1 | #ifndef __CONTEXT_CLIENT_HPP__ |
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2 | #define __CONTEXT_CLIENT_HPP__ |
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3 | |
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4 | #include "xios_spl.hpp" |
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5 | #include "buffer_out.hpp" |
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6 | #include "buffer_in.hpp" |
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7 | #include "buffer_client.hpp" |
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8 | #include "event_client.hpp" |
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9 | #include "event_server.hpp" |
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10 | #include "mpi.hpp" |
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11 | #include "registry.hpp" |
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12 | #ifdef _usingEP |
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13 | //#include "ep_declaration.hpp" |
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14 | #endif |
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15 | |
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16 | |
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17 | namespace xios |
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18 | { |
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19 | class CContext; |
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20 | |
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21 | /*! |
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22 | \class CContextClient |
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23 | A context can be both on client and on server side. In order to differenciate the role of |
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24 | context on each side, e.x client sending events, server receiving and processing events, there is a need of |
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25 | concrete "context" classes for both sides. |
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26 | CContextClient processes and sends events from client to server where CContextServer receives these events |
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27 | and processes them. |
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28 | */ |
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29 | class CContextClient |
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30 | { |
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31 | public: |
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32 | // Contructor |
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33 | CContextClient(CContext* parent, MPI_Comm intraComm, MPI_Comm interComm, CContext* parentServer = 0); |
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34 | |
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35 | // Send event to server |
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36 | void sendEvent(CEventClient& event); |
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37 | void waitEvent(list<int>& ranks); |
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38 | |
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39 | // Functions relates to set/get buffers |
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40 | list<CBufferOut*> getBuffers(list<int>& serverlist, list<int>& sizeList); |
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41 | void newBuffer(int rank); |
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42 | bool checkBuffers(list<int>& ranks); |
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43 | bool checkBuffers(void); |
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44 | void releaseBuffers(void); |
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45 | |
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46 | bool isServerLeader(void) const; |
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47 | const std::list<int>& getRanksServerLeader(void) const; |
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48 | |
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49 | bool isAttachedModeEnabled() const; |
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50 | |
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51 | // Close and finalize context client |
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52 | void closeContext(void); |
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53 | void finalize(void); |
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54 | |
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55 | void setBufferSize(const std::map<int,StdSize>& mapSize, const std::map<int,StdSize>& maxEventSize); |
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56 | |
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57 | public: |
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58 | CContext* context; //!< Context for client |
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59 | |
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60 | size_t timeLine; //!< Timeline of each event |
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61 | |
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62 | int clientRank; //!< Rank of current client |
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63 | |
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64 | int clientSize; //!< Size of client group |
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65 | |
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66 | int serverSize; //!< Size of server group |
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67 | |
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68 | MPI_Comm interComm; //!< Communicator of server group |
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69 | |
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70 | MPI_Comm intraComm; //!< Communicator of client group |
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71 | |
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72 | map<int,CClientBuffer*> buffers; //!< Buffers for connection to servers |
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73 | |
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74 | private: |
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75 | //! Mapping of server and buffer size for each connection to server |
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76 | std::map<int,StdSize> mapBufferSize_; |
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77 | //! Maximum number of events that can be buffered |
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78 | StdSize maxBufferedEvents; |
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79 | |
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80 | //! Context for server (Only used in attached mode) |
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81 | CContext* parentServer; |
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82 | |
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83 | //! List of server ranks for which the client is leader |
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84 | std::list<int> ranksServerLeader; |
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85 | |
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86 | public: // Some function should be removed in the future |
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87 | // void registerEvent(CEventClient& event); |
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88 | // list<CBufferOut*> newEvent(CEventClient& event,list<int>& sizes); |
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89 | // bool locked; |
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90 | // set<int> connectedServer; |
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91 | |
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92 | }; |
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93 | } |
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94 | |
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95 | #endif // __CONTEXT_CLIENT_HPP__ |
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