#!/usr/bin/env python import curses from curses import panel class Menu(object): def __init__(self, items, stdscreen): self.window = stdscreen.subwin(0,0) self.window.keypad(1) self.panel = panel.new_panel(self.window) self.panel.hide() panel.update_panels() self.position = 0 self.items = items self.items.append(('exit','exit')) def navigate(self, n): self.position += n if self.position < 0: self.position = 0 elif self.position >= len(self.items): self.position = len(self.items)-1 def display(self): self.panel.top() self.panel.show() self.window.clear() while True: self.window.refresh() curses.doupdate() for index, item in enumerate(self.items): if index == self.position: mode = curses.A_REVERSE else: mode = curses.A_NORMAL msg = '%d. %s' % (index, item[0]) self.window.addstr(1+index, 1, msg, mode) key = self.window.getch() if key in [curses.KEY_ENTER, ord('\n')]: if self.position == len(self.items)-1: break else: self.items[self.position][1]() elif key == curses.KEY_UP: self.navigate(-1) elif key == curses.KEY_DOWN: self.navigate(1) self.window.clear() self.panel.hide() panel.update_panels() curses.doupdate() class MyApp(object): def __init__(self, stdscreen): self.screen = stdscreen curses.curs_set(0) submenu_items = [ ('beep', curses.beep), ('flash', curses.flash) ] submenu = Menu(submenu_items, self.screen) main_menu_items = [ ('beep', curses.beep), ('flash', curses.flash), ('submenu', submenu.display) ] main_menu = Menu(main_menu_items, self.screen) main_menu.display() if __name__ == '__main__': curses.wrapper(MyApp)