source: trunk/SRC/Colors/color24.pro @ 242

Last change on this file since 242 was 242, checked in by pinsard, 17 years ago

improvements/corrections of some *.pro headers + replace some message by some report

  • Property svn:eol-style set to native
  • Property svn:keywords set to Id
File size: 1.5 KB
RevLine 
[2]1;+
2;
[231]3; @file_comments
[133]4; The purpose of this function is to convert a RGB color triple
[231]5; into the equivalent 24-big long integer.
[237]6; This routine was written to be used with routines like
7; COLORS <!--++ COLORS is not a routine--> or
[231]8; <pro>GETCOLOR</pro>.
[2]9;
[231]10; @categories
11; Graphics, Color
[2]12;
[231]13; @param rgb_triple {in}{required}
14; A three-element column or row array representing
[136]15; a color triple. The values of the elements must be between 0 and 255.
[2]16;
[231]17; @returns
18; a 24-bit long integer that is equivalent the input color.
[136]19; The color is described in terms of a hexadecimal number (e.g., FF206A)
[231]20; where the left two digits represent the blue color, the
21; middle two digits represent the green color, and the right
[133]22; two digits represent the red color.
[2]23;
[231]24; @examples
25; To convert the color triple for the color YELLOW,
26; (255, 255, 0), to the hexadecimal value '00FFFF'x
[136]27; or the decimal number 65535, type:
[2]28;
[136]29; IDL> color = COLOR24([255, 255, 0])
[2]30;
[231]31;
[133]32; @history
[2]33;       Written by:     David Fanning, 3 February 96.
[133]34;
[231]35; @version
36; $Id$
[133]37;
[2]38;-
[163]39FUNCTION color24, rgb_triple
[114]40;
41  compile_opt idl2, strictarrsubs
[231]42;
[2]43ON_ERROR, 1
44
[136]45IF N_ELEMENTS(rgb_triple) NE 3 THEN $
[242]46   ras= report('Argument must be a three-element vector.')
[2]47
[136]48IF MAX(rgb_triple) GT 255 OR MIN(rgb_triple) LT 0 THEN $
[242]49   ras = report('Argument values must be in range of 0-255')
[2]50
51base16 = [[1L, 16L], [256L, 4096L], [65536L, 1048576L]]
52
53num24bit = 0L
54
[136]55FOR j=0,2 DO num24bit = num24bit + ((rgb_triple[j] MOD 16) * base16[0,j]) + $
56   (Fix(rgb_triple[j]/16) * base16[1,j])
[231]57
[2]58RETURN, num24bit
[231]59END
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