// -*- C++ -*- /*************************************************************************** * random/discrete-uniform.h Discrete uniform IRNG wrapper class * * $Id$ * * Copyright (C) 1997-2011 Todd Veldhuizen * * This file is a part of Blitz. * * Blitz is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * Blitz is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Blitz. If not, see . * * Suggestions: blitz-devel@lists.sourceforge.net * Bugs: blitz-support@lists.sourceforge.net * * For more information, please see the Blitz++ Home Page: * https://sourceforge.net/projects/blitz/ * ***************************************************************************/ #ifndef BZ_RANDOM_DISCRETE_UNIFORM_H #define BZ_RANDOM_DISCRETE_UNIFORM_H #include BZ_NAMESPACE(ranlib) template class DiscreteUniform : public IRNGWrapper { public: typedef T T_numtype; DiscreteUniform(T n) { BZPRECONDITION(n < 4294967295U); n_ = n; } DiscreteUniform(T n, unsigned int i) : IRNGWrapper::IRNGWrapper(i) { BZPRECONDITION(n < 4294967295U); n_ = n; } T random() { return this->irng_.random() % n_; } private: T n_; }; BZ_NAMESPACE_END #endif // BZ_RANDOM_DISCRETE_UNIFORM_H