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7<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
8  <head>
9    <title>Interpolation/ (SAXO Documentation)</title>
10
11   
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18        parent.document.title="Interpolation/ (SAXO Documentation)";
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24  <body onload="setTitle();">
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26    <div id="navbar_title">
27  <h1>SAXO Documentation</h1>
28</div>
29
30
31<div id="main_navbar">
32
33  <table cellspacing="0">
34    <tr>
35     
36      <td><a href="../overview.html" title="Overview of library">Overview</a></td>
37     
38
39     
40      <td id="selected">Directory</td>
41     
42
43     
44      <td><a href="../idldoc-categories.html" title="Browse library by category">Categories</a></td>
45     
46
47     
48      <td><a href="../idldoc-index.html" title="Index of files, routines, and parameters">Index</a></td>
49     
50
51     
52      <td><a href="../search-page.html" title="Search library">Search</a></td>
53     
54
55      <td >File</td>
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58      <td >Source</td>
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61     
62      <td><a href="../idldoc-help.html" title="Help on IDLdoc">Help</a></td>
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65      <td >Etc</td>
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75&lt;&lt; prev file | next file &gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;<a href="./directory-overview.html" target="_TOP">view single page</a> | <a href="../index.html" target="_TOP">view frames</a>&nbsp;&nbsp;&nbsp;&nbsp;summary: fields | routine&nbsp;&nbsp;&nbsp;&nbsp;details: routine
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77</div>
78
79
80    <div id="container">
81
82      <h1>Directory overview for Interpolation/</h1>
83
84     
85
86     
87      <h2>File summary</h2>
88
89      <dl>
90     
91        <dt><a href="angle.html">angle.pro</a></dt>
92        <dd>  north stereographic polar projection   Compute angles between grid lines and direction of the North (fom angle.</dd>
93     
94        <dt><a href="clickincell.html">clickincell.pro</a></dt>
95        <dd>  click on a map and find in which cell the click was </dd>
96     
97        <dt><a href="compute_fromirr_bilinear_weigaddr.html">compute_fromirr_bilinear_weigaddr.pro</a></dt>
98        <dd>  compute the weight and address needed to interpolate data from  an "irregular 2D grid" (defined as a grid made of quadrilateral cells)  to any grid using the bilinear method </dd>
99     
100        <dt><a href="compute_fromreg_bilinear_weigaddr.html">compute_fromreg_bilinear_weigaddr.pro</a></dt>
101        <dd>  compute the weight and address needed to interpolate data from a  "regular grid" to any grid using the bilinear method </dd>
102     
103        <dt><a href="compute_fromreg_imoms3_weigaddr.html">compute_fromreg_imoms3_weigaddr.pro</a></dt>
104        <dd>  compute the weight and address need to interpolate data from a  "regular grid" to any grid using the imoms3 method </dd>
105     
106        <dt><a href="cutpar.html">cutpar.pro</a></dt>
107        <dd>  cut p parallelogram(s) into p*n^2 parallelograms </dd>
108     
109        <dt><a href="cutsegment.html">cutsegment.pro</a></dt>
110        <dd>  cut p segments into p*n equal parts </dd>
111     
112        <dt><a href="extrapolate.html">extrapolate.pro</a></dt>
113        <dd>  extrapolate data (zinput) where maskinput eq 0 by filling  step by step the coastline points with the mean value of the 8 neighbourgs.</dd>
114     
115        <dt><a href="fromirr.html">fromirr.pro</a></dt>
116        <dd>  interpolate data from an irregular 2D grid to any 2D grid.</dd>
117     
118        <dt><a href="fromreg.html">fromreg.pro</a></dt>
119        <dd>  interpolate data from a "regular/rectangular grid" to any grid.</dd>
120     
121        <dt><a href="get_gridparams.html">get_gridparams.pro</a></dt>
122        <dd>  1) extract from a NetCDF file the longitude, latitude, and their dimensions  and make sure it is 1D or 2D arrays   or  2) given longitude and latitude arrays get their dimensions and make  sure they are 1D or 2D arrays </dd>
123     
124        <dt><a href="imoms3.html">imoms3.pro</a></dt>
125        <dd></dd>
126     
127        <dt><a href="inquad.html">inquad.pro</a></dt>
128        <dd>  to find if an (x,y) point is in a quadrilateral (x1,x2,x3,x4) </dd>
129     
130        <dt><a href="inrecgrid.html">inrecgrid.pro</a></dt>
131        <dd>  given - a list of points, (x,y) position        - the x and y limits of a rectangular grid  find in which cell is located each given point.</dd>
132     
133        <dt><a href="ll_narcs_distances.html">ll_narcs_distances.pro</a></dt>
134        <dd>  This function returns the longitude and latitude [lon, lat] of  a point a given arc distance (-pi <= Arc_Dist <= pi), and azimuth (Az),  from a specified location Lon0, lat0.</dd>
135     
136        <dt><a href="map_npoints.html">map_npoints.pro</a></dt>
137        <dd>  Return the distance in meter between all np0 points P0 and all  np1 points P1 on a sphere.</dd>
138     
139        <dt><a href="neighbor.html">neighbor.pro</a></dt>
140        <dd>  find the closetest point of (P0) within a list of np1 points  P1 Which can be on a sphere </dd>
141     
142        <dt><a href="quadrilateral2square.html">quadrilateral2square.pro</a></dt>
143        <dd>  warm (or map) an arbitrary quadrilateral onto a unit square  according to the 4-point correspondences:        (x0,y0) -> (0,0)        (x1,y1) -> (1,0)        (x2,y2) -> (1,1)        (x3,y3) -> (0,1)  This is the inverse function of square2quadrilateral.</dd>
144     
145        <dt><a href="spl_fstdrv.html">spl_fstdrv.pro</a></dt>
146        <dd>  SPL_FSTDRV returns the values of the first derivative of  the interpolating function at the points X2i.</dd>
147     
148        <dt><a href="spl_incr.html">spl_incr.pro</a></dt>
149        <dd>   Given the arrays X and Y, which tabulate a function (with the X[i]  AND Y[i] in ascending order), and given an input value X2, the  SPL_INCR function returns an interpolated value for the given values  of X2.</dd>
150     
151        <dt><a href="spl_keep_mean.html">spl_keep_mean.pro</a></dt>
152        <dd>   Given the arrays X and Y, which tabulate a function (with the X[i]  AND Y[i] in ascending order), and given an input value X2, the  SPL_INCR function returns an interpolated value for the given values  of X2.</dd>
153     
154        <dt><a href="square2quadrilateral.html">square2quadrilateral.pro</a></dt>
155        <dd>  warm (or map) a unit square onto an arbitrary quadrilateral  according to the 4-point correspondences:        (0,0) -> (x0,y0)        (1,0) -> (x1,y1)        (1,1) -> (x2,y2)        (0,1) -> (x3,y3)  The mapping is done using perspective transformation which preserve  lines in all orientations and permit quadrilateral to quadrilateral  mappings.</dd>
156     
157      </dl>
158     
159
160     
161
162     
163
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