------------------------ |
---|
3860 | |
---|
3861 | void ClipperOffset::Execute(PolyTree& solution, double delta) |
---|
3862 | { |
---|
3863 | solution.Clear(); |
---|
3864 | FixOrientations(); |
---|
3865 | DoOffset(delta); |
---|
3866 | |
---|
3867 | //now clean up 'corners' ... |
---|
3868 | Clipper clpr; |
---|
3869 | clpr.AddPaths(m_destPolys, ptSubject, true); |
---|
3870 | if (delta > 0) |
---|
3871 | { |
---|
3872 | clpr.Execute(ctUnion, solution, pftPositive, pftPositive); |
---|
3873 | } |
---|
3874 | else |
---|
3875 | { |
---|
3876 | IntRect r = clpr.GetBounds(); |
---|
3877 | Path outer(4); |
---|
3878 | outer[0] = IntPoint(r.left - 10, r.bottom + 10); |
---|
3879 | outer[1] = IntPoint(r.right + 10, r.bottom + 10); |
---|
3880 | outer[2] = IntPoint(r.right + 10, r.top - 10); |
---|
3881 | outer[3] = IntPoint(r.left - 10, r.top - 10); |
---|
3882 | |
---|
3883 | clpr.AddPath(outer, ptSubject, true); |
---|
3884 | clpr.ReverseSolution(true); |
---|
3885 | clpr.Execute(ctUnion, solution, pftNegative, pftNegative); |
---|
3886 | //remove the outer PolyNode rectangle ... |
---|
3887 | if (solution.ChildCount() == 1 && solution.Childs[0]->ChildCount() > 0) |
---|
3888 | { |
---|
3889 | PolyNode* outerNode = solution.Childs[0]; |
---|
3890 | solution.Childs.reserve(outerNode->ChildCount()); |
---|
3891 | solution.Childs[0] = outerNode->Childs[0]; |
---|
3892 | solution.Childs[0]->Parent = outerNode->Parent; |
---|
3893 | for (int i = 1; i < outerNode->ChildCount(); ++i) |
---|
3894 | solution.AddChild(*outerNode->Childs[i]); |
---|
3895 | } |
---|
3896 | else |
---|
3897 | solution.Clear(); |
---|
3898 | } |
---|
3899 | } |
---|
3900 | //------------------------------------------------------------------------------ |
---|
3901 | |
---|
3902 | void ClipperOffset::DoOffset(double delta) |
---|
3903 | { |
---|
3904 | m_destPolys.clear(); |
---|
3905 | m_delta = delta; |
---|
3906 | |
---|
3907 | //if Zero offset, just copy any CLOSED polygons to m_p and return ... |
---|
3908 | if (NEAR_ZERO(delta)) |
---|
3909 | { |
---|
3910 | m_destPolys.reserve(m_polyNodes.ChildCount()); |
---|
3911 | for (int i = 0; i < m_polyNodes.ChildCount(); i++) |
---|
3912 | { |
---|
3913 | PolyNode& node = *m_polyNodes.Childs[i]; |
---|
3914 | if (node.m_endtype == etClosedPolygon) |
---|
3915 | m_destPolys.push_back(node.Contour); |
---|
3916 | } |
---|
3917 | return; |
---|
3918 | } |
---|
3919 | |
---|
3920 | //see offset_triginometry3.svg in the documentation folder ... |
---|
3921 | if (MiterLimit > 2) m_miterLim = 2/(MiterLimit * MiterLimit); |
---|
3922 | else m_miterLim = 0.5; |
---|
3923 | |
---|
3924 | double y; |
---|
3925 | if (ArcTolerance <= 0.0) y = def_arc_tolerance; |
---|
3926 | else if (ArcTolerance > std::fabs(delta) * def_arc_tolerance) |
---|
3927 | y = std::fabs(delta) * def_arc_tolerance; |
---|
3928 | else y = ArcTolerance; |
---|
3929 | //see offset_triginometry2.svg in the documentation folder ... |
---|
3930 | double steps = pi / std::acos(1 - y / std::fabs(delta)); |
---|
3931 | if (steps > std::fabs(delta) * pi) |
---|
3932 | steps = std::fabs(delta) * pi; //ie excessive precision check |
---|
3933 | m_sin = std::sin(two_pi / steps); |
---|
3934 | m_cos = std::cos(two_pi / steps); |
---|
3935 | m_StepsPerRad = steps / two_pi; |
---|
3936 | if (delta < 0.0) m_sin = -m_sin; |
---|
3937 | |
---|
3938 | m_destPolys.reserve(m_polyNodes.ChildCount() * 2); |
---|
3939 | for (int i = 0; i < m_polyNodes.ChildCount(); i++) |
---|
3940 | { |
---|
3941 | PolyNode& node = *m_polyNodes.Childs[i]; |
---|
3942 | m_srcPoly = node.Contour; |
---|
3943 | |
---|
3944 | int len = (int)m_srcPoly.size(); |
---|
3945 | if (len == 0 || (delta <= 0 && (len < 3 || node.m_endtype != etClosedPolygon))) |
---|
3946 | continue; |
---|
3947 | |
---|
3948 | m_destPoly.clear(); |
---|
3949 | if (len == 1) |
---|
3950 | { |
---|
3951 | if (node.m_jointype == jtRound) |
---|
3952 | { |
---|
3953 | double X = 1.0, Y = 0.0; |
---|
3954 | for (cInt j = 1; j <= steps; j++) |
---|
3955 | { |
---|
3956 | m_destPoly.push_back(IntPoint( |
---|
3957 | Round(m_srcPoly[0].X + X * delta), |
---|
3958 | Round(m_srcPoly[0].Y + Y * delta))); |
---|
3959 | double X2 = X; |
---|
3960 | X = X * m_cos - m_sin * Y; |
---|
3961 | Y = X2 * m_sin + Y * m_cos; |
---|
3962 | } |
---|
3963 | } |
---|
3964 | else |
---|
3965 | { |
---|
3966 | double X = -1.0, Y = -1.0; |
---|
3967 | for (int j = 0; j < 4; ++j) |
---|
3968 | { |
---|
3969 | m_destPoly.push_back(IntPoint( |
---|
3970 | Round(m_srcPoly[0].X + X * delta), |
---|
3971 | Round(m_srcPoly[0].Y + Y * delta))); |
---|
3972 | if (X < 0) X = 1; |
---|
3973 | else if (Y < 0) Y = 1; |
---|
3974 | else X = -1; |
---|
3975 | } |
---|
3976 | } |
---|
3977 | m_destPolys.push_back(m_destPoly); |
---|
3978 | continue; |
---|
3979 | } |
---|
3980 | //build m_normals ... |
---|
3981 | m_normals.clear(); |
---|
3982 | m_normals.reserve(len); |
---|
3983 | for (int j = 0; j < len - 1; ++j) |
---|
3984 | m_normals.push_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1])); |
---|
3985 | if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon) |
---|
3986 | m_normals.push_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0])); |
---|
3987 | else |
---|
3988 | m_normals.push_back(DoublePoint(m_normals[len - 2])); |
---|
3989 | |
---|
3990 | if (node.m_endtype == etClosedPolygon) |
---|
3991 | { |
---|
3992 | int k = len - 1; |
---|
3993 | for (int j = 0; j < len; ++j) |
---|
3994 | OffsetPoint(j, k, node.m_jointype); |
---|
3995 | m_destPolys.push_back(m_destPoly); |
---|
3996 | } |
---|
3997 | else if (node.m_endtype == etClosedLine) |
---|
3998 | { |
---|
3999 | int k = len - 1; |
---|
4000 | for (int j = 0; j < len; ++j) |
---|
4001 | OffsetPoint(j, k, node.m_jointype); |
---|
4002 | m_destPolys.push_back(m_destPoly); |
---|
4003 | m_destPoly.clear(); |
---|
4004 | //re-build m_normals ... |
---|
4005 | DoublePoint n = m_normals[len -1]; |
---|
4006 | for (int j = len - 1; j > 0; j--) |
---|
4007 | m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); |
---|
4008 | m_normals[0] = DoublePoint(-n.X, -n.Y); |
---|
4009 | k = 0; |
---|
4010 | for (int j = len - 1; j >= 0; j--) |
---|
4011 | OffsetPoint(j, k, node.m_jointype); |
---|
4012 | m_destPolys.push_back(m_destPoly); |
---|
4013 | } |
---|
4014 | else |
---|
4015 | { |
---|
4016 | int k = 0; |
---|
4017 | for (int j = 1; j < len - 1; ++j) |
---|
4018 | OffsetPoint(j, k, node.m_jointype); |
---|
4019 | |
---|
4020 | IntPoint pt1; |
---|
4021 | if (node.m_endtype == etOpenButt) |
---|
4022 | { |
---|
4023 | int j = len - 1; |
---|
4024 | pt1 = IntPoint((cInt)Round(m_srcPoly[j].X + m_normals[j].X * |
---|
4025 | delta), (cInt)Round(m_srcPoly[j].Y + m_normals[j].Y * delta)); |
---|
4026 | m_destPoly.push_back(pt1); |
---|
4027 | pt1 = IntPoint((cInt)Round(m_srcPoly[j].X - m_normals[j].X * |
---|
4028 | delta), (cInt)Round(m_srcPoly[j].Y - m_normals[j].Y * delta)); |
---|
4029 | m_destPoly.push_back(pt1); |
---|
4030 | } |
---|
4031 | else |
---|
4032 | { |
---|
4033 | int j = len - 1; |
---|
4034 | k = len - 2; |
---|
4035 | m_sinA = 0; |
---|
4036 | m_normals[j] = DoublePoint(-m_normals[j].X, -m_normals[j].Y); |
---|
4037 | if (node.m_endtype == etOpenSquare) |
---|
4038 | DoSquare(j, k); |
---|
4039 | else |
---|
4040 | DoRound(j, k); |
---|
4041 | } |
---|
4042 | |
---|
4043 | //re-build m_normals ... |
---|
4044 | for (int j = len - 1; j > 0; j--) |
---|
4045 | m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); |
---|
4046 | m_normals[0] = DoublePoint(-m_normals[1].X, -m_normals[1].Y); |
---|
4047 | |
---|
4048 | k = len - 1; |
---|
4049 | for (int j = k - 1; j > 0; --j) OffsetPoint(j, k, node.m_jointype); |
---|
4050 | |
---|
4051 | if (node.m_endtype == etOpenButt) |
---|
4052 | { |
---|
4053 | pt1 = IntPoint((cInt)Round(m_srcPoly[0].X - m_normals[0].X * delta), |
---|
4054 | (cInt)Round(m_srcPoly[0].Y - m_normals[0].Y * delta)); |
---|
4055 | m_destPoly.push_back(pt1); |
---|
4056 | pt1 = IntPoint((cInt)Round(m_srcPoly[0].X + m_normals[0].X * delta), |
---|
4057 | (cInt)Round(m_srcPoly[0].Y + m_normals[0].Y * delta)); |
---|
4058 | m_destPoly.push_back(pt1); |
---|
4059 | } |
---|
4060 | else |
---|
4061 | { |
---|
4062 | k = 1; |
---|
4063 | m_sinA = 0; |
---|
4064 | if (node.m_endtype == etOpenSquare) |
---|
4065 | DoSquare(0, 1); |
---|
4066 | else |
---|
4067 | DoRound(0, 1); |
---|
4068 | } |
---|
4069 | m_destPolys.push_back(m_destPoly); |
---|
4070 | } |
---|
4071 | } |
---|
4072 | } |
---|
4073 | //------------------------------------------------------------------------------ |
---|
4074 | |
---|
4075 | void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype) |
---|
4076 | { |
---|
4077 | //cross product ... |
---|
4078 | m_sinA = (m_normals[k].X * m_normals[j].Y - m_normals[j].X * m_normals[k].Y); |
---|
4079 | if (std::fabs(m_sinA * m_delta) < 1.0) |
---|
4080 | { |
---|
4081 | //dot product ... |
---|
4082 | double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y ); |
---|
4083 | if (cosA > 0) // angle => 0 degrees |
---|
4084 | { |
---|
4085 | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta), |
---|
4086 | Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta))); |
---|
4087 | return; |
---|
4088 | } |
---|
4089 | //else angle => 180 degrees |
---|
4090 | } |
---|
4091 | else if (m_sinA > 1.0) m_sinA = 1.0; |
---|
4092 | else if (m_sinA < -1.0) m_sinA = -1.0; |
---|
4093 | |
---|
4094 | if (m_sinA * m_delta < 0) |
---|
4095 | { |
---|
4096 | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta), |
---|
4097 | Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta))); |
---|
4098 | m_destPoly.push_back(m_srcPoly[j]); |
---|
4099 | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[j].X * m_delta), |
---|
4100 | Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta))); |
---|
4101 | } |
---|
4102 | else |
---|
4103 | switch (jointype) |
---|
4104 | { |
---|
4105 | case jtMiter: |
---|
4106 | { |
---|
4107 | double r = 1 + (m_normals[j].X * m_normals[k].X + |
---|
4108 | m_normals[j].Y * m_normals[k].Y); |
---|
4109 | if (r >= m_miterLim) DoMiter(j, k, r); else DoSquare(j, k); |
---|
4110 | break; |
---|
4111 | } |
---|
4112 | case jtSquare: DoSquare(j, k); break; |
---|
4113 | case jtRound: DoRound(j, k); break; |
---|
4114 | } |
---|
4115 | k = j; |
---|
4116 | } |
---|
4117 | //------------------------------------------------------------------------------ |
---|
4118 | |
---|
4119 | void ClipperOffset::DoSquare(int j, int k) |
---|
4120 | { |
---|
4121 | double dx = std::tan(std::atan2(m_sinA, |
---|
4122 | m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y) / 4); |
---|
4123 | m_destPoly.push_back(IntPoint( |
---|
4124 | Round(m_srcPoly[j].X + m_delta * (m_normals[k].X - m_normals[k].Y * dx)), |
---|
4125 | Round(m_srcPoly[j].Y + m_delta * (m_normals[k].Y + m_normals[k].X * dx)))); |
---|
4126 | m_destPoly.push_back(IntPoint( |
---|
4127 | Round(m_srcPoly[j].X + m_delta * (m_normals[j].X + m_normals[j].Y * dx)), |
---|
4128 | Round(m_srcPoly[j].Y + m_delta * (m_normals[j].Y - m_normals[j].X * dx)))); |
---|
4129 | } |
---|
4130 | //------------------------------------------------------------------------------ |
---|
4131 | |
---|
4132 | void ClipperOffset::DoMiter(int j, int k, double r) |
---|
4133 | { |
---|
4134 | double q = m_delta / r; |
---|
4135 | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + (m_normals[k].X + m_normals[j].X) * q), |
---|
4136 | Round(m_srcPoly[j].Y + (m_normals[k].Y + m_normals[j].Y) * q))); |
---|
4137 | } |
---|
4138 | //------------------------------------------------------------------------------ |
---|
4139 | |
---|
4140 | void ClipperOffset::DoRound(int j, int k) |
---|
4141 | { |
---|
4142 | double a = std::atan2(m_sinA, |
---|
4143 | m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y); |
---|
4144 | int steps = std::max((int)Round(m_StepsPerRad * std::fabs(a)), 1); |
---|
4145 | |
---|
4146 | double X = m_normals[k].X, Y = m_normals[k].Y, X2; |
---|
4147 | for (int i = 0; i < steps; ++i) |
---|
4148 | { |
---|
4149 | m_destPoly.push_back(IntPoint( |
---|
4150 | Round(m_srcPoly[j].X + X * m_delta), |
---|
4151 | Round(m_srcPoly[j].Y + Y * m_delta))); |
---|
4152 | X2 = X; |
---|
4153 | X = X * m_cos - m_sin * Y; |
---|
4154 | Y = X2 * m_sin + Y * m_cos; |
---|
4155 | } |
---|
4156 | m_destPoly.push_back(IntPoint( |
---|
4157 | Round(m_srcPoly[j].X + m_normals[j].X * m_delta), |
---|
4158 | Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta))); |
---|
4159 | } |
---|
4160 | |
---|
4161 | //------------------------------------------------------------------------------ |
---|
4162 | // Miscellaneous public functions |
---|
4163 | //------------------------------------------------------------------------------ |
---|
4164 | |
---|
4165 | void Clipper::DoSimplePolygons() |
---|
4166 | { |
---|
4167 | PolyOutList::size_type i = 0; |
---|
4168 | while (i < m_PolyOuts.size()) |
---|
4169 | { |
---|
4170 | OutRec* outrec = m_PolyOuts[i++]; |
---|
4171 | OutPt* op = outrec->Pts; |
---|
4172 | if (!op || outrec->IsOpen) continue; |
---|
4173 | do //for each Pt in Polygon until duplicate found do ... |
---|
4174 | { |
---|
4175 | OutPt* op2 = op->Next; |
---|
4176 | while (op2 != outrec->Pts) |
---|
4177 | { |
---|
4178 | if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op) |
---|
4179 | { |
---|
4180 | //split the polygon into two ... |
---|
4181 | OutPt* op3 = op->Prev; |
---|
4182 | OutPt* op4 = op2->Prev; |
---|
4183 | op->Prev = op4; |
---|
4184 | op4->Next = op; |
---|
4185 | op2->Prev = op3; |
---|
4186 | op3->Next = op2; |
---|
4187 | |
---|
4188 | outrec->Pts = op; |
---|
4189 | OutRec* outrec2 = CreateOutRec(); |
---|
4190 | outrec2->Pts = op2; |
---|
4191 | UpdateOutPtIdxs(*outrec2); |
---|
4192 | if (Poly2ContainsPoly1(outrec2->Pts, outrec->Pts)) |
---|
4193 | { |
---|
4194 | //OutRec2 is contained by OutRec1 ... |
---|
4195 | outrec2->IsHole = !outrec->IsHole; |
---|
4196 | outrec2->FirstLeft = outrec; |
---|
4197 | if (m_UsingPolyTree) FixupFirstLefts2(outrec2, outrec); |
---|
4198 | } |
---|
4199 | else |
---|
4200 | if (Poly2ContainsPoly1(outrec->Pts, outrec2->Pts)) |
---|
4201 | { |
---|
4202 | //OutRec1 is contained by OutRec2 ... |
---|
4203 | outrec2->IsHole = outrec->IsHole; |
---|
4204 | outrec->IsHole = !outrec2->IsHole; |
---|
4205 | outrec2->FirstLeft = outrec->FirstLeft; |
---|
4206 | outrec->FirstLeft = outrec2; |
---|
4207 | if (m_UsingPolyTree) FixupFirstLefts2(outrec, outrec2); |
---|
4208 | } |
---|
4209 | else |
---|
4210 | { |
---|
4211 | //the 2 polygons are separate ... |
---|
4212 | outrec2->IsHole = outrec->IsHole; |
---|
4213 | outrec2->FirstLeft = outrec->FirstLeft; |
---|
4214 | if (m_UsingPolyTree) FixupFirstLefts1(outrec, outrec2); |
---|
4215 | } |
---|
4216 | op2 = op; //ie get ready for the Next iteration |
---|
4217 | } |
---|
4218 | op2 = op2->Next; |
---|
4219 | } |
---|
4220 | op = op->Next; |
---|
4221 | } |
---|
4222 | while (op != outrec->Pts); |
---|
4223 | } |
---|
4224 | } |
---|
4225 | //------------------------------------------------------------------------------ |
---|
4226 | |
---|
4227 | void ReversePath(Path& p) |
---|
4228 | { |
---|
4229 | std::reverse(p.begin(), p.end()); |
---|
4230 | } |
---|
4231 | //------------------------------------------------------------------------------ |
---|
4232 | |
---|
4233 | void ReversePaths(Paths& p) |
---|
4234 | { |
---|
4235 | for (Paths::size_type i = 0; i < p.size(); ++i) |
---|
4236 | ReversePath(p[i]); |
---|
4237 | } |
---|
4238 | //------------------------------------------------------------------------------ |
---|
4239 | |
---|
4240 | void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType) |
---|
4241 | { |
---|
4242 | Clipper c; |
---|
4243 | c.StrictlySimple(true); |
---|
4244 | c.AddPath(in_poly, ptSubject, true); |
---|
4245 | c.Execute(ctUnion, out_polys, fillType, fillType); |
---|
4246 | } |
---|
4247 | //------------------------------------------------------------------------------ |
---|
4248 | |
---|
4249 | void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType) |
---|
4250 | { |
---|
4251 | Clipper c; |
---|
4252 | c.StrictlySimple(true); |
---|
4253 | c.AddPaths(in_polys, ptSubject, true); |
---|
4254 | c.Execute(ctUnion, out_polys, fillType, fillType); |
---|
4255 | } |
---|
4256 | //------------------------------------------------------------------------------ |
---|
4257 | |
---|
4258 | void SimplifyPolygons(Paths &polys, PolyFillType fillType) |
---|
4259 | { |
---|
4260 | SimplifyPolygons(polys, polys, fillType); |
---|
4261 | } |
---|
4262 | //------------------------------------------------------------------------------ |
---|
4263 | |
---|
4264 | inline double DistanceSqrd(const IntPoint& pt1, const IntPoint& pt2) |
---|
4265 | { |
---|
4266 | double Dx = ((double)pt1.X - pt2.X); |
---|
4267 | double dy = ((double)pt1.Y - pt2.Y); |
---|
4268 | return (Dx*Dx + dy*dy); |
---|
4269 | } |
---|
4270 | //------------------------------------------------------------------------------ |
---|
4271 | |
---|
4272 | double DistanceFromLineSqrd( |
---|
4273 | const IntPoint& pt, const IntPoint& ln1, const IntPoint& ln2) |
---|
4274 | { |
---|
4275 | //The equation of a line in general form (Ax + By + C = 0) |
---|
4276 | //given 2 points (x¹,y¹) & (x²,y²) is ... |
---|
4277 | //(y¹ - y²)x + (x² - x¹)y + (y² - y¹)x¹ - (x² - x¹)y¹ = 0 |
---|
4278 | //A = (y¹ - y²); B = (x² - x¹); C = (y² - y¹)x¹ - (x² - x¹)y¹ |
---|
4279 | //perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²) |
---|
4280 | //see http://en.wikipedia.org/wiki/Perpendicular_distance |
---|
4281 | double A = double(ln1.Y - ln2.Y); |
---|
4282 | double B = double(ln2.X - ln1.X); |
---|
4283 | double C = A * ln1.X + B * ln1.Y; |
---|
4284 | C = A * pt.X + B * pt.Y - C; |
---|
4285 | return (C * C) / (A * A + B * B); |
---|
4286 | } |
---|
4287 | //--------------------------------------------------------------------------- |
---|
4288 | |
---|
4289 | bool SlopesNearCollinear(const IntPoint& pt1, |
---|
4290 | const IntPoint& pt2, const IntPoint& pt3, double distSqrd) |
---|
4291 | { |
---|
4292 | //this function is more accurate when the point that's geometrically |
---|
4293 | //between the other 2 points is the one that's tested for distance. |
---|
4294 | //ie makes it more likely to pick up 'spikes' ... |
---|
4295 | if (Abs(pt1.X - pt2.X) > Abs(pt1.Y - pt2.Y)) |
---|
4296 | { |
---|
4297 | if ((pt1.X > pt2.X) == (pt1.X < pt3.X)) |
---|
4298 | return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd; |
---|
4299 | else if ((pt2.X > pt1.X) == (pt2.X < pt3.X)) |
---|
4300 | return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd; |
---|
4301 | else |
---|
4302 | return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd; |
---|
4303 | } |
---|
4304 | else |
---|
4305 | { |
---|
4306 | if ((pt1.Y > pt2.Y) == (pt1.Y < pt3.Y)) |
---|
4307 | return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd; |
---|
4308 | else if ((pt2.Y > pt1.Y) == (pt2.Y < pt3.Y)) |
---|
4309 | return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd; |
---|
4310 | else |
---|
4311 | return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd; |
---|
4312 | } |
---|
4313 | } |
---|
4314 | //------------------------------------------------------------------------------ |
---|
4315 | |
---|
4316 | bool PointsAreClose(IntPoint pt1, IntPoint pt2, double distSqrd) |
---|
4317 | { |
---|
4318 | double Dx = (double)pt1.X - pt2.X; |
---|
4319 | double dy = (double)pt1.Y - pt2.Y; |
---|
4320 | return ((Dx * Dx) + (dy * dy) <= distSqrd); |
---|
4321 | } |
---|
4322 | //------------------------------------------------------------------------------ |
---|
4323 | |
---|
4324 | OutPt* ExcludeOp(OutPt* op) |
---|
4325 | { |
---|
4326 | OutPt* result = op->Prev; |
---|
4327 | result->Next = op->Next; |
---|
4328 | op->Next->Prev = result; |
---|
4329 | result->Idx = 0; |
---|
4330 | return result; |
---|
4331 | } |
---|
4332 | //------------------------------------------------------------------------------ |
---|
4333 | |
---|
4334 | void CleanPolygon(const Path& in_poly, Path& out_poly, double distance) |
---|
4335 | { |
---|
4336 | //distance = proximity in units/pixels below which vertices |
---|
4337 | //will be stripped. Default ~= sqrt(2). |
---|
4338 | |
---|
4339 | size_t size = in_poly.size(); |
---|
4340 | |
---|
4341 | if (size == 0) |
---|
4342 | { |
---|
4343 | out_poly.clear(); |
---|
4344 | return; |
---|
4345 | } |
---|
4346 | |
---|
4347 | OutPt* outPts = new OutPt[size]; |
---|
4348 | for (size_t i = 0; i < size; ++i) |
---|
4349 | { |
---|
4350 | outPts[i].Pt = in_poly[i]; |
---|
4351 | outPts[i].Next = &outPts[(i + 1) % size]; |
---|
4352 | outPts[i].Next->Prev = &outPts[i]; |
---|
4353 | outPts[i].Idx = 0; |
---|
4354 | } |
---|
4355 | |
---|
4356 | double distSqrd = distance * distance; |
---|
4357 | OutPt* op = &outPts[0]; |
---|
4358 | while (op->Idx == 0 && op->Next != op->Prev) |
---|
4359 | { |
---|
4360 | if (PointsAreClose(op->Pt, op->Prev->Pt, distSqrd)) |
---|
4361 | { |
---|
4362 | op = ExcludeOp(op); |
---|
4363 | size--; |
---|
4364 | } |
---|
4365 | else if (PointsAreClose(op->Prev->Pt, op->Next->Pt, distSqrd)) |
---|
4366 | { |
---|
4367 | ExcludeOp(op->Next); |
---|
4368 | op = ExcludeOp(op); |
---|
4369 | size -= 2; |
---|
4370 | } |
---|
4371 | else if (SlopesNearCollinear(op->Prev->Pt, op->Pt, op->Next->Pt, distSqrd)) |
---|
4372 | { |
---|
4373 | op = ExcludeOp(op); |
---|
4374 | size--; |
---|
4375 | } |
---|
4376 | else |
---|
4377 | { |
---|
4378 | op->Idx = 1; |
---|
4379 | op = op->Next; |
---|
4380 | } |
---|
4381 | } |
---|
4382 | |
---|
4383 | if (size < 3) size = 0; |
---|
4384 | out_poly.resize(size); |
---|
4385 | for (size_t i = 0; i < size; ++i) |
---|
4386 | { |
---|
4387 | out_poly[i] = op->Pt; |
---|
4388 | op = op->Next; |
---|
4389 | } |
---|
4390 | delete [] outPts; |
---|
4391 | } |
---|
4392 | //------------------------------------------------------------------------------ |
---|
4393 | |
---|
4394 | void CleanPolygon(Path& poly, double distance) |
---|
4395 | { |
---|
4396 | CleanPolygon(poly, poly, distance); |
---|
4397 | } |
---|
4398 | //------------------------------------------------------------------------------ |
---|
4399 | |
---|
4400 | void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance) |
---|
4401 | { |
---|
4402 | for (Paths::size_type i = 0; i < in_polys.size(); ++i) |
---|
4403 | CleanPolygon(in_polys[i], out_polys[i], distance); |
---|
4404 | } |
---|
4405 | //------------------------------------------------------------------------------ |
---|
4406 | |
---|
4407 | void CleanPolygons(Paths& polys, double distance) |
---|
4408 | { |
---|
4409 | CleanPolygons(polys, polys, distance); |
---|
4410 | } |
---|
4411 | //------------------------------------------------------------------------------ |
---|
4412 | |
---|
4413 | void Minkowski(const Path& poly, const Path& path, |
---|
4414 | Paths& solution, bool isSum, bool isClosed) |
---|
4415 | { |
---|
4416 | int delta = (isClosed ? 1 : 0); |
---|
4417 | size_t polyCnt = poly.size(); |
---|
4418 | size_t pathCnt = path.size(); |
---|
4419 | Paths pp; |
---|
4420 | pp.reserve(pathCnt); |
---|
4421 | if (isSum) |
---|
4422 | for (size_t i = 0; i < pathCnt; ++i) |
---|
4423 | { |
---|
4424 | Path p; |
---|
4425 | p.reserve(polyCnt); |
---|
4426 | for (size_t j = 0; j < poly.size(); ++j) |
---|
4427 | p.push_back(IntPoint(path[i].X + poly[j].X, path[i].Y + poly[j].Y)); |
---|
4428 | pp.push_back(p); |
---|
4429 | } |
---|
4430 | else |
---|
4431 | for (size_t i = 0; i < pathCnt; ++i) |
---|
4432 | { |
---|
4433 | Path p; |
---|
4434 | p.reserve(polyCnt); |
---|
4435 | for (size_t j = 0; j < poly.size(); ++j) |
---|
4436 | p.push_back(IntPoint(path[i].X - poly[j].X, path[i].Y - poly[j].Y)); |
---|
4437 | pp.push_back(p); |
---|
4438 | } |
---|
4439 | |
---|
4440 | solution.clear(); |
---|
4441 | solution.reserve((pathCnt + delta) * (polyCnt + 1)); |
---|
4442 | for (size_t i = 0; i < pathCnt - 1 + delta; ++i) |
---|
4443 | for (size_t j = 0; j < polyCnt; ++j) |
---|
4444 | { |
---|
4445 | Path quad; |
---|
4446 | quad.reserve(4); |
---|
4447 | quad.push_back(pp[i % pathCnt][j % polyCnt]); |
---|
4448 | quad.push_back(pp[(i + 1) % pathCnt][j % polyCnt]); |
---|
4449 | quad.push_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]); |
---|
4450 | quad.push_back(pp[i % pathCnt][(j + 1) % polyCnt]); |
---|
4451 | if (!Orientation(quad)) ReversePath(quad); |
---|
4452 | solution.push_back(quad); |
---|
4453 | } |
---|
4454 | } |
---|
4455 | //------------------------------------------------------------------------------ |
---|
4456 | |
---|
4457 | void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed) |
---|
4458 | { |
---|
4459 | Minkowski(pattern, path, solution, true, pathIsClosed); |
---|
4460 | Clipper c; |
---|
4461 | c.AddPaths(solution, ptSubject, true); |
---|
4462 | c.Execute(ctUnion, solution, pftNonZero, pftNonZero); |
---|
4463 | } |
---|
4464 | //------------------------------------------------------------------------------ |
---|
4465 | |
---|
4466 | void TranslatePath(const Path& input, Path& output, const IntPoint delta) |
---|
4467 | { |
---|
4468 | //precondition: input != output |
---|
4469 | output.resize(input.size()); |
---|
4470 | for (size_t i = 0; i < input.size(); ++i) |
---|
4471 | output[i] = IntPoint(input[i].X + delta.X, input[i].Y + delta.Y); |
---|
4472 | } |
---|
4473 | //------------------------------------------------------------------------------ |
---|
4474 | |
---|
4475 | void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed) |
---|
4476 | { |
---|
4477 | Clipper c; |
---|
4478 | for (size_t i = 0; i < paths.size(); ++i) |
---|
4479 | { |
---|
4480 | Paths tmp; |
---|
4481 | Minkowski(pattern, paths[i], tmp, true, pathIsClosed); |
---|
4482 | c.AddPaths(tmp, ptSubject, true); |
---|
4483 | if (pathIsClosed) |
---|
4484 | { |
---|
4485 | Path tmp2; |
---|
4486 | TranslatePath(paths[i], tmp2, pattern[0]); |
---|
4487 | c.AddPath(tmp2, ptClip, true); |
---|
4488 | } |
---|
4489 | } |
---|
4490 | c.Execute(ctUnion, solution, pftNonZero, pftNonZero); |
---|
4491 | } |
---|
4492 | //------------------------------------------------------------------------------ |
---|
4493 | |
---|
4494 | void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution) |
---|
4495 | { |
---|
4496 | Minkowski(poly1, poly2, solution, false, true); |
---|
4497 | Clipper c; |
---|
4498 | c.AddPaths(solution, ptSubject, true); |
---|
4499 | c.Execute(ctUnion, solution, pftNonZero, pftNonZero); |
---|
4500 | } |
---|
4501 | //------------------------------------------------------------------------------ |
---|
4502 | |
---|
4503 | enum NodeType {ntAny, ntOpen, ntClosed}; |
---|
4504 | |
---|
4505 | void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& paths) |
---|
4506 | { |
---|
4507 | bool match = true; |
---|
4508 | if (nodetype == ntClosed) match = !polynode.IsOpen(); |
---|
4509 | else if (nodetype == ntOpen) return; |
---|
4510 | |
---|
4511 | if (!polynode.Contour.empty() && match) |
---|
4512 | paths.push_back(polynode.Contour); |
---|
4513 | for (int i = 0; i < polynode.ChildCount(); ++i) |
---|
4514 | AddPolyNodeToPaths(*polynode.Childs[i], nodetype, paths); |
---|
4515 | } |
---|
4516 | //------------------------------------------------------------------------------ |
---|
4517 | |
---|
4518 | void PolyTreeToPaths(const PolyTree& polytree, Paths& paths) |
---|
4519 | { |
---|
4520 | paths.resize(0); |
---|
4521 | paths.reserve(polytree.Total()); |
---|
4522 | AddPolyNodeToPaths(polytree, ntAny, paths); |
---|
4523 | } |
---|
4524 | //------------------------------------------------------------------------------ |
---|
4525 | |
---|
4526 | void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths) |
---|
4527 | { |
---|
4528 | paths.resize(0); |
---|
4529 | paths.reserve(polytree.Total()); |
---|
4530 | AddPolyNodeToPaths(polytree, ntClosed, paths); |
---|
4531 | } |
---|
4532 | //------------------------------------------------------------------------------ |
---|
4533 | |
---|
4534 | void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths) |
---|
4535 | { |
---|
4536 | paths.resize(0); |
---|
4537 | paths.reserve(polytree.Total()); |
---|
4538 | //Open paths are top level only, so ... |
---|
4539 | for (int i = 0; i < polytree.ChildCount(); ++i) |
---|
4540 | if (polytree.Childs[i]->IsOpen()) |
---|
4541 | paths.push_back(polytree.Childs[i]->Contour); |
---|
4542 | } |
---|
4543 | //------------------------------------------------------------------------------ |
---|
4544 | |
---|
4545 | std::ostream& operator <<(std::ostream &s, const IntPoint &p) |
---|
4546 | { |
---|
4547 | s << "(" << p.X << "," << p.Y << ")"; |
---|
4548 | return s; |
---|
4549 | } |
---|
4550 | //------------------------------------------------------------------------------ |
---|
4551 | |
---|
4552 | std::ostream& operator <<(std::ostream &s, const Path &p) |
---|
4553 | { |
---|
4554 | if (p.empty()) return s; |
---|
4555 | Path::size_type last = p.size() -1; |
---|
4556 | for (Path::size_type i = 0; i < last; i++) |
---|
4557 | s << "(" << p[i].X << "," << p[i].Y << "), "; |
---|
4558 | s << "(" << p[last].X << "," << p[last].Y << ")\n"; |
---|
4559 | return s; |
---|
4560 | } |
---|
4561 | //------------------------------------------------------------------------------ |
---|
4562 | |
---|
4563 | std::ostream& operator <<(std::ostream &s, const Paths &p) |
---|
4564 | { |
---|
4565 | for (Paths::size_type i = 0; i < p.size(); i++) |
---|
4566 | s << p[i]; |
---|
4567 | s << "\n"; |
---|
4568 | return s; |
---|
4569 | } |
---|
4570 | //------------------------------------------------------------------------------ |
---|
4571 | |
---|
4572 | } //ClipperLib namespace |
---|